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Searched defs:SHADER_SRC (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderFunctionTests.cpp159 #define FUNCTION_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, PARAMS) … in init() argument
172 #define FUNCTION_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) \ in init() argument
Des2fShaderStructTests.cpp227 #define LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY, PARAM… in init() argument
240 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY) \ in init() argument
1274 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY… in init() argument
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderStructTests.cpp136 #define LOCAL_STRUCT_CASE(NAME, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) … in init() argument
1220 #define UNIFORM_STRUCT_CASE(NAME, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) … in init() argument
/external/deqp/modules/gles3/functional/
Des3fShaderFunctionTests.cpp176 #define FUNCTION_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, PARAMS) … in init() argument
189 #define FUNCTION_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) \ in init() argument
Des3fShaderStructTests.cpp194 #define LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, PARAMS) … in init() argument
207 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) \ in init() argument
1270 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_B… in init() argument
/external/deqp/external/openglcts/modules/common/
DglcShaderStructTests.cpp204 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) … in init() argument
1200 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_B… in init() argument
DglcShaderFunctionTests.cpp185 #define FUNCTION_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) … in init() argument