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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21 
22 #include "Effects.h"
23 
24 #include "Client.h"
25 #include "EffectConfiguration.h"
26 
27 #include <afutils/FallibleLockGuard.h>
28 #include <audio_utils/channels.h>
29 #include <audio_utils/primitives.h>
30 #include <media/AudioCommonTypes.h>
31 #include <media/AudioContainers.h>
32 #include <media/AudioDeviceTypeAddr.h>
33 #include <media/AudioEffect.h>
34 #include <media/EffectClientAsyncProxy.h>
35 #include <media/ShmemCompat.h>
36 #include <media/TypeConverter.h>
37 #include <media/audiohal/EffectHalInterface.h>
38 #include <media/audiohal/EffectsFactoryHalInterface.h>
39 #include <mediautils/MethodStatistics.h>
40 #include <mediautils/ServiceUtilities.h>
41 #include <mediautils/TimeCheck.h>
42 #include <system/audio_effects/audio_effects_utils.h>
43 #include <system/audio_effects/effect_aec.h>
44 #include <system/audio_effects/effect_downmix.h>
45 #include <system/audio_effects/effect_dynamicsprocessing.h>
46 #include <system/audio_effects/effect_hapticgenerator.h>
47 #include <system/audio_effects/effect_ns.h>
48 #include <system/audio_effects/effect_spatializer.h>
49 #include <system/audio_effects/effect_visualizer.h>
50 #include <utils/Log.h>
51 
52 #include <algorithm>
53 
54 // ----------------------------------------------------------------------------
55 
56 // Note: the following macro is used for extremely verbose logging message.  In
57 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
58 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
59 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
60 // turned on.  Do not uncomment the #def below unless you really know what you
61 // are doing and want to see all of the extremely verbose messages.
62 //#define VERY_VERY_VERBOSE_LOGGING
63 #ifdef VERY_VERY_VERBOSE_LOGGING
64 #define ALOGVV ALOGV
65 #else
66 #define ALOGVV(a...) do { } while(0)
67 #endif
68 
69 #define DEFAULT_OUTPUT_SAMPLE_RATE 48000
70 
71 namespace android {
72 
73 using aidl_utils::statusTFromBinderStatus;
74 using android::effect::utils::EffectParamWriter;
75 using audioflinger::EffectConfiguration;
76 using binder::Status;
77 
78 namespace {
79 
80 // Append a POD value into a vector of bytes.
81 template<typename T>
appendToBuffer(const T & value,std::vector<uint8_t> * buffer)82 void appendToBuffer(const T& value, std::vector<uint8_t>* buffer) {
83     const uint8_t* ar(reinterpret_cast<const uint8_t*>(&value));
84     buffer->insert(buffer->end(), ar, ar + sizeof(T));
85 }
86 
87 // Write a POD value into a vector of bytes (clears the previous buffer
88 // content).
89 template<typename T>
writeToBuffer(const T & value,std::vector<uint8_t> * buffer)90 void writeToBuffer(const T& value, std::vector<uint8_t>* buffer) {
91     buffer->clear();
92     appendToBuffer(value, buffer);
93 }
94 
95 }  // namespace
96 
97 // ----------------------------------------------------------------------------
98 //  EffectBase implementation
99 // ----------------------------------------------------------------------------
100 
101 #undef LOG_TAG
102 #define LOG_TAG "EffectBase"
103 
EffectBase(const sp<EffectCallbackInterface> & callback,effect_descriptor_t * desc,int id,audio_session_t sessionId,bool pinned)104 EffectBase::EffectBase(const sp<EffectCallbackInterface>& callback,
105                                         effect_descriptor_t *desc,
106                                         int id,
107                                         audio_session_t sessionId,
108                                         bool pinned)
109     : mPinned(pinned),
110       mCallback(callback), mId(id), mSessionId(sessionId),
111       mDescriptor(*desc)
112 {
113 }
114 
115 // must be called with EffectModule::mutex() held
setEnabled_l(bool enabled)116 status_t EffectBase::setEnabled_l(bool enabled)
117 {
118 
119     ALOGV("setEnabled %p enabled %d", this, enabled);
120 
121     if (enabled != isEnabled()) {
122         switch (mState) {
123         // going from disabled to enabled
124         case IDLE:
125             mState = STARTING;
126             break;
127         case STOPPED:
128             mState = RESTART;
129             break;
130         case STOPPING:
131             mState = ACTIVE;
132             break;
133 
134         // going from enabled to disabled
135         case RESTART:
136             mState = STOPPED;
137             break;
138         case STARTING:
139             mState = IDLE;
140             break;
141         case ACTIVE:
142             mState = STOPPING;
143             break;
144         case DESTROYED:
145             return NO_ERROR; // simply ignore as we are being destroyed
146         }
147         for (size_t i = 1; i < mHandles.size(); i++) {
148             IAfEffectHandle *h = mHandles[i];
149             if (h != NULL && !h->disconnected()) {
150                 h->setEnabled(enabled);
151             }
152         }
153     }
154     return NO_ERROR;
155 }
156 
setEnabled(bool enabled,bool fromHandle)157 status_t EffectBase::setEnabled(bool enabled, bool fromHandle)
158 {
159     status_t status;
160     {
161         audio_utils::lock_guard _l(mutex());
162         status = setEnabled_l(enabled);
163     }
164     if (fromHandle) {
165         if (enabled) {
166             if (status != NO_ERROR) {
167                 getCallback()->checkSuspendOnEffectEnabled(this, false, false /*threadLocked*/);
168             } else {
169                 getCallback()->onEffectEnable(this);
170             }
171         } else {
172             getCallback()->onEffectDisable(this);
173         }
174     }
175     return status;
176 }
177 
isEnabled() const178 bool EffectBase::isEnabled() const
179 {
180     switch (mState) {
181     case RESTART:
182     case STARTING:
183     case ACTIVE:
184         return true;
185     case IDLE:
186     case STOPPING:
187     case STOPPED:
188     case DESTROYED:
189     default:
190         return false;
191     }
192 }
193 
setSuspended(bool suspended)194 void EffectBase::setSuspended(bool suspended)
195 {
196     audio_utils::lock_guard _l(mutex());
197     mSuspended = suspended;
198 }
199 
suspended() const200 bool EffectBase::suspended() const
201 {
202     audio_utils::lock_guard _l(mutex());
203     return mSuspended;
204 }
205 
addHandle(IAfEffectHandle * handle)206 status_t EffectBase::addHandle(IAfEffectHandle *handle)
207 {
208     status_t status;
209 
210     audio_utils::lock_guard _l(mutex());
211     int priority = handle->priority();
212     size_t size = mHandles.size();
213     IAfEffectHandle *controlHandle = nullptr;
214     size_t i;
215     for (i = 0; i < size; i++) {
216         IAfEffectHandle *h = mHandles[i];
217         if (h == NULL || h->disconnected()) {
218             continue;
219         }
220         // first non destroyed handle is considered in control
221         if (controlHandle == NULL) {
222             controlHandle = h;
223         }
224         if (h->priority() <= priority) {
225             break;
226         }
227     }
228     // if inserted in first place, move effect control from previous owner to this handle
229     if (i == 0) {
230         bool enabled = false;
231         if (controlHandle != NULL) {
232             enabled = controlHandle->enabled();
233             controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
234         }
235         handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
236         status = NO_ERROR;
237     } else {
238         status = ALREADY_EXISTS;
239     }
240     ALOGV("addHandle() %p added handle %p in position %zu", this, handle, i);
241     mHandles.insertAt(handle, i);
242     return status;
243 }
244 
updatePolicyState()245 status_t EffectBase::updatePolicyState()
246 {
247     status_t status = NO_ERROR;
248     bool doRegister = false;
249     bool registered = false;
250     bool doEnable = false;
251     bool enabled = false;
252     audio_io_handle_t io = AUDIO_IO_HANDLE_NONE;
253     product_strategy_t strategy = PRODUCT_STRATEGY_NONE;
254 
255     {
256         audio_utils::lock_guard _l(mutex());
257 
258         if ((isInternal_l() && !mPolicyRegistered)
259                 || !getCallback()->isAudioPolicyReady()) {
260             return NO_ERROR;
261         }
262 
263         // register effect when first handle is attached and unregister when last handle is removed
264         if (mPolicyRegistered != mHandles.size() > 0) {
265             doRegister = true;
266             mPolicyRegistered = mHandles.size() > 0;
267             if (mPolicyRegistered) {
268                 const auto callback = getCallback();
269                 io = callback->io();
270                 strategy = callback->strategy();
271             }
272         }
273         // enable effect when registered according to enable state requested by controlling handle
274         if (mHandles.size() > 0) {
275             IAfEffectHandle *handle = controlHandle_l();
276             if (handle != nullptr && mPolicyEnabled != handle->enabled()) {
277                 doEnable = true;
278                 mPolicyEnabled = handle->enabled();
279             }
280         }
281         registered = mPolicyRegistered;
282         enabled = mPolicyEnabled;
283         // The simultaneous release of two EffectHandles with the same EffectModule
284         // may cause us to call this method at the same time.
