/external/flatbuffers/tests/MyGame/Example/ |
D | Vec3.cs | 12 public struct Vec3 : IFlatbufferObject struct 31 …public static Offset<MyGame.Example.Vec3> CreateVec3(FlatBufferBuilder builder, float X, float Y, … in CreateVec3() 60 public static Offset<MyGame.Example.Vec3> Pack(FlatBufferBuilder builder, Vec3T _o) { in Pack()
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D | Vec3.go | 42 type Vec3 struct { struct 43 _tab flatbuffers.Struct 46 func (rcv *Vec3) Init(buf []byte, i flatbuffers.UOffsetT) { 51 func (rcv *Vec3) Table() flatbuffers.Table { 55 func (rcv *Vec3) X() float32 { 58 func (rcv *Vec3) MutateX(n float32) bool { 62 func (rcv *Vec3) Y() float32 { 65 func (rcv *Vec3) MutateY(n float32) bool { 69 func (rcv *Vec3) Z() float32 { 72 func (rcv *Vec3) MutateZ(n float32) bool { [all …]
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/external/rust/android-crates-io/crates/glam/src/f32/ |
D | vec3.rs | 12 pub const fn vec3(x: f32, y: f32, z: f32) -> Vec3 { in vec3() 20 pub struct Vec3 { struct 26 impl Vec3 { argument 1086 impl Default for Vec3 { implementation 1093 impl Div<Vec3> for Vec3 { implementation 1105 impl Div<&Vec3> for Vec3 { implementation 1108 fn div(self, rhs: &Vec3) -> Vec3 { in div() 1113 impl Div<&Vec3> for &Vec3 { implementation 1116 fn div(self, rhs: &Vec3) -> Vec3 { in div() 1121 impl Div<Vec3> for &Vec3 { implementation [all …]
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D | affine3a.rs | 149 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() 233 pub fn from_scale_rotation_translation(scale: Vec3, rotation: Quat, translation: Vec3) -> Self { in from_scale_rotation_translation() 285 pub fn to_scale_rotation_translation(&self) -> (Vec3, Quat, Vec3) { in to_scale_rotation_translation() 317 pub fn look_to_lh(eye: Vec3, dir: Vec3, up: Vec3) -> Self { in look_to_lh() 327 pub fn look_to_rh(eye: Vec3, dir: Vec3, up: Vec3) -> Self { in look_to_rh() 351 pub fn look_at_lh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_lh() 365 pub fn look_at_rh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_rh() 372 pub fn transform_point3(&self, rhs: Vec3) -> Vec3 { in transform_point3() 387 pub fn transform_vector3(&self, rhs: Vec3) -> Vec3 { in transform_vector3()
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D | mat3.rs | 16 pub const fn mat3(x_axis: Vec3, y_axis: Vec3, z_axis: Vec3) -> Mat3 { in mat3() 86 pub const fn from_cols(x_axis: Vec3, y_axis: Vec3, z_axis: Vec3) -> Self { in from_cols() 235 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() 427 pub fn col(&self, index: usize) -> Vec3 { in col() 442 pub fn col_mut(&mut self, index: usize) -> &mut Vec3 { in col_mut() 458 pub fn row(&self, index: usize) -> Vec3 { in row() 560 pub fn look_to_lh(dir: Vec3, up: Vec3) -> Self { in look_to_lh() 573 pub fn look_to_rh(dir: Vec3, up: Vec3) -> Self { in look_to_rh() 597 pub fn look_at_lh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_lh() 610 pub fn look_at_rh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_rh() [all …]
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/external/rust/android-crates-io/crates/glam/benches/ |
D | vec3.rs | 71 fn vec3_normalize(v: Vec3) -> Vec3 { in vec3_normalize() 83 fn vec3_normalize_or(v: Vec3) -> Vec3 { in vec3_normalize_or() 95 fn vec3_normalize_or_zero(v: Vec3) -> Vec3 { in vec3_normalize_or_zero() 109 fn vec3_any_orthogonal_vector(v: Vec3) -> Vec3 { in vec3_any_orthogonal_vector() 121 fn vec3_any_orthonormal_vector(v: Vec3) -> Vec3 { in vec3_any_orthonormal_vector() 133 fn vec3_any_orthonormal_pair(v: Vec3) -> (Vec3, Vec3) { in vec3_any_orthonormal_pair()
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/external/tensorflow/tensorflow/lite/delegates/gpu/common/ |
