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1 /*
2  * Copyright (C) 2024 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.systemui.shade.display
18 
19 import com.android.systemui.shade.domain.interactor.ShadeExpandedStateInteractor.ShadeElement
20 import dagger.Binds
21 import dagger.Module
22 import dagger.Provides
23 import dagger.multibindings.ElementsIntoSet
24 import kotlinx.coroutines.flow.StateFlow
25 
26 /** Describes the display the shade should be shown in. */
27 interface ShadeDisplayPolicy {
28     /**
29      * String used to identify each policy and used to set policy via adb command. This value must
30      * match a value defined in the SettingsLib shade_display_awareness_values string array.
31      */
32     val name: String
33 
34     /** The display id the shade should be at, according to this policy. */
35     val displayId: StateFlow<Int>
36 }
37 
38 /** Return the latest element the user intended to expand in the shade (notifications or QS). */
39 interface ShadeExpansionIntent {
40     /**
41      * Returns the latest element the user intended to expand in the shade (notifications or QS).
42      *
43      * When the shade moves to a different display (e.g., due to a touch on the status bar of an
44      * external display), it's first collapsed and then re-expanded on the target display.
45      *
46      * If the user was trying to open a specific element (QS or notifications) when the shade was on
47      * the original display, that intention might be lost during the collapse/re-expand transition.
48      * This is used to preserve the user's intention, ensuring the correct element is expanded on
49      * the target display.
50      *
51      * Note that the expansion intent is kept for a very short amount of time (ideally, just a bit
52      * above the time it takes for the shade to collapse)
53      */
consumeExpansionIntentnull54     fun consumeExpansionIntent(): ShadeElement?
55 }
56 
57 @Module(includes = [AllShadeDisplayPoliciesModule::class])
58 interface ShadeDisplayPolicyModule {
59 
60     @Binds fun provideDefaultPolicy(impl: StatusBarTouchShadeDisplayPolicy): ShadeDisplayPolicy
61 
62     @Binds
63     fun provideShadeExpansionIntent(impl: StatusBarTouchShadeDisplayPolicy): ShadeExpansionIntent
64 }
65 
66 @Module
67 internal object AllShadeDisplayPoliciesModule {
68     @Provides
69     @ElementsIntoSet
provideShadeDisplayPoliciesnull70     fun provideShadeDisplayPolicies(
71         defaultPolicy: DefaultDisplayShadePolicy,
72         externalPolicy: AnyExternalShadeDisplayPolicy,
73         statusBarPolicy: StatusBarTouchShadeDisplayPolicy,
74         focusPolicy: FocusShadeDisplayPolicy,
75     ): Set<ShadeDisplayPolicy> {
76         return setOf(defaultPolicy, externalPolicy, statusBarPolicy, focusPolicy)
77     }
78 }
79