285         // This may deadlock under some circumstances (b/180941720).  Avoid this.
286         if (!doRegister && !(registered && doEnable)) {
287             return NO_ERROR;
288         }
289     }
290     policyMutex().lock();
291     ALOGV("%s name %s id %d session %d doRegister %d registered %d doEnable %d enabled %d",
292         __func__, mDescriptor.name, mId, mSessionId, doRegister, registered, doEnable, enabled);
293     if (doRegister) {
294         if (registered) {
295             status = AudioSystem::registerEffect(
296                 &mDescriptor,
297                 io,
298                 strategy,
299                 mSessionId,
300                 mId);
301         } else {
302             status = AudioSystem::unregisterEffect(mId);
303         }
304     }
305     if (registered && doEnable) {
306         status = AudioSystem::setEffectEnabled(mId, enabled);
307     }
308     policyMutex().unlock();
309 
310     return status;
311 }
312 
313 
removeHandle(IAfEffectHandle * handle)314 ssize_t EffectBase::removeHandle(IAfEffectHandle *handle)
315 {
316     audio_utils::lock_guard _l(mutex());
317     return removeHandle_l(handle);
318 }
319 
removeHandle_l(IAfEffectHandle * handle)320 ssize_t EffectBase::removeHandle_l(IAfEffectHandle *handle)
321 {
322     size_t size = mHandles.size();
323     size_t i;
324     for (i = 0; i < size; i++) {
325         if (mHandles[i] == handle) {
326             break;
327         }
328     }
329     if (i == size) {
330         ALOGW("%s %p handle not found %p", __FUNCTION__, this, handle);
331         return BAD_VALUE;
332     }
333     ALOGV("removeHandle_l() %p removed handle %p in position %zu", this, handle, i);
334 
335     mHandles.removeAt(i);
336     // if removed from first place, move effect control from this handle to next in line
337     if (i == 0) {
338         IAfEffectHandle *h = controlHandle_l();
339         if (h != NULL) {
340             h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
341         }
342     }
343 
344     // Prevent calls to process() and other functions on effect interface from now on.
345     // The effect engine will be released by the destructor when the last strong reference on
346     // this object is released which can happen after next process is called.
347     if (mHandles.size() == 0 && !mPinned) {
348         mState = DESTROYED;
349     }
350 
351     return mHandles.size();
352 }
353 
354 // must be called with EffectModule::mutex() held
controlHandle_l()355 IAfEffectHandle *EffectBase::controlHandle_l()
356 {
357     // the first valid handle in the list has control over the module
358     for (size_t i = 0; i < mHandles.size(); i++) {
359         IAfEffectHandle *h = mHandles[i];
360         if (h != NULL && !h->disconnected()) {
361             return h;
362         }
363     }
364 
365     return NULL;
366 }
367 
368 // unsafe method called when the effect parent thread has been destroyed
disconnectHandle(IAfEffectHandle * handle,bool unpinIfLast)369 ssize_t EffectBase::disconnectHandle(IAfEffectHandle *handle, bool unpinIfLast)
370 {
371     const auto callback = getCallback();
372     ALOGV("disconnect() %p handle %p", this, handle);
373     if (callback->disconnectEffectHandle(handle, unpinIfLast)) {
374         return mHandles.size();
375     }
376 
377     audio_utils::lock_guard _l(mutex());
378     ssize_t numHandles = removeHandle_l(handle);
379     if ((numHandles == 0) && (!mPinned || unpinIfLast)) {
380         mutex().unlock();
381         callback->updateOrphanEffectChains(this);
382         mutex().lock();
383     }
384     return numHandles;
385 }
386 
purgeHandles()387 bool EffectBase::purgeHandles()
388 {
389     bool enabled = false;
390     audio_utils::lock_guard _l(mutex());
391     IAfEffectHandle *handle = controlHandle_l();
392     if (handle != NULL) {
393         enabled = handle->enabled();
394     }
395     mHandles.clear();
396     return enabled;
397 }
398 
checkSuspendOnEffectEnabled(bool enabled,bool threadLocked)399 void EffectBase::checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) {
400     getCallback()->checkSuspendOnEffectEnabled(this, enabled, threadLocked);
401 }
402 
effectFlagsToString(uint32_t flags)403 static String8 effectFlagsToString(uint32_t flags) {
404     String8 s;
405 
406     s.append("conn. mode: ");
407     switch (flags & EFFECT_FLAG_TYPE_MASK) {
408     case EFFECT_FLAG_TYPE_INSERT: s.append("insert"); break;
409     case EFFECT_FLAG_TYPE_AUXILIARY: s.append("auxiliary"); break;
410     case EFFECT_FLAG_TYPE_REPLACE: s.append("replace"); break;
411     case EFFECT_FLAG_TYPE_PRE_PROC: s.append("preproc"); break;
412     case EFFECT_FLAG_TYPE_POST_PROC: s.append("postproc"); break;
413     default: s.append("unknown/reserved"); break;
414     }
415     s.append(", ");
416 
417     s.append("insert pref: ");
418     switch (flags & EFFECT_FLAG_INSERT_MASK) {
419     case EFFECT_FLAG_INSERT_ANY: s.append("any"); break;
420     case EFFECT_FLAG_INSERT_FIRST: s.append("first"); break;
421     case EFFECT_FLAG_INSERT_LAST: s.append("last"); break;
422     case EFFECT_FLAG_INSERT_EXCLUSIVE: s.append("exclusive"); break;
423     default: s.append("unknown/reserved"); break;
424     }
425     s.append(", ");
426 
427     s.append("volume mgmt: ");
428     switch (flags & EFFECT_FLAG_VOLUME_MASK) {
429     case EFFECT_FLAG_VOLUME_NONE: s.append("none"); break;
430     case EFFECT_FLAG_VOLUME_CTRL: s.append("implements control"); break;
431     case EFFECT_FLAG_VOLUME_IND: s.append("requires indication"); break;
432     case EFFECT_FLAG_VOLUME_MONITOR: s.append("monitors volume"); break;
433     default: s.append("unknown/reserved"); break;
434     }
435     s.append(", ");
436 
437     uint32_t devind = flags & EFFECT_FLAG_DEVICE_MASK;
438     if (devind) {
439         s.append("device indication: ");
440         switch (devind) {
441         case EFFECT_FLAG_DEVICE_IND: s.append("requires updates"); break;
442         default: s.append("unknown/reserved"); break;
443         }
444         s.append(", ");
445     }
446 
447     s.append("input mode: ");
448     switch (flags & EFFECT_FLAG_INPUT_MASK) {
449     case EFFECT_FLAG_INPUT_DIRECT: s.append("direct"); break;
450     case EFFECT_FLAG_INPUT_PROVIDER: s.append("provider"); break;
451     case EFFECT_FLAG_INPUT_BOTH: s.append("direct+provider"); break;
452     default: s.append("not set"); break;
453     }
454     s.append(", ");
455 
456     s.append("output mode: ");
457     switch (flags & EFFECT_FLAG_OUTPUT_MASK) {
458     case EFFECT_FLAG_OUTPUT_DIRECT: s.append("direct"); break;
459     case EFFECT_FLAG_OUTPUT_PROVIDER: s.append("provider"); break;
460     case EFFECT_FLAG_OUTPUT_BOTH: s.append("direct+provider"); break;
461     default: s.append("not set"); break;
462     }
463     s.append(", ");
464 
465     uint32_t accel = flags & EFFECT_FLAG_HW_ACC_MASK;
466     if (accel) {
467         s.append("hardware acceleration: ");
468         switch (accel) {
469         case EFFECT_FLAG_HW_ACC_SIMPLE: s.append("non-tunneled"); break;
470         case EFFECT_FLAG_HW_ACC_TUNNEL: s.append("tunneled"); break;
471         default: s.append("unknown/reserved"); break;
472         }
473         s.append(", ");
474     }
475 