D | types.h | 93 struct alignas(sizeof(T)) Vec3 { struct 101 Vec3() : Vec3(T(0.0f)) {} in Vec3() argument 104 constexpr Vec3(S x_, S y_, S z_) : x(x_), y(y_), z(z_) {} in Vec3() argument 105 explicit Vec3(T v) : x(v), y(v), z(v) {} in Vec3() argument 108 explicit Vec3(S v) : x(v), y(v), z(v) {} in Vec3() argument 110 Vec3(const Vec3& f) : x(f.x), y(f.y), z(f.z) {} in Vec3() argument 113 Vec3(const Vec3<S>& f) : x(f.x), y(f.y), z(f.z) {} in Vec3() argument 126 bool operator==(const Vec3& value) const { argument
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/external/sdv/vsomeip/third_party/boost/proto/example/ |
D | vec3.cpp | 84 struct Vec3 struct 87 explicit Vec3(int i=0, int j=0, int k=0) in Vec3() argument 104 // Here we define a operator = for Vec3 terminals that argument 107 Vec3 &operator =(Expr const & expr) in operator =() argument 118 Vec3 &operator=(Vec3 const &that) in operator =() argument 140 // Count the number of Vec3 terminals using the in count_leaves() argument
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/external/rust/android-crates-io/crates/glam/src/swizzles/ |
D | vec2_impl.rs | 6 type Vec3 = Vec3; typedef 39 fn xxx(self) -> Vec3 { in xxx() 45 fn xxy(self) -> Vec3 { in xxy() 51 fn xyx(self) -> Vec3 { in xyx() 57 fn xyy(self) -> Vec3 { in xyy() 63 fn yxx(self) -> Vec3 { in yxx() 69 fn yxy(self) -> Vec3 { in yxy() 75 fn yyx(self) -> Vec3 { in yyx() 81 fn yyy(self) -> Vec3 { in yyy()
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D | vec3_impl.rs | 5 impl Vec3Swizzles for Vec3 { implementation 129 fn xxx(self) -> Vec3 { in xxx() 135 fn xxy(self) -> Vec3 { in xxy() 141 fn xxz(self) -> Vec3 { in xxz() 147 fn xyx(self) -> Vec3 { in xyx() 153 fn xyy(self) -> Vec3 { in xyy() 159 fn xzx(self) -> Vec3 { in xzx() 165 fn xzy(self) -> Vec3 { in xzy() 171 fn xzz(self) -> Vec3 { in xzz() 177 fn yxx(self) -> Vec3 { in yxx() [all …]
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D | vec_traits.rs | 4 type Vec3; typedef 20 fn xxx(self) -> Self::Vec3; in xxx() 22 fn xxy(self) -> Self::Vec3; in xxy() 24 fn xyx(self) -> Self::Vec3; in xyx() 26 fn xyy(self) -> Self::Vec3; in xyy() 28 fn yxx(self) -> Self::Vec3; in yxx() 30 fn yxy(self) -> Self::Vec3; in yxy() 32 fn yyx(self) -> Self::Vec3; in yyx() 34 fn yyy(self) -> Self::Vec3; in yyy() 328 type Vec3; typedef [all …]
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/external/flatbuffers/samples/rust_generated/my_game/sample/ |
D | vec_3_generated.rs | 15 pub struct Vec3(pub [u8; 12]); struct 16 impl Default for Vec3 { implementation 21 impl core::fmt::Debug for Vec3 { implementation 31 impl flatbuffers::SimpleToVerifyInSlice for Vec3 {} implementation 32 impl<'a> flatbuffers::Follow<'a> for Vec3 { implementation 39 impl<'a> flatbuffers::Follow<'a> for &'a Vec3 { implementation 46 impl<'b> flatbuffers::Push for Vec3 { implementation 50 …let src = ::core::slice::from_raw_parts(self as *const Vec3 as *const u8, <Self as flatbuffers::Pu… in push() constant 59 impl<'a> flatbuffers::Verifiable for Vec3 { implementation 69 impl<'a> Vec3 { implementation [all …]
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/external/rust/android-crates-io/crates/glam/src/swizzles/scalar/ |
D | vec4_impl.rs | 8 type Vec3 = Vec3; typedef 228 fn xxx(self) -> Vec3 { in xxx() 234 fn xxy(self) -> Vec3 { in xxy() 240 fn xxz(self) -> Vec3 { in xxz() 246 fn xxw(self) -> Vec3 { in xxw() 252 fn xyx(self) -> Vec3 { in xyx() 258 fn xyy(self) -> Vec3 { in xyy() 264 fn xyz(self) -> Vec3 { in xyz() 276 fn xyw(self) -> Vec3 { in xyw() 288 fn xzx(self) -> Vec3 { in xzx() [all …]
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/external/rust/android-crates-io/crates/glam/src/swizzles/coresimd/ |
D | vec4_impl.rs | 12 type Vec3 = Vec3; typedef 232 fn xxx(self) -> Vec3 { in xxx() 238 fn xxy(self) -> Vec3 { in xxy() 244 fn xxz(self) -> Vec3 { in xxz() 250 fn xxw(self) -> Vec3 { in xxw() 256 fn xyx(self) -> Vec3 { in xyx() 262 fn xyy(self) -> Vec3 { in xyy() 268 fn xyz(self) -> Vec3 { in xyz() 280 fn xyw(self) -> Vec3 { in xyw() 292 fn xzx(self) -> Vec3 { in xzx() [all …]
