1 /* 2 * Copyright (C) 2024 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.systemui.keyboard.shortcut.data.repository 18 19 import android.hardware.input.InputManager 20 import android.view.KeyCharacterMap.VIRTUAL_KEYBOARD 21 import com.android.systemui.dagger.SysUISingleton 22 import com.android.systemui.dagger.qualifiers.Background 23 import com.android.systemui.keyboard.shortcut.shared.model.ShortcutHelperState 24 import com.android.systemui.keyboard.shortcut.shared.model.ShortcutHelperState.Active 25 import com.android.systemui.keyboard.shortcut.shared.model.ShortcutHelperState.Inactive 26 import com.android.systemui.shared.hardware.findInputDevice 27 import kotlinx.coroutines.CoroutineDispatcher 28 import kotlinx.coroutines.flow.MutableStateFlow 29 import kotlinx.coroutines.flow.asStateFlow 30 import kotlinx.coroutines.withContext 31 import javax.inject.Inject 32 33 @SysUISingleton 34 class ShortcutHelperStateRepository 35 @Inject 36 constructor( 37 private val inputManager: InputManager, 38 @Background private val backgroundDispatcher: CoroutineDispatcher, 39 ) { 40 private val _state = MutableStateFlow<ShortcutHelperState>(Inactive) 41 val state = _state.asStateFlow() 42 togglenull43 suspend fun toggle(deviceId: Int? = null) { 44 if (_state.value is Inactive) { 45 show(deviceId) 46 } else { 47 hide() 48 } 49 } 50 shownull51 suspend fun show(deviceId: Int? = null) { 52 _state.value = Active(deviceId ?: findPhysicalKeyboardId()) 53 } 54 hidenull55 fun hide() { 56 _state.value = Inactive 57 } 58 findPhysicalKeyboardIdnull59 private suspend fun findPhysicalKeyboardId() = 60 withContext(backgroundDispatcher) { 61 val firstEnabledPhysicalKeyboard = 62 inputManager.findInputDevice { it.isEnabled && it.isFullKeyboard && !it.isVirtual } 63 return@withContext firstEnabledPhysicalKeyboard?.id ?: VIRTUAL_KEYBOARD 64 } 65 66 } 67