476     uint32_t modeind = flags & EFFECT_FLAG_AUDIO_MODE_MASK;
477     if (modeind) {
478         s.append("mode indication: ");
479         switch (modeind) {
480         case EFFECT_FLAG_AUDIO_MODE_IND: s.append("required"); break;
481         default: s.append("unknown/reserved"); break;
482         }
483         s.append(", ");
484     }
485 
486     uint32_t srcind = flags & EFFECT_FLAG_AUDIO_SOURCE_MASK;
487     if (srcind) {
488         s.append("source indication: ");
489         switch (srcind) {
490         case EFFECT_FLAG_AUDIO_SOURCE_IND: s.append("required"); break;
491         default: s.append("unknown/reserved"); break;
492         }
493         s.append(", ");
494     }
495 
496     if (flags & EFFECT_FLAG_OFFLOAD_MASK) {
497         s.append("offloadable, ");
498     }
499 
500     int len = s.length();
501     if (s.length() > 2) {
502         (void) s.lockBuffer(len);
503         s.unlockBuffer(len - 2);
504     }
505     return s;
506 }
507 
dump(int fd,const Vector<String16> & args __unused) const508 void EffectBase::dump(int fd, const Vector<String16>& args __unused) const
509 {
510     String8 result;
511 
512     result.appendFormat("\tEffect ID %d:\n", mId);
513 
514     {
515         afutils::FallibleLockGuard l{mutex()};
516         // failed to lock - AudioFlinger is probably deadlocked
517         if (!l) {
518             result.append("\t\tCould not lock Fx mutex:\n");
519         }
520         bool isInternal = isInternal_l();
521         result.append("\t\tSession State Registered Internal Enabled Suspended:\n");
522         result.appendFormat("\t\t%05d   %03d   %s          %s        %s       %s\n",
523                 mSessionId, mState, mPolicyRegistered ? "y" : "n", isInternal ? "y" : "n",
524                 ((isInternal && isEnabled()) || (!isInternal && mPolicyEnabled)) ? "y" : "n",
525                 mSuspended ? "y" : "n");
526 
527         result.append("\t\tDescriptor:\n");
528         char uuidStr[64];
529         AudioEffect::guidToString(&mDescriptor.uuid, uuidStr, sizeof(uuidStr));
530         result.appendFormat("\t\t- UUID: %s\n", uuidStr);
531         AudioEffect::guidToString(&mDescriptor.type, uuidStr, sizeof(uuidStr));
532         result.appendFormat("\t\t- TYPE: %s\n", uuidStr);
533         result.appendFormat("\t\t- apiVersion: %08X\n\t\t- flags: %08X (%s)\n",
534                 mDescriptor.apiVersion,
535                 mDescriptor.flags,
536                 effectFlagsToString(mDescriptor.flags).c_str());
537         result.appendFormat("\t\t- name: %s\n",
538                 mDescriptor.name);
539 
540         result.appendFormat("\t\t- implementor: %s\n",
541                 mDescriptor.implementor);
542 
543         result.appendFormat("\t\t%zu Clients:\n", mHandles.size());
544         result.append("\t\t\t  Pid Priority Ctrl Locked client server\n");
545         char buffer[256];
546         for (size_t i = 0; i < mHandles.size(); ++i) {
547             IAfEffectHandle *handle = mHandles[i];
548             if (handle != NULL && !handle->disconnected()) {
549                 handle->dumpToBuffer(buffer, sizeof(buffer));
550                 result.append(buffer);
551             }
552         }
553     }
554 
555     write(fd, result.c_str(), result.length());
556 }
557 
558 // ----------------------------------------------------------------------------
559 //  EffectModule implementation
560 // ----------------------------------------------------------------------------
561 
562 #undef LOG_TAG
563 #define LOG_TAG "EffectModule"
564 
EffectModule(const sp<EffectCallbackInterface> & callback,effect_descriptor_t * desc,int id,audio_session_t sessionId,bool pinned,audio_port_handle_t deviceId)565 EffectModule::EffectModule(const sp<EffectCallbackInterface>& callback, effect_descriptor_t* desc,
566                            int id, audio_session_t sessionId, bool pinned,
567                            audio_port_handle_t deviceId)
568     : EffectBase(callback, desc, id, sessionId, pinned),
569       // clear mConfig to ensure consistent initial value of buffer framecount
570       // in case buffers are associated by setInBuffer() or setOutBuffer()
571       // prior to configure_l().
572       mConfig{{}, {}},
573       mStatus(NO_INIT),
574       mMaxDisableWaitCnt(1), // set by configure_l(), should be >= 1
575       mDisableWaitCnt(0),    // set by process() and updateState()
576       mOffloaded(false),
577       mIsOutput(false),
578       mSupportsFloat(false),
579       mEffectInterfaceDebug(desc->name) {
580     ALOGV("Constructor %p pinned %d", this, pinned);
581     int lStatus;
582 
583     // create effect engine from effect factory
584     mStatus = callback->createEffectHal(
585             &desc->uuid, sessionId, deviceId, &mEffectInterface);
586     if (mStatus != NO_ERROR) {
587         ALOGE("%s createEffectHal failed: %d", __func__, mStatus);
588         return;
589     }
590     lStatus = init_l();
591     if (lStatus < 0) {
592         mStatus = lStatus;
593         goto Error;
594     }
595 
596     setOffloaded_l(callback->isOffload(), callback->io());
597     ALOGV("%s Constructor success name %s, Interface %p", __func__, mDescriptor.name,
598           mEffectInterface.get());
599 
600     return;
601 Error:
602     mEffectInterface.clear();
603     mEffectInterfaceDebug += " init failed:" + std::to_string(lStatus);
604     ALOGE("%s Constructor Error %d", __func__, mStatus);
605 }
606 
~EffectModule()607 EffectModule::~EffectModule()
608 {
609     ALOGV("Destructor %p", this);
610     if (mEffectInterface != 0) {
611         char uuidStr[64];
612         AudioEffect::guidToString(&mDescriptor.uuid, uuidStr, sizeof(uuidStr));
613         ALOGW("EffectModule %p destructor called with unreleased interface, effect %s",
614                 this, uuidStr);
615         release_l("~EffectModule");
616     }
617 
618 }
619 
620 // return true if any effect started or stopped
updateState_l()621 bool EffectModule::updateState_l() {
622     audio_utils::lock_guard _l(mutex());
623 
624     bool startedOrStopped = false;
625     switch (mState) {
626     case RESTART:
627         reset_l();
628         FALLTHROUGH_INTENDED;
629 
630     case STARTING:
631         // clear auxiliary effect input buffer for next accumulation
632         if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
633             memset(mConfig.inputCfg.buffer.raw,
634                    0,
635                    mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
636         }
637         if (start_ll() == NO_ERROR) {
638             mState = ACTIVE;
639             startedOrStopped = true;
640         } else {
641             mState = IDLE;
642         }
643         break;
644     case STOPPING:
645         // volume control for offload and direct threads must take effect immediately.
646         if (stop_ll() == NO_ERROR
647             && !(isVolumeControl() && isOffloadedOrDirect_l())) {
648             mDisableWaitCnt = mMaxDisableWaitCnt;
649         } else {
650             mDisableWaitCnt = 1; // will cause immediate transition to IDLE
651         }
652         mState = STOPPED;
653         break;
654     case STOPPED:
655         // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
656         // turn off sequence.
