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1 /*
<lambda>null2  * Copyright (C) 2024 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.systemui.keyguard.ui.viewmodel
18 
19 import com.android.systemui.dagger.SysUISingleton
20 import com.android.systemui.deviceentry.domain.interactor.DeviceEntryUdfpsInteractor
21 import com.android.systemui.keyguard.domain.interactor.FromPrimaryBouncerTransitionInteractor.Companion.TO_DOZING_DURATION
22 import com.android.systemui.keyguard.shared.model.Edge
23 import com.android.systemui.keyguard.shared.model.KeyguardState.DOZING
24 import com.android.systemui.keyguard.shared.model.KeyguardState.PRIMARY_BOUNCER
25 import com.android.systemui.keyguard.ui.KeyguardTransitionAnimationFlow
26 import com.android.systemui.keyguard.ui.transitions.BlurConfig
27 import com.android.systemui.keyguard.ui.transitions.DeviceEntryIconTransition
28 import com.android.systemui.keyguard.ui.transitions.PrimaryBouncerTransition
29 import com.android.systemui.scene.shared.model.Overlays
30 import javax.inject.Inject
31 import kotlinx.coroutines.flow.Flow
32 import kotlinx.coroutines.flow.emptyFlow
33 import kotlinx.coroutines.flow.flatMapLatest
34 
35 /**
36  * Breaks down PRIMARY BOUNCER->DOZING transition into discrete steps for corresponding views to
37  * consume.
38  */
39 @SysUISingleton
40 class PrimaryBouncerToDozingTransitionViewModel
41 @Inject
42 constructor(
43     private val blurConfig: BlurConfig,
44     deviceEntryUdfpsInteractor: DeviceEntryUdfpsInteractor,
45     animationFlow: KeyguardTransitionAnimationFlow,
46 ) : DeviceEntryIconTransition, PrimaryBouncerTransition {
47 
48     private val transitionAnimation =
49         animationFlow
50             .setup(
51                 duration = TO_DOZING_DURATION,
52                 edge = Edge.create(from = Overlays.Bouncer, to = DOZING),
53             )
54             .setupWithoutSceneContainer(edge = Edge.create(from = PRIMARY_BOUNCER, to = DOZING))
55 
56     val deviceEntryBackgroundViewAlpha: Flow<Float> =
57         transitionAnimation.immediatelyTransitionTo(0f)
58 
59     override val deviceEntryParentViewAlpha: Flow<Float> =
60         deviceEntryUdfpsInteractor.isUdfpsEnrolledAndEnabled.flatMapLatest {
61             isUdfpsEnrolledAndEnabled ->
62             if (isUdfpsEnrolledAndEnabled) {
63                 transitionAnimation.immediatelyTransitionTo(1f)
64             } else {
65                 emptyFlow()
66             }
67         }
68 
69     override val windowBlurRadius: Flow<Float> =
70         transitionAnimation.sharedFlow(
71             duration = TO_DOZING_DURATION,
72             onStep = { step ->
73                 transitionProgressToBlurRadius(
74                     starBlurRadius = blurConfig.maxBlurRadiusPx,
75                     endBlurRadius = blurConfig.minBlurRadiusPx,
76                     transitionProgress = step,
77                 )
78             },
79             onFinish = { blurConfig.minBlurRadiusPx },
80         )
81     override val notificationBlurRadius: Flow<Float> =
82         transitionAnimation.immediatelyTransitionTo(0.0f)
83 }
84