Searched defs:PhysicalDeviceShaderFloat16Int8Features (Results 1 – 2 of 2) sorted by relevance
35794 struct PhysicalDeviceShaderFloat16Int8Features struct35803 VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderFloat16Int8Features(VULKAN_HPP_NAMESPACE::Bool32 shaderFlo… in PhysicalDeviceShaderFloat16Int8Features() function35809 …PhysicalDeviceShaderFloat16Int8Features( VkPhysicalDeviceShaderFloat16Int8Features const & rhs ) V… in PhysicalDeviceShaderFloat16Int8Features() function35819 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features const *>( … in operator =()35824 …ONSTEXPR_14 PhysicalDeviceShaderFloat16Int8Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()35830 …6Int8Features & setShaderFloat16( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat16()35836 …Float16Int8Features & setShaderInt8( VULKAN_HPP_NAMESPACE::Bool32 shaderInt8_ ) VULKAN_HPP_NOEXCEPT in setShaderInt8()35844 operator VkPhysicalDeviceShaderFloat16Int8Features const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloat16Int8Features const&()35849 operator VkPhysicalDeviceShaderFloat16Int8Features &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloat16Int8Features&()35860 reflect() const VULKAN_HPP_NOEXCEPT in reflect()[all …]
75378 struct PhysicalDeviceShaderFloat16Int8Features struct75387 VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderFloat16Int8Features(VULKAN_HPP_NAMESPACE::Bool32 shaderFlo… in PhysicalDeviceShaderFloat16Int8Features() function75393 …PhysicalDeviceShaderFloat16Int8Features( VkPhysicalDeviceShaderFloat16Int8Features const & rhs ) V… in PhysicalDeviceShaderFloat16Int8Features() function75403 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features const *>( … in operator =()75408 …ONSTEXPR_14 PhysicalDeviceShaderFloat16Int8Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()75414 …6Int8Features & setShaderFloat16( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat16()75420 …Float16Int8Features & setShaderInt8( VULKAN_HPP_NAMESPACE::Bool32 shaderInt8_ ) VULKAN_HPP_NOEXCEPT in setShaderInt8()75428 operator VkPhysicalDeviceShaderFloat16Int8Features const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloat16Int8Features const&()75433 operator VkPhysicalDeviceShaderFloat16Int8Features &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloat16Int8Features&()75444 reflect() const VULKAN_HPP_NOEXCEPT in reflect()[all …]