657         if (--mDisableWaitCnt == 0) {
658             reset_l();
659             startedOrStopped = true;
660             mState = IDLE;
661         }
662         break;
663     case ACTIVE:
664         for (size_t i = 0; i < mHandles.size(); i++) {
665             if (!mHandles[i]->disconnected()) {
666                 mHandles[i]->framesProcessed(mConfig.inputCfg.buffer.frameCount);
667             }
668         }
669         break;
670     default: //IDLE , ACTIVE, DESTROYED
671         break;
672     }
673 
674     return startedOrStopped;
675 }
676 
process()677 void EffectModule::process()
678 {
679     audio_utils::lock_guard _l(mutex());
680 
681     if (mState == DESTROYED || mEffectInterface == 0 || mInBuffer == 0 || mOutBuffer == 0) {
682         return;
683     }
684 
685     const uint32_t inChannelCount =
686             audio_channel_count_from_out_mask(mConfig.inputCfg.channels);
687     const uint32_t outChannelCount =
688             audio_channel_count_from_out_mask(mConfig.outputCfg.channels);
689     const bool auxType =
690             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY;
691 
692     // safeInputOutputSampleCount is 0 if the channel count between input and output
693     // buffers do not match. This prevents automatic accumulation or copying between the
694     // input and output effect buffers without an intermediary effect process.
695     // TODO: consider implementing channel conversion.
696     const size_t safeInputOutputSampleCount =
697             mInChannelCountRequested != mOutChannelCountRequested ? 0
698                     : mOutChannelCountRequested * std::min(
699                             mConfig.inputCfg.buffer.frameCount,
700                             mConfig.outputCfg.buffer.frameCount);
701     const auto accumulateInputToOutput = [this, safeInputOutputSampleCount]() {
702         accumulate_float(
703                 mConfig.outputCfg.buffer.f32,
704                 mConfig.inputCfg.buffer.f32,
705                 safeInputOutputSampleCount);
706     };
707     const auto copyInputToOutput = [this, safeInputOutputSampleCount]() {
708         memcpy(
709                 mConfig.outputCfg.buffer.f32,
710                 mConfig.inputCfg.buffer.f32,
711                 safeInputOutputSampleCount * sizeof(*mConfig.outputCfg.buffer.f32));
712     };
713 
714     if (isProcessEnabled()) {
715         int ret;
716         if (isProcessImplemented()) {
717             if (auxType) {
718                 // We overwrite the aux input buffer here and clear after processing.
719                 // aux input is always mono.
720 
721                 if (!mSupportsFloat) {
722                     memcpy_to_i16_from_float(
723                             mConfig.inputCfg.buffer.s16,
724                             mConfig.inputCfg.buffer.f32,
725                             mConfig.inputCfg.buffer.frameCount);
726                 }
727             }
728             sp<EffectBufferHalInterface> inBuffer = mInBuffer;
729             sp<EffectBufferHalInterface> outBuffer = mOutBuffer;
730 
731             if (!auxType && mInChannelCountRequested != inChannelCount) {
732                 adjust_channels(
733                         inBuffer->audioBuffer()->f32, mInChannelCountRequested,
734                         mInConversionBuffer->audioBuffer()->f32, inChannelCount,
735                         sizeof(float),
736                         sizeof(float)
737                         * mInChannelCountRequested * mConfig.inputCfg.buffer.frameCount);
738                 inBuffer = mInConversionBuffer;
739             }
740             if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE
741                     && mOutChannelCountRequested != outChannelCount) {
742                 adjust_selected_channels(
743                         outBuffer->audioBuffer()->f32, mOutChannelCountRequested,
744                         mOutConversionBuffer->audioBuffer()->f32, outChannelCount,
745                         sizeof(float),
746                         sizeof(float)
747                         * mOutChannelCountRequested * mConfig.outputCfg.buffer.frameCount);
748                 outBuffer = mOutConversionBuffer;
749             }
750             if (!mSupportsFloat) { // convert input to int16_t as effect doesn't support float.
751                 if (!auxType) {
752                     if (mInConversionBuffer == nullptr) {
753                         ALOGW("%s: mInConversionBuffer is null, bypassing", __func__);
754                         goto data_bypass;
755                     }
756                     memcpy_to_i16_from_float(
757                             mInConversionBuffer->audioBuffer()->s16,
758                             inBuffer->audioBuffer()->f32,
759                             inChannelCount * mConfig.inputCfg.buffer.frameCount);
760                     inBuffer = mInConversionBuffer;
761                 }
762                 if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
763                     if (mOutConversionBuffer == nullptr) {
764                         ALOGW("%s: mOutConversionBuffer is null, bypassing", __func__);
765                         goto data_bypass;
766                     }
767                     memcpy_to_i16_from_float(
768                             mOutConversionBuffer->audioBuffer()->s16,
769                             outBuffer->audioBuffer()->f32,
770                             outChannelCount * mConfig.outputCfg.buffer.frameCount);
771                     outBuffer = mOutConversionBuffer;
772                 }
773             }
774             ret = mEffectInterface->process();
775             if (!mSupportsFloat) { // convert output int16_t back to float.
776                 sp<EffectBufferHalInterface> target =
777                         mOutChannelCountRequested != outChannelCount
778                         ? mOutConversionBuffer : mOutBuffer;
779 
780                 memcpy_to_float_from_i16(
781                         target->audioBuffer()->f32,
782                         mOutConversionBuffer->audioBuffer()->s16,
783                         outChannelCount * mConfig.outputCfg.buffer.frameCount);
784             }
785             if (mOutChannelCountRequested != outChannelCount) {
786                 adjust_selected_channels(mOutConversionBuffer->audioBuffer()->f32, outChannelCount,
787                         mOutBuffer->audioBuffer()->f32, mOutChannelCountRequested,
788                         sizeof(float),
789                         sizeof(float) * outChannelCount * mConfig.outputCfg.buffer.frameCount);
790             }
791         } else {
792             data_bypass:
793             if (!auxType  /* aux effects do not require data bypass */
794                     && mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
795                 if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
796                     accumulateInputToOutput();
797                 } else {
798                     copyInputToOutput();
799                 }
800             }
801             ret = -ENODATA;
802         }
803 
804         // force transition to IDLE state when engine is ready
805         if (mState == STOPPED && ret == -ENODATA) {
806             mDisableWaitCnt = 1;
807         }
808 
809         // clear auxiliary effect input buffer for next accumulation
810         if (auxType) {
811             const size_t size =
812                     mConfig.inputCfg.buffer.frameCount * inChannelCount * sizeof(float);
813             memset(mConfig.inputCfg.buffer.raw, 0, size);
814         }
815     } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
816                 // mInBuffer->audioBuffer()->raw != mOutBuffer->audioBuffer()->raw
817                 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
818         // If an insert effect is idle and input buffer is different from output buffer,
819         // accumulate input onto output
820         if (getCallback()->activeTrackCnt() != 0) {
821             // similar handling with data_bypass above.
822             if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
823                 accumulateInputToOutput();
824             } else { // EFFECT_BUFFER_ACCESS_WRITE
825                 copyInputToOutput();
826             }
827         }
828     }
829 }
830 
reset_l()831 void EffectModule::reset_l()
832 {
833     if (mStatus != NO_ERROR || mEffectInterface == 0) {
834         return;
835     }
836 
837     int reply = 0;
838     uint32_t replySize = sizeof(reply);
839     mEffectInterface->command(EFFECT_CMD_RESET, 0, NULL, &replySize, &reply);
840 }
841 
configure_l()842 status_t EffectModule::configure_l()
843 {
844     ALOGVV("%s started", __func__);
845     status_t status;
846     uint32_t size;
847     audio_channel_mask_t channelMask;
848     sp<EffectCallbackInterface> callback;
849 
850     if (mEffectInterface == 0) {
851         status = NO_INIT;
852         goto exit;
853     }
854 
855     // TODO: handle configuration of effects replacing track process
856     // TODO: handle configuration of input (record) SW effects above the HAL,
857     // similar to output EFFECT_FLAG_TYPE_INSERT/REPLACE,
858     // in which case input channel masks should be used here.
859     callback = getCallback();
860     channelMask = callback->inChannelMask(mId);
861     mConfig.inputCfg.channels = channelMask;
862     mConfig.outputCfg.channels = callback->outChannelMask();
863 
864     if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
865         if (mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_MONO) {
866             mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
867             ALOGV("Overriding auxiliary effect input channels %#x as MONO",
868                     mConfig.inputCfg.channels);
869         }
870     }
871     if (isHapticGenerator()) {
872         audio_channel_mask_t hapticChannelMask = callback->hapticChannelMask();
873         mConfig.inputCfg.channels |= hapticChannelMask;
874         mConfig.outputCfg.channels |= hapticChannelMask;
875     }
876     mInChannelCountRequested =
877             audio_channel_count_from_out_mask(mConfig.inputCfg.channels);
878     mOutChannelCountRequested =
879             audio_channel_count_from_out_mask(mConfig.outputCfg.channels);
880 
881     mConfig.inputCfg.format = AUDIO_FORMAT_PCM_FLOAT;
882     mConfig.outputCfg.format = AUDIO_FORMAT_PCM_FLOAT;
883 
884     // Don't use sample rate for thread if effect isn't offloadable.