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/external/rust/android-crates-io/crates/glam/src/swizzles/neon/ |
D | vec4_impl.rs | 8 type Vec3 = Vec3; typedef 228 fn xxx(self) -> Vec3 { in xxx() 234 fn xxy(self) -> Vec3 { in xxy() 240 fn xxz(self) -> Vec3 { in xxz() 246 fn xxw(self) -> Vec3 { in xxw() 252 fn xyx(self) -> Vec3 { in xyx() 258 fn xyy(self) -> Vec3 { in xyy() 264 fn xyz(self) -> Vec3 { in xyz() 276 fn xyw(self) -> Vec3 { in xyw() 288 fn xzx(self) -> Vec3 { in xzx() [all …]
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/external/rust/android-crates-io/crates/glam/src/swizzles/wasm32/ |
D | vec4_impl.rs | 12 type Vec3 = Vec3; typedef 232 fn xxx(self) -> Vec3 { in xxx() 238 fn xxy(self) -> Vec3 { in xxy() 244 fn xxz(self) -> Vec3 { in xxz() 250 fn xxw(self) -> Vec3 { in xxw() 256 fn xyx(self) -> Vec3 { in xyx() 262 fn xyy(self) -> Vec3 { in xyy() 268 fn xyz(self) -> Vec3 { in xyz() 280 fn xyw(self) -> Vec3 { in xyw() 292 fn xzx(self) -> Vec3 { in xzx() [all …]
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/external/rust/android-crates-io/crates/glam/src/swizzles/sse2/ |
D | vec4_impl.rs | 15 type Vec3 = Vec3; typedef 235 fn xxx(self) -> Vec3 { in xxx() 241 fn xxy(self) -> Vec3 { in xxy() 247 fn xxz(self) -> Vec3 { in xxz() 253 fn xxw(self) -> Vec3 { in xxw() 259 fn xyx(self) -> Vec3 { in xyx() 265 fn xyy(self) -> Vec3 { in xyy() 271 fn xyz(self) -> Vec3 { in xyz() 283 fn xyw(self) -> Vec3 { in xyw() 295 fn xzx(self) -> Vec3 { in xzx() [all …]
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/external/flatbuffers/tests/monster_test_serialize/my_game/example/ |
D | vec_3_generated.rs | 17 pub struct Vec3(pub [u8; 32]); struct 18 impl Default for Vec3 { implementation 23 impl core::fmt::Debug for Vec3 { implementation 36 impl flatbuffers::SimpleToVerifyInSlice for Vec3 {} implementation 37 impl<'a> flatbuffers::Follow<'a> for Vec3 { implementation 44 impl<'a> flatbuffers::Follow<'a> for &'a Vec3 { implementation 51 impl<'b> flatbuffers::Push for Vec3 { implementation 55 …let src = ::core::slice::from_raw_parts(self as *const Vec3 as *const u8, <Self as flatbuffers::Pu… in push() constant 64 impl<'a> flatbuffers::Verifiable for Vec3 { implementation 74 impl Serialize for Vec3 { implementation [all …]
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/external/flatbuffers/tests/monster_test/my_game/example/ |
D | vec_3_generated.rs | 15 pub struct Vec3(pub [u8; 32]); struct 16 impl Default for Vec3 { implementation 21 impl core::fmt::Debug for Vec3 { implementation 34 impl flatbuffers::SimpleToVerifyInSlice for Vec3 {} implementation 35 impl<'a> flatbuffers::Follow<'a> for Vec3 { implementation 42 impl<'a> flatbuffers::Follow<'a> for &'a Vec3 { implementation 49 impl<'b> flatbuffers::Push for Vec3 { implementation 53 …let src = ::core::slice::from_raw_parts(self as *const Vec3 as *const u8, <Self as flatbuffers::Pu… in push() constant 62 impl<'a> flatbuffers::Verifiable for Vec3 { implementation 72 impl<'a> Vec3 { impl [all …]
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/external/rust/android-crates-io/crates/glam/src/ |
D | deref.rs | 4 pub struct Vec3<T> { struct 5 pub x: T, 6 pub y: T, 7 pub z: T,
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/external/rust/android-crates-io/crates/glam/src/f32/scalar/ |
D | quat.rs | 136 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() 198 pub(crate) fn from_rotation_axes(x_axis: Vec3, y_axis: Vec3, z_axis: Vec3) -> Self { in from_rotation_axes() 318 pub fn from_rotation_arc(from: Vec3, to: Vec3) -> Self { in from_rotation_arc() 352 pub fn from_rotation_arc_colinear(from: Vec3, to: Vec3) -> Self { in from_rotation_arc_colinear() 408 pub fn look_to_lh(dir: Vec3, up: Vec3) -> Self { in look_to_lh() 421 pub fn look_to_rh(dir: Vec3, up: Vec3) -> Self { in look_to_rh() 445 pub fn look_at_lh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_lh() 458 pub fn look_at_rh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_rh() 465 pub fn to_axis_angle(self) -> (Vec3, f32) { in to_axis_angle() 481 pub fn to_scaled_axis(self) -> Vec3 { in to_scaled_axis() [all …]
