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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkColor.h"
9 #include "include/private/base/SkTPin.h"
10 #include "include/private/chromium/SkPMColor.h"
11 #include "src/base/SkVx.h"
12 #include "src/core/SkColorData.h"
13 #include "src/core/SkColorPriv.h"
14 #include "src/core/SkSwizzlePriv.h"
15 
16 #include <algorithm>
17 
SkPreMultiplyARGB(U8CPU a,U8CPU r,U8CPU g,U8CPU b)18 SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
19     return SkPremultiplyARGBInline(a, r, g, b);
20 }
21 
SkPreMultiplyColor(SkColor c)22 SkPMColor SkPreMultiplyColor(SkColor c) {
23     return SkPremultiplyARGBInline(SkColorGetA(c), SkColorGetR(c),
24                                    SkColorGetG(c), SkColorGetB(c));
25 }
26 
SkPMColorSetARGB(uint8_t a,uint8_t r,uint8_t g,uint8_t b)27 SkPMColor SkPMColorSetARGB(uint8_t a, uint8_t r, uint8_t g, uint8_t b) {
28     return SkPackARGB32(a, r, g, b);
29 }
30 
SkPMColorGetA(SkPMColor c)31 SkAlpha SkPMColorGetA(SkPMColor c) {
32     return SkGetPackedA32(c);
33 }
34 
SkPMColorGetR(SkPMColor c)35 uint8_t SkPMColorGetR(SkPMColor c) {
36     return SkGetPackedR32(c);
37 }
38 
SkPMColorGetG(SkPMColor c)39 uint8_t SkPMColorGetG(SkPMColor c) {
40     return SkGetPackedG32(c);
41 }
42 
SkPMColorGetB(SkPMColor c)43 uint8_t SkPMColorGetB(SkPMColor c) {
44     return SkGetPackedB32(c);
45 }
46 
47 ///////////////////////////////////////////////////////////////////////////////
48 
ByteToScalar(U8CPU x)49 static inline SkScalar ByteToScalar(U8CPU x) {
50     SkASSERT(x <= 255);
51     return SkIntToScalar(x) / 255;
52 }
53 
ByteDivToScalar(int numer,U8CPU denom)54 static inline SkScalar ByteDivToScalar(int numer, U8CPU denom) {
55     // cast to keep the answer signed
56     return SkIntToScalar(numer) / (int)denom;
57 }
58 
SkRGBToHSV(U8CPU r,U8CPU g,U8CPU b,SkScalar hsv[3])59 void SkRGBToHSV(U8CPU r, U8CPU g, U8CPU b, SkScalar hsv[3]) {
60     SkASSERT(hsv);
61 
62     unsigned min = std::min(r, std::min(g, b));
63     unsigned max = std::max(r, std::max(g, b));
64     unsigned delta = max - min;
65 
66     SkScalar v = ByteToScalar(max);
67     SkASSERT(v >= 0 && v <= SK_Scalar1);
68 
69     if (0 == delta) { // we're a shade of gray
70         hsv[0] = 0;
71         hsv[1] = 0;
72         hsv[2] = v;
73         return;
74     }
75 
76     SkScalar s = ByteDivToScalar(delta, max);
77     SkASSERT(s >= 0 && s <= SK_Scalar1);
78 
79     SkScalar h;
80     if (r == max) {
81         h = ByteDivToScalar(g - b, delta);
82     } else if (g == max) {
83         h = SkIntToScalar(2) + ByteDivToScalar(b - r, delta);
84     } else { // b == max
85         h = SkIntToScalar(4) + ByteDivToScalar(r - g, delta);
86     }
87 
88     h *= 60;
89     if (h < 0) {
90         h += SkIntToScalar(360);
91     }
92     SkASSERT(h >= 0 && h < SkIntToScalar(360));
93 
94     hsv[0] = h;
95     hsv[1] = s;
96     hsv[2] = v;
97 }
98 
SkHSVToColor(U8CPU a,const SkScalar hsv[3])99 SkColor SkHSVToColor(U8CPU a, const SkScalar hsv[3]) {
100     SkASSERT(hsv);
101 
102     SkScalar s = SkTPin(hsv[1], 0.0f, 1.0f);
103     SkScalar v = SkTPin(hsv[2], 0.0f, 1.0f);
104 
105     U8CPU v_byte = SkScalarRoundToInt(v * 255);
106 
107     if (SkScalarNearlyZero(s)) { // shade of gray
108         return SkColorSetARGB(a, v_byte, v_byte, v_byte);
109     }
110     SkScalar hx = (hsv[0] < 0 || hsv[0] >= SkIntToScalar(360)) ? 0 : hsv[0]/60;
111     SkScalar w = SkScalarFloorToScalar(hx);
112     SkScalar f = hx - w;
113 
114     unsigned p = SkScalarRoundToInt((SK_Scalar1 - s) * v * 255);
115     unsigned q = SkScalarRoundToInt((SK_Scalar1 - (s * f)) * v * 255);
116     unsigned t = SkScalarRoundToInt((SK_Scalar1 - (s * (SK_Scalar1 - f))) * v * 255);
117 
118     unsigned r, g, b;
119 
120     SkASSERT((unsigned)(w) < 6);
121     switch ((unsigned)(w)) {
122         case 0: r = v_byte;  g = t;      b = p; break;
123         case 1: r = q;       g = v_byte; b = p; break;
124         case 2: r = p;       g = v_byte; b = t; break;
125         case 3: r = p;       g = q;      b = v_byte; break;
126         case 4: r = t;       g = p;      b = v_byte; break;
127         default: r = v_byte; g = p;      b = q; break;
128     }
129     return SkColorSetARGB(a, r, g, b);
130 }
131 
132 ///////////////////////////////////////////////////////////////////////////////////////////////////
133 
134 template <>
FromColor(SkColor bgra)135 SkColor4f SkColor4f::FromColor(SkColor bgra) {
136     SkColor4f rgba;
137     swizzle_rb(Sk4f_fromL32(bgra)).store(rgba.vec());
138     return rgba;
139 }
140 
141 template <>
toSkColor() const142 SkColor SkColor4f::toSkColor() const {
143     return Sk4f_toL32(swizzle_rb(skvx::float4::Load(this->vec())));
144 }
145 
146 template <>
toBytes_RGBA() const147 uint32_t SkColor4f::toBytes_RGBA() const {
148     return Sk4f_toL32(skvx::float4::Load(this->vec()));
149 }
150 
151 template <>
FromBytes_RGBA(uint32_t c)152 SkColor4f SkColor4f::FromBytes_RGBA(uint32_t c) {
153     SkColor4f color;
154     Sk4f_fromL32(c).store(&color);
155     return color;
156 }
157 
158 template <>
FromPMColor(SkPMColor c)159 SkPMColor4f SkPMColor4f::FromPMColor(SkPMColor c) {
160     SkPMColor4f color;
161     swizzle_rb_if_bgra(Sk4f_fromL32(c)).store(&color);
162     return color;
163 }
164 
165 template <>
toBytes_RGBA() const166 uint32_t SkPMColor4f::toBytes_RGBA() const {
167     return Sk4f_toL32(skvx::float4::Load(this->vec()));
168 }
169 
170 template <>
FromBytes_RGBA(uint32_t c)171 SkPMColor4f SkPMColor4f::FromBytes_RGBA(uint32_t c) {
172     SkPMColor4f color;
173     Sk4f_fromL32(c).store(&color);
174     return color;
175 }
176