885     if (callback->isOffloadOrDirect() && !isOffloaded_l()) {
886         mConfig.inputCfg.samplingRate = DEFAULT_OUTPUT_SAMPLE_RATE;
887         ALOGV("Overriding effect input as 48kHz");
888     } else {
889         mConfig.inputCfg.samplingRate = callback->sampleRate();
890     }
891     mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
892     mConfig.inputCfg.bufferProvider.cookie = NULL;
893     mConfig.inputCfg.bufferProvider.getBuffer = NULL;
894     mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
895     mConfig.outputCfg.bufferProvider.cookie = NULL;
896     mConfig.outputCfg.bufferProvider.getBuffer = NULL;
897     mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
898     mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
899     // Insert effect:
900     // - in global sessions (e.g AUDIO_SESSION_OUTPUT_MIX),
901     // always overwrites output buffer: input buffer == output buffer
902     // - in other sessions:
903     //      last effect in the chain accumulates in output buffer: input buffer != output buffer
904     //      other effect: overwrites output buffer: input buffer == output buffer
905     // Auxiliary effect:
906     //      accumulates in output buffer: input buffer != output buffer
907     // Therefore: accumulate <=> input buffer != output buffer
908     mConfig.outputCfg.accessMode = requiredEffectBufferAccessMode();
909     mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
910     mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
911     mConfig.inputCfg.buffer.frameCount = callback->frameCount();
912     mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
913     mIsOutput = callback->isOutput();
914 
915     ALOGV("%s %p chain %p buffer %p framecount %zu", __func__, this,
916           callback->chain().promote().get(), mConfig.inputCfg.buffer.raw,
917           mConfig.inputCfg.buffer.frameCount);
918 
919     status_t cmdStatus;
920     size = sizeof(int);
921     status = mEffectInterface->command(EFFECT_CMD_SET_CONFIG,
922                                        sizeof(mConfig),
923                                        &mConfig,
924                                        &size,
925                                        &cmdStatus);
926     if (status == NO_ERROR) {
927         status = cmdStatus;
928     }
929 
930     if (status != NO_ERROR &&
931             EffectConfiguration::isHidl() && // only HIDL effects support channel conversion
932             mIsOutput &&
933             (mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_STEREO
934                     || mConfig.outputCfg.channels != AUDIO_CHANNEL_OUT_STEREO)) {
935         // Older effects may require exact STEREO position mask.
936         if (mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_STEREO
937                 && (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
938             ALOGV("Overriding effect input channels %#x as STEREO", mConfig.inputCfg.channels);
939             mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
940         }
941         if (mConfig.outputCfg.channels != AUDIO_CHANNEL_OUT_STEREO) {
942             ALOGV("Overriding effect output channels %#x as STEREO", mConfig.outputCfg.channels);
943             mConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
944         }
945         size = sizeof(int);
946         status = mEffectInterface->command(EFFECT_CMD_SET_CONFIG,
947                                            sizeof(mConfig),
948                                            &mConfig,
949                                            &size,
950                                            &cmdStatus);
951         if (status == NO_ERROR) {
952             status = cmdStatus;
953         }
954     }
955 
956     if (status == NO_ERROR) {
957         mSupportsFloat = true;
958     }
959 
960     // only HIDL effects support integer conversion.
961     if (status != NO_ERROR && EffectConfiguration::isHidl()) {
962         ALOGV("EFFECT_CMD_SET_CONFIG failed with float format, retry with int16_t.");
963         mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
964         mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
965         size = sizeof(int);
966         status = mEffectInterface->command(EFFECT_CMD_SET_CONFIG,
967                                            sizeof(mConfig),
968                                            &mConfig,
969                                            &size,
970                                            &cmdStatus);
971         if (status == NO_ERROR) {
972             status = cmdStatus;
973         }
974         if (status == NO_ERROR) {
975             mSupportsFloat = false;
976             ALOGVV("config worked with 16 bit");
977         } else {
978             ALOGE("%s failed %d with int16_t (as well as float)", __func__, status);
979         }
980     }
981 
982     if (status == NO_ERROR) {
983         // Establish Buffer strategy
984         setInBuffer(mInBuffer);
985         setOutBuffer(mOutBuffer);
986 
987         // Update visualizer latency
988         if (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) {
989             uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
990             effect_param_t *p = (effect_param_t *)buf32;
991 
992             p->psize = sizeof(uint32_t);
993             p->vsize = sizeof(uint32_t);
994             size = sizeof(int);
995             *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
996 
997             uint32_t latency = callback->latency();
998 
999             *((int32_t *)p->data + 1)= latency;
1000             mEffectInterface->command(EFFECT_CMD_SET_PARAM,
1001                     sizeof(effect_param_t) + 8,
1002                     &buf32,
1003                     &size,
1004                     &cmdStatus);
1005         }
1006     }
1007 
1008     // mConfig.outputCfg.buffer.frameCount cannot be zero.
1009     mMaxDisableWaitCnt = (uint32_t)std::max(
1010             (uint64_t)1, // mMaxDisableWaitCnt must be greater than zero.
1011             (uint64_t)mConfig.outputCfg.buffer.frameCount == 0 ? 1
1012                 : (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate
1013                 / ((uint64_t)1000 * mConfig.outputCfg.buffer.frameCount)));
1014 
1015 exit:
1016     // TODO: consider clearing mConfig on error.
1017     mStatus = status;
1018     ALOGVV("%s ended", __func__);
1019     return status;
1020 }
1021 
init_l()1022 status_t EffectModule::init_l()
1023 {
1024     audio_utils::lock_guard _l(mutex());
1025     if (mEffectInterface == 0) {
1026         return NO_INIT;
1027     }
1028     status_t cmdStatus;
1029     uint32_t size = sizeof(status_t);
1030     status_t status = mEffectInterface->command(EFFECT_CMD_INIT,
1031                                                 0,
1032                                                 NULL,
1033                                                 &size,
1034                                                 &cmdStatus);
1035     if (status == 0) {
1036         status = cmdStatus;
1037     }
1038     return status;
1039 }
1040 
addEffectToHal_l()1041 void EffectModule::addEffectToHal_l()
1042 {
1043     if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
1044          (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
1045         if (mCurrentHalStream == getCallback()->io()) {
1046             return;
1047         }
1048 
1049         status_t status = getCallback()->addEffectToHal(mEffectInterface);
1050         if (status == NO_ERROR) {
1051             mCurrentHalStream = getCallback()->io();
1052         }
1053     }
1054 }
1055 
addEffectToHal_l()1056 void HwAccDeviceEffectModule::addEffectToHal_l()
1057 {
1058     if (mAddedToHal) {
1059         return;
1060     }
1061     status_t status = getCallback()->addEffectToHal(mEffectInterface);
1062     if (status == NO_ERROR) {
1063         mAddedToHal = true;
1064     }
1065 }
1066 
1067 // start_l() must be called with EffectChain::mutex() held
start_l()1068 status_t EffectModule::start_l()
1069 {
1070     status_t status;
1071     {
1072         audio_utils::lock_guard _l(mutex());
1073         status = start_ll();
1074     }
1075     if (status == NO_ERROR) {
1076         getCallback()->resetVolume_l();
1077     }
1078     return status;
1079 }
1080 
start_ll()1081 status_t EffectModule::start_ll()
1082 {
1083     if (mEffectInterface == 0) {
1084         return NO_INIT;
1085     }
1086     if (mStatus != NO_ERROR) {
1087         return mStatus;
1088     }
1089     status_t cmdStatus;
1090     uint32_t size = sizeof(status_t);
1091     status_t status = mEffectInterface->command(EFFECT_CMD_ENABLE,
