Searched defs:ShaderResourceUsageAMD (Results 1 – 4 of 4) sorted by relevance
112737 struct ShaderResourceUsageAMD struct112739 using NativeType = VkShaderResourceUsageAMD;112742 VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD( uint32_t numUsedVgprs_ = {}, in ShaderResourceUsageAMD() argument112757 ShaderResourceUsageAMD( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in ShaderResourceUsageAMD() function112767 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD const *>( &rhs ); in operator =()112771 operator VkShaderResourceUsageAMD const &() const VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD const&()112776 operator VkShaderResourceUsageAMD &() VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD&()112787 reflect() const VULKAN_HPP_NOEXCEPT in reflect()112796 bool operator==( ShaderResourceUsageAMD const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()112826 … VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD resourceUsage_ = {},
110025 struct ShaderResourceUsageAMD struct110027 using NativeType = VkShaderResourceUsageAMD;110030 VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD( uint32_t numUsedVgprs_ = {}, in ShaderResourceUsageAMD() argument110045 ShaderResourceUsageAMD( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in ShaderResourceUsageAMD() function110055 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD const *>( &rhs ); in operator =()110059 operator VkShaderResourceUsageAMD const &() const VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD const&()110064 operator VkShaderResourceUsageAMD &() VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD&()110075 reflect() const VULKAN_HPP_NOEXCEPT in reflect()110084 bool operator==( ShaderResourceUsageAMD const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()110114 … VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD resourceUsage_ = {},
134213 struct ShaderResourceUsageAMD struct134215 using NativeType = VkShaderResourceUsageAMD;134218 VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD( uint32_t numUsedVgprs_ = {}, in ShaderResourceUsageAMD() function134233 ShaderResourceUsageAMD( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in ShaderResourceUsageAMD() function134243 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD const *>( &rhs ); in operator =()134247 operator VkShaderResourceUsageAMD const &() const VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD const&()134252 operator VkShaderResourceUsageAMD &() VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD&()134257 operator VkShaderResourceUsageAMD const *() const VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD const*()134262 operator VkShaderResourceUsageAMD *() VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD*()134273 reflect() const VULKAN_HPP_NOEXCEPT in reflect()[all …]
27562 pub struct ShaderResourceUsageAMD { struct27569 impl ShaderResourceUsageAMD { argument27622 pub fn build(self) -> ShaderResourceUsageAMD { in build()