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/external/rust/android-crates-io/crates/glam/src/f32/coresimd/ |
D | quat.rs | 128 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() 190 pub(crate) fn from_rotation_axes(x_axis: Vec3, y_axis: Vec3, z_axis: Vec3) -> Self { in from_rotation_axes() 310 pub fn from_rotation_arc(from: Vec3, to: Vec3) -> Self { in from_rotation_arc() 344 pub fn from_rotation_arc_colinear(from: Vec3, to: Vec3) -> Self { in from_rotation_arc_colinear() 400 pub fn look_to_lh(dir: Vec3, up: Vec3) -> Self { in look_to_lh() 413 pub fn look_to_rh(dir: Vec3, up: Vec3) -> Self { in look_to_rh() 437 pub fn look_at_lh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_lh() 450 pub fn look_at_rh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_rh() 457 pub fn to_axis_angle(self) -> (Vec3, f32) { in to_axis_angle() 473 pub fn to_scaled_axis(self) -> Vec3 { in to_scaled_axis() [all …]
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/external/rust/android-crates-io/crates/glam/src/f32/wasm32/ |
D | quat.rs | 128 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() 190 pub(crate) fn from_rotation_axes(x_axis: Vec3, y_axis: Vec3, z_axis: Vec3) -> Self { in from_rotation_axes() 310 pub fn from_rotation_arc(from: Vec3, to: Vec3) -> Self { in from_rotation_arc() 344 pub fn from_rotation_arc_colinear(from: Vec3, to: Vec3) -> Self { in from_rotation_arc_colinear() 400 pub fn look_to_lh(dir: Vec3, up: Vec3) -> Self { in look_to_lh() 413 pub fn look_to_rh(dir: Vec3, up: Vec3) -> Self { in look_to_rh() 437 pub fn look_at_lh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_lh() 450 pub fn look_at_rh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_rh() 457 pub fn to_axis_angle(self) -> (Vec3, f32) { in to_axis_angle() 473 pub fn to_scaled_axis(self) -> Vec3 { in to_scaled_axis() [all …]
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/external/rust/android-crates-io/crates/glam/src/f32/neon/ |
D | quat.rs | 133 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() 195 pub(crate) fn from_rotation_axes(x_axis: Vec3, y_axis: Vec3, z_axis: Vec3) -> Self { in from_rotation_axes() 315 pub fn from_rotation_arc(from: Vec3, to: Vec3) -> Self { in from_rotation_arc() 349 pub fn from_rotation_arc_colinear(from: Vec3, to: Vec3) -> Self { in from_rotation_arc_colinear() 405 pub fn look_to_lh(dir: Vec3, up: Vec3) -> Self { in look_to_lh() 418 pub fn look_to_rh(dir: Vec3, up: Vec3) -> Self { in look_to_rh() 442 pub fn look_at_lh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_lh() 455 pub fn look_at_rh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_rh() 462 pub fn to_axis_angle(self) -> (Vec3, f32) { in to_axis_angle() 478 pub fn to_scaled_axis(self) -> Vec3 { in to_scaled_axis() [all …]
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/external/rust/android-crates-io/crates/glam/src/f32/sse2/ |
D | quat.rs | 136 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() 198 pub(crate) fn from_rotation_axes(x_axis: Vec3, y_axis: Vec3, z_axis: Vec3) -> Self { in from_rotation_axes() 318 pub fn from_rotation_arc(from: Vec3, to: Vec3) -> Self { in from_rotation_arc() 352 pub fn from_rotation_arc_colinear(from: Vec3, to: Vec3) -> Self { in from_rotation_arc_colinear() 408 pub fn look_to_lh(dir: Vec3, up: Vec3) -> Self { in look_to_lh() 421 pub fn look_to_rh(dir: Vec3, up: Vec3) -> Self { in look_to_rh() 445 pub fn look_at_lh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_lh() 458 pub fn look_at_rh(eye: Vec3, center: Vec3, up: Vec3) -> Self { in look_at_rh() 465 pub fn to_axis_angle(self) -> (Vec3, f32) { in to_axis_angle() 481 pub fn to_scaled_axis(self) -> Vec3 { in to_scaled_axis() [all …]
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