1 /* 2 * Copyright 2020 Google LLC 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * https://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 // Generated by the protocol buffer compiler. DO NOT EDIT! 17 // source: google/devtools/cloudbuild/v1/cloudbuild.proto 18 19 package com.google.cloudbuild.v1; 20 21 public interface SecretManagerSecretOrBuilder 22 extends 23 // @@protoc_insertion_point(interface_extends:google.devtools.cloudbuild.v1.SecretManagerSecret) 24 com.google.protobuf.MessageOrBuilder { 25 26 /** 27 * 28 * 29 * <pre> 30 * Resource name of the SecretVersion. In format: 31 * projects/*/secrets/*/versions/* 32 * </pre> 33 * 34 * <code>string version_name = 1 [(.google.api.resource_reference) = { ... }</code> 35 * 36 * @return The versionName. 37 */ getVersionName()38 java.lang.String getVersionName(); 39 /** 40 * 41 * 42 * <pre> 43 * Resource name of the SecretVersion. In format: 44 * projects/*/secrets/*/versions/* 45 * </pre> 46 * 47 * <code>string version_name = 1 [(.google.api.resource_reference) = { ... }</code> 48 * 49 * @return The bytes for versionName. 50 */ getVersionNameBytes()51 com.google.protobuf.ByteString getVersionNameBytes(); 52 53 /** 54 * 55 * 56 * <pre> 57 * Environment variable name to associate with the secret. 58 * Secret environment variables must be unique across all of a build's 59 * secrets, and must be used by at least one build step. 60 * </pre> 61 * 62 * <code>string env = 2;</code> 63 * 64 * @return The env. 65 */ getEnv()66 java.lang.String getEnv(); 67 /** 68 * 69 * 70 * <pre> 71 * Environment variable name to associate with the secret. 72 * Secret environment variables must be unique across all of a build's 73 * secrets, and must be used by at least one build step. 74 * </pre> 75 * 76 * <code>string env = 2;</code> 77 * 78 * @return The bytes for env. 79 */ getEnvBytes()80 com.google.protobuf.ByteString getEnvBytes(); 81 } 82