1092                                                 0,
1093                                                 NULL,
1094                                                 &size,
1095                                                 &cmdStatus);
1096     if (status == 0) {
1097         status = cmdStatus;
1098     }
1099     if (status == 0) {
1100         addEffectToHal_l();
1101     }
1102     return status;
1103 }
1104 
stop_l()1105 status_t EffectModule::stop_l()
1106 {
1107     audio_utils::lock_guard _l(mutex());
1108     return stop_ll();
1109 }
1110 
stop_ll()1111 status_t EffectModule::stop_ll()
1112 {
1113     if (mEffectInterface == 0) {
1114         return NO_INIT;
1115     }
1116     if (mStatus != NO_ERROR) {
1117         return mStatus;
1118     }
1119     status_t cmdStatus = NO_ERROR;
1120     uint32_t size = sizeof(status_t);
1121 
1122     if (isVolumeControl() && isOffloadedOrDirect_l()) {
1123         // We have the EffectChain and EffectModule lock, permit a reentrant call to setVolume:
1124         // resetVolume_l --> setVolume_l --> EffectModule::setVolume
1125         mSetVolumeReentrantTid = gettid();
1126         getCallback()->resetVolume_l();
1127         mSetVolumeReentrantTid = INVALID_PID;
1128     }
1129 
1130     status_t status = mEffectInterface->command(EFFECT_CMD_DISABLE,
1131                                                 0,
1132                                                 NULL,
1133                                                 &size,
1134                                                 &cmdStatus);
1135     if (status == NO_ERROR) {
1136         status = cmdStatus;
1137     }
1138     if (status == NO_ERROR) {
1139         status = removeEffectFromHal_l();
1140     }
1141     return status;
1142 }
1143 
1144 // must be called with EffectChain::mutex() held
release_l(const std::string & from)1145 void EffectModule::release_l(const std::string& from)
1146 {
1147     if (mEffectInterface != 0) {
1148         removeEffectFromHal_l();
1149         // release effect engine
1150         mEffectInterface->close();
1151         mEffectInterface.clear();
1152         mEffectInterfaceDebug += " released by: " + from;
1153     }
1154 }
1155 
removeEffectFromHal_l()1156 status_t EffectModule::removeEffectFromHal_l()
1157 {
1158     if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
1159              (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
1160         if (mCurrentHalStream != getCallback()->io()) {
1161             return (mCurrentHalStream == AUDIO_IO_HANDLE_NONE) ? NO_ERROR : INVALID_OPERATION;
1162         }
1163         getCallback()->removeEffectFromHal(mEffectInterface);
1164         mCurrentHalStream = AUDIO_IO_HANDLE_NONE;
1165     }
1166     return NO_ERROR;
1167 }
1168 
removeEffectFromHal_l()1169 status_t HwAccDeviceEffectModule::removeEffectFromHal_l()
1170 {
1171     if (!mAddedToHal) {
1172         return NO_ERROR;
1173     }
1174     getCallback()->removeEffectFromHal(mEffectInterface);
1175     mAddedToHal = false;
1176     return NO_ERROR;
1177 }
1178 
1179 // round up delta valid if value and divisor are positive.
1180 template <typename T>
roundUpDelta(const T & value,const T & divisor)1181 static T roundUpDelta(const T &value, const T &divisor) {
1182     T remainder = value % divisor;
1183     return remainder == 0 ? 0 : divisor - remainder;
1184 }
1185 
command(int32_t cmdCode,const std::vector<uint8_t> & cmdData,int32_t maxReplySize,std::vector<uint8_t> * reply)1186 status_t EffectModule::command(int32_t cmdCode,
1187                      const std::vector<uint8_t>& cmdData,
1188                      int32_t maxReplySize,
1189                      std::vector<uint8_t>* reply)
1190 {
1191     audio_utils::lock_guard _l(mutex());
1192     ALOGVV("%s, cmdCode: %d, mEffectInterface: %p", __func__, cmdCode, mEffectInterface.get());
1193 
1194     if (mState == DESTROYED || mEffectInterface == 0) {
1195         return NO_INIT;
1196     }
1197     if (mStatus != NO_ERROR) {
1198         return mStatus;
1199     }
1200     if (maxReplySize < 0 || maxReplySize > EFFECT_PARAM_SIZE_MAX) {
1201         return -EINVAL;
1202     }
1203     size_t cmdSize = cmdData.size();
1204     const effect_param_t* param = cmdSize >= sizeof(effect_param_t)
1205                                   ? reinterpret_cast<const effect_param_t*>(cmdData.data())
1206                                   : nullptr;
1207     if (cmdCode == EFFECT_CMD_GET_PARAM &&
1208             (param == nullptr || param->psize > cmdSize - sizeof(effect_param_t))) {
1209         android_errorWriteLog(0x534e4554, "32438594");
1210         android_errorWriteLog(0x534e4554, "33003822");
1211         return -EINVAL;
1212     }
1213     if (cmdCode == EFFECT_CMD_GET_PARAM &&
1214             (maxReplySize < static_cast<signed>(sizeof(effect_param_t)) ||
1215                    param->psize > maxReplySize - sizeof(effect_param_t))) {
1216         android_errorWriteLog(0x534e4554, "29251553");
1217         return -EINVAL;
1218     }
1219     if (cmdCode == EFFECT_CMD_GET_PARAM &&
1220             (static_cast<signed>(sizeof(effect_param_t)) > maxReplySize
1221                     || param->psize > maxReplySize - sizeof(effect_param_t)
1222                     || param->vsize > maxReplySize - sizeof(effect_param_t)
1223                             - param->psize
1224                     || roundUpDelta(param->psize, (uint32_t) sizeof(int)) >
1225                             maxReplySize
1226                                     - sizeof(effect_param_t)
1227                                     - param->psize
1228                                     - param->vsize)) {
1229         ALOGV("\tLVM_ERROR : EFFECT_CMD_GET_PARAM: reply size inconsistent");
1230                      android_errorWriteLog(0x534e4554, "32705438");
1231         return -EINVAL;
1232     }
1233     if ((cmdCode == EFFECT_CMD_SET_PARAM
1234             || cmdCode == EFFECT_CMD_SET_PARAM_DEFERRED)
1235             &&  // DEFERRED not generally used
1236                     (param == nullptr
1237                             || param->psize > cmdSize - sizeof(effect_param_t)
1238                             || param->vsize > cmdSize - sizeof(effect_param_t)
1239                                     - param->psize
1240                             || roundUpDelta(param->psize,
1241                                             (uint32_t) sizeof(int)) >
1242                                     cmdSize
1243                                             - sizeof(effect_param_t)
1244                                             - param->psize
1245                                             - param->vsize)) {
1246         android_errorWriteLog(0x534e4554, "30204301");
1247         return -EINVAL;
1248     }
1249     uint32_t replySize = maxReplySize;
1250     reply->resize(replySize);
1251     status_t status = mEffectInterface->command(cmdCode,
1252                                                 cmdSize,
1253                                                 const_cast<uint8_t*>(cmdData.data()),
1254                                                 &replySize,
1255                                                 reply->data());
1256     reply->resize(status == NO_ERROR ? replySize : 0);
1257     if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
1258         for (size_t i = 1; i < mHandles.size(); i++) {
1259             IAfEffectHandle *h = mHandles[i];
1260             if (h != NULL && !h->disconnected()) {
1261                 h->commandExecuted(cmdCode, cmdData, *reply);
1262             }
1263         }
1264     }
1265     return status;
1266 }
1267 
isProcessEnabled() const1268 bool EffectModule::isProcessEnabled() const
1269 {
1270     if (mStatus != NO_ERROR) {
1271         return false;
1272     }
1273 
1274     switch (mState) {
1275     case RESTART:
1276     case ACTIVE:
1277     case STOPPING:
1278     case STOPPED:
1279         return true;
1280     case IDLE:
1281     case STARTING:
1282     case DESTROYED:
1283     default:
1284         return false;
1285     }
1286 }
1287 
isOffloadedOrDirect_l() const1288 bool EffectModule::isOffloadedOrDirect_l() const
1289 {
1290     return getCallback()->isOffloadOrDirect();
1291 }
1292 
isVolumeControlEnabled_l() const1293 bool EffectModule::isVolumeControlEnabled_l() const
1294 {
1295     return (isVolumeControl() && (isOffloadedOrDirect_l() ? isEnabled() : isProcessEnabled()));
1296 }
1297 
setInBuffer(const sp<EffectBufferHalInterface> & buffer)1298 void EffectModule::setInBuffer(const sp<EffectBufferHalInterface>& buffer) {
1299     ALOGVV("setInBuffer %p",(&buffer));
1300 
1301     // mConfig.inputCfg.buffer.frameCount may be zero if configure_l() is not called yet.
