/external/swiftshader/third_party/subzero/src/ |
D | IceLoopAnalyzer.cpp | 88 NodeList::const_iterator Succ; member in Ice::LoopAnalyzer::LoopNode 180 if (LoopNode *Succ = processNode(WorkNode)) in computeLoopNestDepth() local 199 LoopNode &Succ = AllNodes[(*Node.currentSuccessor())->getIndex()]; in processNode() local 209 LoopNode &Succ = AllNodes[(*Node.currentSuccessor())->getIndex()]; in processNode() local
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/CodeGen/ |
D | EdgeBundles.cpp | 49 for (const MachineBasicBlock *Succ : MBB.successors()) in runOnMachineFunction() local 88 for (const MachineBasicBlock *Succ : MBB.successors()) in WriteGraph() local
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D | LatencyPriorityQueue.cpp | 76 for (const SDep &Succ : SU->Succs) in push() local 90 for (const SDep &Succ : SU->Succs) in scheduledNode() local
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D | CFIInstrInserter.cpp | 285 for (auto *Succ : CurrentInfo.MBB->successors()) { in updateSuccCFAInfo() local 391 const MBBCFAInfo &Succ) { in reportCFAError() 407 const MBBCFAInfo &Succ) { in reportCSRError()
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D | MachineBasicBlock.cpp | 286 for (const MachineBasicBlock *Succ : successors()) in hasEHPadSuccessor() local 303 for (const MachineBasicBlock *Succ : successors()) { in mayHaveInlineAsmBr() local 772 void MachineBasicBlock::addSuccessor(MachineBasicBlock *Succ, in addSuccessor() 782 void MachineBasicBlock::addSuccessorWithoutProb(MachineBasicBlock *Succ) { in addSuccessorWithoutProb() 810 void MachineBasicBlock::removeSuccessor(MachineBasicBlock *Succ, in removeSuccessor() 896 MachineBasicBlock *Succ = *FromMBB->succ_begin(); in transferSuccessors() local 916 MachineBasicBlock *Succ = *FromMBB->succ_begin(); in transferSuccessorsAndUpdatePHIs() local 1037 MachineBasicBlock *Succ, Pass &P, in SplitCriticalEdge()
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/CodeGen/SelectionDAG/ |
D | ResourcePriorityQueue.cpp | 107 for (const SDep &Succ : SU->Succs) { in numberRCValSuccInSU() local 144 for (const SDep &Succ : SU->Succs) in numberCtrlDepsInSU() local 228 for (const SDep &Succ : SU->Succs) in push() local 267 for (const SDep &Succ : S->Succs) { in isResourceAvailable() local 512 for (const SDep &Succ : SU->Succs) { in scheduledNode() local
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/ |
D | ResourcePriorityQueue.cpp | 107 for (const SDep &Succ : SU->Succs) { in numberRCValSuccInSU() local 144 for (const SDep &Succ : SU->Succs) in numberCtrlDepsInSU() local 229 for (const SDep &Succ : SU->Succs) in push() local 268 for (const SDep &Succ : Packet[i]->Succs) { in isResourceAvailable() local 513 for (const SDep &Succ : SU->Succs) { in scheduledNode() local
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/external/clang/lib/StaticAnalyzer/Core/ |
D | CoreEngine.cpp | 185 const CFGBlock *Succ = *(Entry->succ_begin()); in ExecuteWorkList() local 586 ExplodedNode *Succ = G.getNode(Loc, N->getState(), false, &IsNew); in enqueueStmtNode() local 681 ExplodedNode *Succ = generateNodeImpl(Loc, State, NodePred); in generateNode() local 690 ExplodedNode *Succ = in generateNode() local 710 ExplodedNode *Succ = in generateCaseStmtNode() local 735 ExplodedNode *Succ = in generateDefaultCaseNode() local
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/AMDGPU/ |
D | SIMachineScheduler.cpp | 536 void SIScheduleBlock::addSucc(SIScheduleBlock *Succ, in addSucc() 844 SUnit *Succ = SuccDep.getSUnit(); in colorComputeReservedDependencies() local 926 SUnit *Succ = SuccDep.getSUnit(); in colorEndsAccordingToDependencies() local 996 SUnit *Succ = SuccDep.getSUnit(); in colorMergeConstantLoadsNextGroup() local 1017 SUnit *Succ = SuccDep.getSUnit(); in colorMergeIfPossibleNextGroup() local 1038 SUnit *Succ = SuccDep.getSUnit(); in colorMergeIfPossibleNextGroupOnlyForReserved() local 1070 SUnit *Succ = SuccDep.getSUnit(); in colorMergeIfPossibleSmallGroupsToNextGroup() local 1099 SUnit *Succ = SuccDep.getSUnit(); in regroupNoUserInstructions() local 1206 SUnit *Succ = SuccDep.getSUnit(); in createBlocksForVariant() local 1399 for (const auto &Succ : Block->getSuccs()) in fillStats() local [all …]
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D | AMDGPUSetWavePriority.cpp | 89 for (const MachineBasicBlock *Succ : Pred->successors()) { in CanLowerPriorityDirectlyInPredecessors() local 150 for (const MachineBasicBlock *Succ : MBB->successors()) { in runOnMachineFunction() local
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | SIMachineScheduler.cpp | 555 void SIScheduleBlock::addSucc(SIScheduleBlock *Succ, in addSucc() 862 SUnit *Succ = SuccDep.getSUnit(); in colorComputeReservedDependencies() local 946 SUnit *Succ = SuccDep.getSUnit(); in colorEndsAccordingToDependencies() local 1016 SUnit *Succ = SuccDep.getSUnit(); in colorMergeConstantLoadsNextGroup() local 1037 SUnit *Succ = SuccDep.getSUnit(); in colorMergeIfPossibleNextGroup() local 1058 SUnit *Succ = SuccDep.getSUnit(); in colorMergeIfPossibleNextGroupOnlyForReserved() local 1090 SUnit *Succ = SuccDep.getSUnit(); in colorMergeIfPossibleSmallGroupsToNextGroup() local 1119 SUnit *Succ = SuccDep.getSUnit(); in regroupNoUserInstructions() local 1236 SUnit *Succ = SuccDep.getSUnit(); in createBlocksForVariant() local 1431 for (const auto &Succ : Block->getSuccs()) in fillStats() local [all …]
