1 /* <lambda>null2 * Copyright (C) 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.systemui.biometrics.ui.binder 18 19 import android.util.Log 20 import androidx.core.view.isInvisible 21 import androidx.lifecycle.Lifecycle 22 import androidx.lifecycle.repeatOnLifecycle 23 import com.android.systemui.biometrics.domain.interactor.UdfpsOverlayInteractor 24 import com.android.systemui.biometrics.ui.view.UdfpsTouchOverlay 25 import com.android.systemui.biometrics.ui.viewmodel.UdfpsTouchOverlayViewModel 26 import com.android.systemui.lifecycle.repeatWhenAttached 27 import com.android.app.tracing.coroutines.launchTraced as launch 28 29 object UdfpsTouchOverlayBinder { 30 31 /** 32 * Updates visibility for the UdfpsTouchOverlay which controls whether the view will receive 33 * touches or not. For some devices, this is instead handled by UdfpsOverlayInteractor, so this 34 * viewBinder will send the information to the interactor. 35 */ 36 @JvmStatic 37 fun bind( 38 view: UdfpsTouchOverlay, 39 viewModel: UdfpsTouchOverlayViewModel, 40 udfpsOverlayInteractor: UdfpsOverlayInteractor, 41 ) { 42 view.repeatWhenAttached { 43 repeatOnLifecycle(Lifecycle.State.CREATED) { 44 launch { 45 viewModel.shouldHandleTouches.collect { shouldHandleTouches -> 46 Log.d( 47 "UdfpsTouchOverlayBinder", 48 "[$view]: update shouldHandleTouches=$shouldHandleTouches", 49 ) 50 view.isInvisible = !shouldHandleTouches 51 udfpsOverlayInteractor.setHandleTouches(shouldHandleTouches) 52 } 53 } 54 .invokeOnCompletion { 55 Log.d( 56 "UdfpsTouchOverlayBinder", 57 "[$view-detached]: update shouldHandleTouches=false", 58 ) 59 udfpsOverlayInteractor.setHandleTouches(false) 60 } 61 } 62 } 63 } 64 } 65