1302     if (buffer != 0) {
1303         mConfig.inputCfg.buffer.raw = buffer->audioBuffer()->raw;
1304         buffer->setFrameCount(mConfig.inputCfg.buffer.frameCount);
1305     } else {
1306         mConfig.inputCfg.buffer.raw = NULL;
1307     }
1308     mInBuffer = buffer;
1309     mEffectInterface->setInBuffer(buffer);
1310 
1311     // aux effects do in place conversion to float - we don't allocate mInConversionBuffer.
1312     // Theoretically insert effects can also do in-place conversions (destroying
1313     // the original buffer) when the output buffer is identical to the input buffer,
1314     // but we don't optimize for it here.
1315     const bool auxType = (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY;
1316     const uint32_t inChannelCount =
1317             audio_channel_count_from_out_mask(mConfig.inputCfg.channels);
1318     const bool formatMismatch = !mSupportsFloat || mInChannelCountRequested != inChannelCount;
1319     if (!auxType && formatMismatch && mInBuffer != nullptr) {
1320         // we need to translate - create hidl shared buffer and intercept
1321         const size_t inFrameCount = mConfig.inputCfg.buffer.frameCount;
1322         // Use FCC_2 in case mInChannelCountRequested is mono and the effect is stereo.
1323         const uint32_t inChannels = std::max((uint32_t)FCC_2, mInChannelCountRequested);
1324         const size_t size = inChannels * inFrameCount * std::max(sizeof(int16_t), sizeof(float));
1325 
1326         ALOGV("%s: setInBuffer updating for inChannels:%d inFrameCount:%zu total size:%zu",
1327                 __func__, inChannels, inFrameCount, size);
1328 
1329         if (size > 0 && (mInConversionBuffer == nullptr
1330                 || size > mInConversionBuffer->getSize())) {
1331             mInConversionBuffer.clear();
1332             ALOGV("%s: allocating mInConversionBuffer %zu", __func__, size);
1333             (void)getCallback()->allocateHalBuffer(size, &mInConversionBuffer);
1334         }
1335         if (mInConversionBuffer != nullptr) {
1336             mInConversionBuffer->setFrameCount(inFrameCount);
1337             mEffectInterface->setInBuffer(mInConversionBuffer);
1338         } else if (size > 0) {
1339             ALOGE("%s cannot create mInConversionBuffer", __func__);
1340         }
1341     }
1342 }
1343 
setOutBuffer(const sp<EffectBufferHalInterface> & buffer)1344 void EffectModule::setOutBuffer(const sp<EffectBufferHalInterface>& buffer) {
1345     ALOGVV("setOutBuffer %p",(&buffer));
1346 
1347     // mConfig.outputCfg.buffer.frameCount may be zero if configure_l() is not called yet.
1348     if (buffer != 0) {
1349         mConfig.outputCfg.buffer.raw = buffer->audioBuffer()->raw;
1350         buffer->setFrameCount(mConfig.outputCfg.buffer.frameCount);
1351     } else {
1352         mConfig.outputCfg.buffer.raw = NULL;
1353     }
1354     mOutBuffer = buffer;
1355     mEffectInterface->setOutBuffer(buffer);
1356 
1357     // Note: Any effect that does not accumulate does not need mOutConversionBuffer and
1358     // can do in-place conversion from int16_t to float.  We don't optimize here.
1359     const uint32_t outChannelCount =
1360             audio_channel_count_from_out_mask(mConfig.outputCfg.channels);
1361     const bool formatMismatch = !mSupportsFloat || mOutChannelCountRequested != outChannelCount;
1362     if (formatMismatch && mOutBuffer != nullptr) {
1363         const size_t outFrameCount = mConfig.outputCfg.buffer.frameCount;
1364         // Use FCC_2 in case mOutChannelCountRequested is mono and the effect is stereo.
1365         const uint32_t outChannels = std::max((uint32_t)FCC_2, mOutChannelCountRequested);
1366         const size_t size = outChannels * outFrameCount * std::max(sizeof(int16_t), sizeof(float));
1367 
1368         ALOGV("%s: setOutBuffer updating for outChannels:%d outFrameCount:%zu total size:%zu",
1369                 __func__, outChannels, outFrameCount, size);
1370 
1371         if (size > 0 && (mOutConversionBuffer == nullptr
1372                 || size > mOutConversionBuffer->getSize())) {
1373             mOutConversionBuffer.clear();
1374             ALOGV("%s: allocating mOutConversionBuffer %zu", __func__, size);
1375             (void)getCallback()->allocateHalBuffer(size, &mOutConversionBuffer);
1376         }
1377         if (mOutConversionBuffer != nullptr) {
1378             mOutConversionBuffer->setFrameCount(outFrameCount);
1379             mEffectInterface->setOutBuffer(mOutConversionBuffer);
1380         } else if (size > 0) {
1381             ALOGE("%s cannot create mOutConversionBuffer", __func__);
1382         }
1383     }
1384 }
1385 
setVolume_l(uint32_t * left,uint32_t * right,bool controller,bool force)1386 status_t EffectModule::setVolume_l(uint32_t* left, uint32_t* right, bool controller, bool force) {
1387     AutoLockReentrant _l(mutex(), mSetVolumeReentrantTid);
1388     if (mStatus != NO_ERROR) {
1389         return mStatus;
1390     }
1391     status_t status = NO_ERROR;
1392     // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
1393     // if controller flag is set (Note that controller == TRUE => the volume controller effect in
1394     // the effect chain)
1395     if (((isOffloadedOrDirect_l() ? isEnabled() : isProcessEnabled()) || force) &&
1396             ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
1397              (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND ||
1398              (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_MONITOR)) {
1399         status = setVolumeInternal_ll(left, right, controller);
1400     }
1401     return status;
1402 }
1403 
setVolumeInternal_ll(uint32_t * left,uint32_t * right,bool controller)1404 status_t EffectModule::setVolumeInternal_ll(
1405         uint32_t *left, uint32_t *right, bool controller) {
1406     if (mVolume.has_value() && *left == mVolume.value()[0] && *right == mVolume.value()[1] &&
1407             !controller) {
1408         LOG_ALWAYS_FATAL_IF(
1409                 !mReturnedVolume.has_value(),
1410                 "The cached returned volume must not be null when the cached volume has value");
1411         *left = mReturnedVolume.value()[0];
1412         *right = mReturnedVolume.value()[1];
1413         return NO_ERROR;
1414     }
1415     LOG_ALWAYS_FATAL_IF(mEffectInterface == nullptr, "%s", mEffectInterfaceDebug.c_str());
1416     uint32_t volume[2] = {*left, *right};
1417     uint32_t* pVolume = isVolumeControl() ? volume : nullptr;
1418     uint32_t size = sizeof(volume);
1419     status_t status = mEffectInterface->command(EFFECT_CMD_SET_VOLUME,
1420                                                 size,
1421                                                 volume,
1422                                                 &size,
1423                                                 pVolume);
1424     if (pVolume && status == NO_ERROR && size == sizeof(volume)) {
1425         mVolume = {*left, *right}; // Cache the value that has been set
1426         *left = volume[0];
1427         *right = volume[1];
1428         mReturnedVolume = {*left, *right};
1429     }
1430     return status;
1431 }
1432 
setVolumeForOutput_l(uint32_t left,uint32_t right)1433 void EffectChain::setVolumeForOutput_l(uint32_t left, uint32_t right)
1434 {
1435     // for offload or direct thread, if the effect chain has non-offloadable
1436     // effect and any effect module within the chain has volume control, then
1437     // volume control is delegated to effect, otherwise, set volume to hal.
