Searched defs:activeAttribLocations (Results 1 – 3 of 3) sorted by relevance
981 ANGLE_INLINE ComponentTypeMask GetActiveComponentTypeMask(gl::AttributesMask activeAttribLocations) in GetActiveComponentTypeMask()
4266 void GraphicsPipelineDesc::setVertexShaderComponentTypes(gl::AttributesMask activeAttribLocations, in setVertexShaderComponentTypes()4280 gl::AttributesMask activeAttribLocations, in updateVertexShaderComponentTypes()
2621 const gl::AttributesMask &activeAttribLocations = in handleDirtyGraphicsVertexBuffers() local