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Searched defs:PhysicalDeviceShaderAtomicFloat2FeaturesEXT (Results 1 – 8 of 8) sorted by relevance

/prebuilts/vndk/v33/x86/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp62900 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct
62902 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;
62904 static const bool allowDuplicate = false;
62905 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
62909 VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
62939PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
62952 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()
62957 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
62964 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()
62971 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()
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/prebuilts/vndk/v33/x86_64/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp62900 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct
62902 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;
62904 static const bool allowDuplicate = false;
62905 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
62909 VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
62939PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
62952 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()
62957 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
62964 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()
62971 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()
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/prebuilts/vndk/v33/arm/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp62900 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct
62902 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;
62904 static const bool allowDuplicate = false;
62905 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
62909 VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
62939PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
62952 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()
62957 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
62964 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()
62971 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()
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/prebuilts/vndk/v33/arm64/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp62900 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct
62902 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;
62904 static const bool allowDuplicate = false;
62905 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
62909 VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() argument
62939PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
62952 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()
62957 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
62964 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()
62971 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()
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/prebuilts/vndk/v34/arm64/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp70525 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct
70527 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;
70529 static const bool allowDuplicate = false;
70530 …NSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT;
70533 …ULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() argument
70564PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
70574 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()
70579 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
70586 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()
70593 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()
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/prebuilts/vndk/v34/x86_64/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp70525 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct
70527 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;
70529 static const bool allowDuplicate = false;
70530 …NSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT;
70533 …ULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
70564PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
70574 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()
70579 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
70586 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()
70593 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()
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/prebuilts/vndk/v34/arm/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp70525 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct
70527 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;
70529 static const bool allowDuplicate = false;
70530 …NSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT;
70533 …ULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() argument
70564PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
70574 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()
70579 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
70586 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()
70593 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()
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/prebuilts/vndk/v34/x86/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp70525 struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT struct
70527 using NativeType = VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT;
70529 static const bool allowDuplicate = false;
70530 …NSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloat2FeaturesEXT;
70533 …ULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() argument
70564PhysicalDeviceShaderAtomicFloat2FeaturesEXT( VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT const &… in PhysicalDeviceShaderAtomicFloat2FeaturesEXT() function
70574 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat2FeaturesEXT const … in operator =()
70579 …EXPR_14 PhysicalDeviceShaderAtomicFloat2FeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
70586 …ufferFloat16Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16Atomics()
70593 …rFloat16AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat16AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat16AtomicAdd()
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