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Searched defs:TexLookupParams (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp144 struct TexLookupParams struct
146 float lod;
147 tcu::Vec4 scale;
148 tcu::Vec4 bias;
150 TexLookupParams(void) : lod(0.0f), scale(1.0f), bias(0.0f) in TexLookupParams() argument
/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp176 struct TexLookupParams struct
178 float lod;
179 tcu::IVec3 offset;
180 tcu::Vec4 scale;
181 tcu::Vec4 bias;
183 TexLookupParams(void) : lod(0.0f), offset(0), scale(1.0f), bias(0.0f) in TexLookupParams() argument
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp192 struct TexLookupParams struct
194 float lod;
195 tcu::IVec3 offset;
196 tcu::Vec4 scale;
197 tcu::Vec4 bias;
199 TexLookupParams(void) : lod(0.0f), offset(0), scale(1.0f), bias(0.0f) in TexLookupParams() function
544 static void evalTexture2DShadowLod(gls::ShaderEvalContext &c, const TexLookupParams &) in evalTexture2DShadowLod()
564 static void evalTexture2DShadowProjLod(gls::ShaderEvalContext &c, const TexLookupParams &) in evalTexture2DShadowProjLod()
615 static void evalTexture2DShadowGrad(gls::ShaderEvalContext &c, const TexLookupParams &) in evalTexture2DShadowGrad()
619 static void evalTextureCubeShadowGrad(gls::ShaderEvalContext &c, const TexLookupParams &) in evalTextureCubeShadowGrad()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp212 struct TexLookupParams struct
214 float lod;
215 float lodClamp;
216 tcu::IVec3 offset;
217 tcu::Vec4 scale;
218 tcu::Vec4 bias;
220 TexLookupParams(void) : lod(0.0f), lodClamp(0.0f), offset(0), scale(1.0f), bias(0.0f) in TexLookupParams() function
916 static void evalTexture2DShadowLod(ShaderEvalContext &c, const TexLookupParams &) in evalTexture2DShadowLod()
924 static void evalTexture1DShadowLod(ShaderEvalContext &c, const TexLookupParams &) in evalTexture1DShadowLod()
932 static void evalTexture1DArrayShadowLod(ShaderEvalContext &c, const TexLookupParams &) in evalTexture1DArrayShadowLod()
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