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Searched defs:PhysicalDeviceShaderAtomicFloatFeaturesEXT (Results 1 – 16 of 16) sorted by relevance

/prebuilts/vndk/v33/x86/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp63158 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
63160 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
63162 static const bool allowDuplicate = false;
63163 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
63167 VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( in PhysicalDeviceShaderAtomicFloatFeaturesEXT() argument
63197PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
63210 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
63215 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
63222 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
63229 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v33/x86_64/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp63158 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
63160 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
63162 static const bool allowDuplicate = false;
63163 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
63167 VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( in PhysicalDeviceShaderAtomicFloatFeaturesEXT() argument
63197PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
63210 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
63215 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
63222 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
63229 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v33/arm/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp63158 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
63160 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
63162 static const bool allowDuplicate = false;
63163 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
63167 VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( in PhysicalDeviceShaderAtomicFloatFeaturesEXT() argument
63197PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
63210 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
63215 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
63222 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
63229 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v33/arm64/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp63158 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
63160 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
63162 static const bool allowDuplicate = false;
63163 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =
63167 VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
63197PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
63210 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
63215 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
63222 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
63229 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v34/arm64/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp70769 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
70771 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
70773 static const bool allowDuplicate = false;
70774 …ONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
70777 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() argument
70808PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
70818 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
70823 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
70830 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
70837 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v34/x86_64/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp70769 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
70771 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
70773 static const bool allowDuplicate = false;
70774 …ONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
70777 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
70808PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
70818 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
70823 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
70830 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
70837 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v34/arm/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp70769 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
70771 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
70773 static const bool allowDuplicate = false;
70774 …ONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
70777 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
70808PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
70818 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
70823 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
70830 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
70837 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v34/x86/include/external/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp70769 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
70771 using NativeType = VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
70773 static const bool allowDuplicate = false;
70774 …ONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
70777 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderAtomicFloatFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shad… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() argument
70808PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
70818 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
70823 …TEXPR_14 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
70830 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
70837 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v31/x86/include/external/vulkan-headers/include/vulkan/
Dvulkan.hpp69136 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
69138 static const bool allowDuplicate = false;
69139 …CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
69142PhysicalDeviceShaderAtomicFloatFeaturesEXT(VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() argument
69148PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69156 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
69160 …aturesEXT & operator=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()
69166 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void* pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
69172 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
69178 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v31/arm/include/external/vulkan-headers/include/vulkan/
Dvulkan.hpp69136 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
69138 static const bool allowDuplicate = false;
69139 …CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
69142PhysicalDeviceShaderAtomicFloatFeaturesEXT(VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69148PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69156 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
69160 …aturesEXT & operator=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()
69166 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void* pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
69172 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
69178 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v32/x86/include/external/vulkan-headers/include/vulkan/
Dvulkan.hpp69136 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
69138 static const bool allowDuplicate = false;
69139 …CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
69142PhysicalDeviceShaderAtomicFloatFeaturesEXT(VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69148PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69156 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
69160 …aturesEXT & operator=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()
69166 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void* pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
69172 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
69178 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v32/arm/include/external/vulkan-headers/include/vulkan/
Dvulkan.hpp69136 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
69138 static const bool allowDuplicate = false;
69139 …CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
69142PhysicalDeviceShaderAtomicFloatFeaturesEXT(VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69148PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69156 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
69160 …aturesEXT & operator=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()
69166 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void* pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
69172 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
69178 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v31/arm64/include/external/vulkan-headers/include/vulkan/
Dvulkan.hpp69136 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
69138 static const bool allowDuplicate = false;
69139 …CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
69142PhysicalDeviceShaderAtomicFloatFeaturesEXT(VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69148PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69156 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
69160 …aturesEXT & operator=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()
69166 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void* pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
69172 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
69178 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v32/x86_64/include/external/vulkan-headers/include/vulkan/
Dvulkan.hpp69136 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
69138 static const bool allowDuplicate = false;
69139 …CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
69142PhysicalDeviceShaderAtomicFloatFeaturesEXT(VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() argument
69148PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69156 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
69160 …aturesEXT & operator=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()
69166 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void* pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
69172 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
69178 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v31/x86_64/include/external/vulkan-headers/include/vulkan/
Dvulkan.hpp69136 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
69138 static const bool allowDuplicate = false;
69139 …CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
69142PhysicalDeviceShaderAtomicFloatFeaturesEXT(VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() argument
69148PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69156 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
69160 …aturesEXT & operator=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()
69166 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void* pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
69172 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
69178 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]
/prebuilts/vndk/v32/arm64/include/external/vulkan-headers/include/vulkan/
Dvulkan.hpp69136 struct PhysicalDeviceShaderAtomicFloatFeaturesEXT struct
69138 static const bool allowDuplicate = false;
69139 …CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderAtomicFloatFeaturesEXT;
69142PhysicalDeviceShaderAtomicFloatFeaturesEXT(VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() argument
69148PhysicalDeviceShaderAtomicFloatFeaturesEXT( VkPhysicalDeviceShaderAtomicFloatFeaturesEXT const & r… in PhysicalDeviceShaderAtomicFloatFeaturesEXT() function
69156 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloatFeaturesEXT const *… in operator =()
69160 …aturesEXT & operator=( PhysicalDeviceShaderAtomicFloatFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()
69166 PhysicalDeviceShaderAtomicFloatFeaturesEXT & setPNext( void* pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
69172 …ufferFloat32Atomics( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32Atomics_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32Atomics()
69178 …rFloat32AtomicAdd( VULKAN_HPP_NAMESPACE::Bool32 shaderBufferFloat32AtomicAdd_ ) VULKAN_HPP_NOEXCEPT in setShaderBufferFloat32AtomicAdd()
[all …]