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/external/llvm/lib/Target/AMDGPU/ |
D | SIMachineScheduler.cpp | 530 void SIScheduleBlock::addSucc(SIScheduleBlock *Succ) { in addSucc() 764 SUnit *Succ = SuccDep.getSUnit(); in colorComputeReservedDependencies() local 837 SUnit *Succ = SuccDep.getSUnit(); in colorEndsAccordingToDependencies() local 904 SUnit *Succ = SuccDep.getSUnit(); in colorMergeConstantLoadsNextGroup() local 925 SUnit *Succ = SuccDep.getSUnit(); in colorMergeIfPossibleNextGroup() local 946 SUnit *Succ = SuccDep.getSUnit(); in colorMergeIfPossibleNextGroupOnlyForReserved() local 983 SUnit *Succ = SuccDep.getSUnit(); in colorMergeIfPossibleSmallGroupsToNextGroup() local 1012 SUnit *Succ = SuccDep.getSUnit(); in regroupNoUserInstructions() local 1073 SUnit *Succ = SuccDep.getSUnit(); in createBlocksForVariant() local 1731 SUnit *Succ = SuccDep.getSUnit(); in moveLowLatencies() local
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/external/guava/guava/src/com/google/common/graph/ |
D | DirectedGraphConnections.java | 101 static final class Succ<N> extends NodeConnection<N> { class in DirectedGraphConnections.NodeConnection 102 Succ(N node) { in Succ() method in DirectedGraphConnections.NodeConnection.Succ
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/external/guava/android/guava/src/com/google/common/graph/ |
D | DirectedGraphConnections.java | 101 static final class Succ<N> extends NodeConnection<N> { class in DirectedGraphConnections.NodeConnection 102 Succ(N node) { in Succ() method in DirectedGraphConnections.NodeConnection.Succ
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/ |
D | ADCE.cpp | 285 for (auto *Succ : successors(BB)) in initialize() local 590 for (auto *Succ : successors(BB)) { in updateDeadRegions() local 601 for (auto *Succ : successors(BB)) { in updateDeadRegions() local 612 for (auto *Succ : RemovedSuccessors) { in updateDeadRegions() local
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D | LoopSimplifyCFG.cpp | 199 for (auto *Succ : successors(BB)) in hasIrreducibleCFG() local 297 return any_of(successors(BB), [&](BasicBlock *Succ) { in analyze() 490 for (auto *Succ : successors(BB)) in foldTerminators() local 654 BasicBlock *Succ = cast_or_null<BasicBlock>(Block); in mergeBlocksIntoPredecessors() local
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/Transforms/Scalar/ |
D | ADCE.cpp | 286 for (auto *Succ : successors(BB)) in initialize() local 605 for (auto *Succ : successors(BB)) { in updateDeadRegions() local 616 for (auto *Succ : successors(BB)) { in updateDeadRegions() local 626 for (auto *Succ : RemovedSuccessors) { in updateDeadRegions() local
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D | LoopSimplifyCFG.cpp | 194 for (auto *Succ : successors(BB)) in hasIrreducibleCFG() local 296 return any_of(successors(BB), [&](BasicBlock *Succ) { in analyze() 495 for (auto *Succ : successors(BB)) in foldTerminators() local 675 BasicBlock *Succ = cast_or_null<BasicBlock>(Block); in mergeBlocksIntoPredecessors() local
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/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Analysis/ |
D | CFG.h | 160 for (NodeT Succ : make_range(GT::child_begin(Node), GT::child_end(Node))) { in containsIrreducibleCFG() local
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/Analysis/ |
D | FunctionPropertiesAnalysis.cpp | 213 for (const auto *Succ : Successors) in finish() local 243 for (const auto *Succ : successors(U)) in finish() local
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/external/swiftshader/third_party/llvm-16.0/llvm/include/llvm/Analysis/ |
D | CFG.h | 151 for (NodeT Succ : make_range(GT::child_begin(Node), GT::child_end(Node))) { in containsIrreducibleCFG() local
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/WebAssembly/ |
D | WebAssemblyFixIrreducibleControlFlow.cpp | 132 for (auto *Succ : MBB->successors()) { in calculate() local 141 MachineBasicBlock *MBB, *Succ; in calculate() local 458 for (auto *Succ : Pred->successors()) { in makeSingleEntryLoop() local
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | CFIInstrInserter.cpp | 234 for (auto *Succ : CurrentInfo.MBB->successors()) { in updateSuccCFAInfo() local 295 void CFIInstrInserter::report(const MBBCFAInfo &Pred, const MBBCFAInfo &Succ) { in report()
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/external/llvm/lib/Target/WebAssembly/ |
D | WebAssemblyFixIrreducibleControlFlow.cpp | 219 for (auto *Succ : Meta.successors()) in VisitLoop() local 229 for (auto *Succ : MBB->successors()) { in VisitLoop() local
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/WebAssembly/ |
D | WebAssemblyLateEHPrepare.cpp | 105 for (auto *Succ : Succs) in eraseDeadBBsAndChildren() local 279 for (auto *Succ : Succs) in removeUnnecessaryUnreachables() local
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