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1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef FCP_SECAGG_CLIENT_STATE_TRANSITION_LISTENER_INTERFACE_H_
18 #define FCP_SECAGG_CLIENT_STATE_TRANSITION_LISTENER_INTERFACE_H_
19 
20 #include <cstdint>
21 
22 namespace fcp {
23 namespace secagg {
24 
25 enum class ClientState : int {
26   INITIAL = 0,
27   R0_ADVERTISE_KEYS = 1,
28   R1_SHARE_KEYS = 2,
29   R2_MASKED_INPUT = 3,
30   R3_UNMASKING = 4,
31   COMPLETED = 5,
32   ABORTED = 6,
33 };
34 
35 // Listens for state transition messages.
36 //
37 // The expected call pattern in the successful case is the following:
38 // - Transition(R0_ADVERTISE_KEYS)
39 //   - Started(R0_ADVERTISE_KEYS)
40 //   - Stopped(R0_ADVERTISE_KEYS)
41 // - Transition(R1_SHARE_KEYS)
42 //   - Started(R1_SHARE_KEYS)
43 //   - Stopped(R1_SHARE_KEYS)
44 // - Transition(R2_MASKED_INPUT)
45 // ...
46 // - Transition(COMPLETED)
47 //
48 // It is also possible to have more than one pair of Started and Stopped calls
49 // for any given state.
50 //
51 // If the protocol gets aborted at any point, Transition(ABORTED) would be
52 // called and any remaining Started and Stopped calls would be skipped.
53 class StateTransitionListenerInterface {
54  public:
55   // Called on transition to a new state.
56   virtual void Transition(ClientState new_state) = 0;
57   // Called just before a state starts computation, excluding any idle or
58   // waiting time.
59   virtual void Started(ClientState state) = 0;
60   // Called just after a state stops computation, excluding any idle or
61   // waiting time, or sending messages to to the server.
62   virtual void Stopped(ClientState state) = 0;
63   virtual void set_execution_session_id(int64_t execution_session_id) = 0;
64 
65   virtual ~StateTransitionListenerInterface() = default;
66 };
67 
68 }  // namespace secagg
69 }  // namespace fcp
70 
71 #endif  // FCP_SECAGG_CLIENT_STATE_TRANSITION_LISTENER_INTERFACE_H_
72