1438     if (mEffectCallback->isOffloadOrDirect() &&
1439         !(isNonOffloadableEnabled_l() && hasVolumeControlEnabled_l())) {
1440         float vol_l = (float)left / (1 << 24);
1441         float vol_r = (float)right / (1 << 24);
1442         mEffectCallback->setVolumeForOutput(vol_l, vol_r);
1443     }
1444 }
1445 
sendSetAudioDevicesCommand(const AudioDeviceTypeAddrVector & devices,uint32_t cmdCode)1446 status_t EffectModule::sendSetAudioDevicesCommand(
1447         const AudioDeviceTypeAddrVector &devices, uint32_t cmdCode)
1448 {
1449     audio_devices_t deviceType = deviceTypesToBitMask(getAudioDeviceTypes(devices));
1450     if (deviceType == AUDIO_DEVICE_NONE) {
1451         return NO_ERROR;
1452     }
1453 
1454     audio_utils::lock_guard _l(mutex());
1455     if (mStatus != NO_ERROR) {
1456         return mStatus;
1457     }
1458     status_t status = NO_ERROR;
1459     if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
1460         // for AIDL, use setDevices to pass the AudioDeviceTypeAddrVector
1461         if (!EffectConfiguration::isHidl()) {
1462             return mEffectInterface->setDevices(devices);
1463         }
1464 
1465         status_t cmdStatus;
1466         uint32_t size = sizeof(status_t);
1467         // FIXME: use audio device types and addresses when the hal interface is ready.
1468         status = mEffectInterface->command(cmdCode,
1469                                            sizeof(uint32_t),
1470                                            &deviceType,
1471                                            &size,
1472                                            &cmdStatus);
1473     }
1474     return status;
1475 }
1476 
setDevices(const AudioDeviceTypeAddrVector & devices)1477 status_t EffectModule::setDevices(const AudioDeviceTypeAddrVector &devices)
1478 {
1479     return sendSetAudioDevicesCommand(devices, EFFECT_CMD_SET_DEVICE);
1480 }
1481 
setInputDevice(const AudioDeviceTypeAddr & device)1482 status_t EffectModule::setInputDevice(const AudioDeviceTypeAddr &device)
1483 {
1484     return sendSetAudioDevicesCommand({device}, EFFECT_CMD_SET_INPUT_DEVICE);
1485 }
1486 
setMode(audio_mode_t mode)1487 status_t EffectModule::setMode(audio_mode_t mode)
1488 {
1489     audio_utils::lock_guard _l(mutex());
1490     if (mStatus != NO_ERROR) {
1491         return mStatus;
1492     }
1493     status_t status = NO_ERROR;
1494     if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
1495         status_t cmdStatus;
1496         uint32_t size = sizeof(status_t);
1497         status = mEffectInterface->command(EFFECT_CMD_SET_AUDIO_MODE,
1498                                            sizeof(audio_mode_t),
1499                                            &mode,
1500                                            &size,
1501                                            &cmdStatus);
1502         if (status == NO_ERROR) {
1503             status = cmdStatus;
1504         }
1505     }
1506     return status;
1507 }
1508 
setAudioSource(audio_source_t source)1509 status_t EffectModule::setAudioSource(audio_source_t source)
1510 {
1511     audio_utils::lock_guard _l(mutex());
1512     if (mStatus != NO_ERROR) {
1513         return mStatus;
1514     }
1515     status_t status = NO_ERROR;
1516     if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
1517         uint32_t size = 0;
1518         status = mEffectInterface->command(EFFECT_CMD_SET_AUDIO_SOURCE,
1519                                            sizeof(audio_source_t),
1520                                            &source,
1521                                            &size,
1522                                            NULL);
1523     }
1524     return status;
1525 }
1526 
setOffloaded_l(bool offloaded,audio_io_handle_t io)1527 status_t EffectModule::setOffloaded_l(bool offloaded, audio_io_handle_t io)
1528 {
1529     audio_utils::lock_guard _l(mutex());
1530     if (mStatus != NO_ERROR) {
1531         return mStatus;
1532     }
1533     status_t status = NO_ERROR;
1534     if ((mDescriptor.flags & EFFECT_FLAG_OFFLOAD_SUPPORTED) != 0) {
1535         status_t cmdStatus;
1536         uint32_t size = sizeof(status_t);
1537         effect_offload_param_t cmd;
1538 
1539         cmd.isOffload = offloaded;
1540         cmd.ioHandle = io;
1541         status = mEffectInterface->command(EFFECT_CMD_OFFLOAD,
1542                                            sizeof(effect_offload_param_t),
1543                                            &cmd,
1544                                            &size,
1545                                            &cmdStatus);
1546         if (status == NO_ERROR) {
1547             status = cmdStatus;
1548         }
1549         mOffloaded = (status == NO_ERROR) ? offloaded : false;
1550     } else {
1551         if (offloaded) {
1552             status = INVALID_OPERATION;
1553         }
1554         mOffloaded = false;
1555     }
1556     ALOGV("%s offloaded %d io %d status %d", __func__, offloaded, io, status);
1557     return status;
1558 }
1559 
isOffloaded_l() const1560 bool EffectModule::isOffloaded_l() const
1561 {
1562     audio_utils::lock_guard _l(mutex());
1563     return mOffloaded;
1564 }
1565 
1566 /*static*/
isHapticGenerator(const effect_uuid_t * type)1567 bool IAfEffectModule::isHapticGenerator(const effect_uuid_t *type) {
1568     return memcmp(type, FX_IID_HAPTICGENERATOR, sizeof(effect_uuid_t)) == 0;
1569 }
1570 
isHapticGenerator() const1571 bool EffectModule::isHapticGenerator() const {
1572     return IAfEffectModule::isHapticGenerator(&mDescriptor.type);
1573 }
1574 
1575 /*static*/
isSpatializer(const effect_uuid_t * type)1576 bool IAfEffectModule::isSpatializer(const effect_uuid_t *type) {
1577     return memcmp(type, FX_IID_SPATIALIZER, sizeof(effect_uuid_t)) == 0;
1578 }
1579 
isSpatializer() const1580 bool EffectModule::isSpatializer() const {
1581     return IAfEffectModule::isSpatializer(&mDescriptor.type);
1582 }
1583 
isEffect(const effect_uuid_t & uuid) const1584 bool EffectModule::isEffect(const effect_uuid_t &uuid) const {
1585     using android::effect::utils::operator==;
1586     return mDescriptor.uuid == uuid;
1587 }
1588 
setHapticScale_l(int id,os::HapticScale hapticScale)1589 status_t EffectModule::setHapticScale_l(int id, os::HapticScale hapticScale) {
1590     if (mStatus != NO_ERROR) {
1591         return mStatus;
1592     }
1593     if (!isHapticGenerator()) {
1594         ALOGW("Should not set haptic intensity for effects that are not HapticGenerator");
1595         return INVALID_OPERATION;
1596     }
1597 
1598     // Scale param fields
1599     int32_t intensityParam = static_cast<int32_t>(HG_PARAM_HAPTIC_INTENSITY);
1600     int32_t scaleLevel = static_cast<int32_t>(hapticScale.getLevel());
1601     float scaleFactor = hapticScale.getScaleFactor();
1602     float adaptiveScaleFactor = hapticScale.getAdaptiveScaleFactor();
1603 
1604     size_t psize = sizeof(int32_t); // HG_PARAM_HAPTIC_INTENSITY
1605     size_t vsize = 2 * sizeof(int32_t) + 2 * sizeof(float); // id + scale fields
1606     std::vector<uint8_t> request(sizeof(effect_param_t) + psize + vsize);
1607     effect_param_t *effectParam = (effect_param_t*) request.data();
1608     effectParam->psize = psize;
1609     effectParam->vsize = vsize;
1610 
1611     EffectParamWriter writer(*effectParam);
1612     writer.writeToParameter(&intensityParam);
1613     writer.writeToValue(&id);
1614     writer.writeToValue(&scaleLevel);
1615     writer.writeToValue(&scaleFactor);
1616     writer.writeToValue(&adaptiveScaleFactor);
1617     writer.finishValueWrite();
1618 
1619     std::vector<uint8_t> response;
1620     status_t status = command(EFFECT_CMD_SET_PARAM, request, sizeof(int32_t), &response);
1621     if (status == NO_ERROR) {
1622         LOG_ALWAYS_FATAL_IF(response.size() != 4);
1623         status = *reinterpret_cast<const status_t*>(response.data());
1624     }
1625     return status;
1626 }
1627 
setVibratorInfo_l(const media::AudioVibratorInfo & vibratorInfo)1628 status_t EffectModule::setVibratorInfo_l(const media::AudioVibratorInfo& vibratorInfo) {
1629     if (mStatus != NO_ERROR) {
1630         return mStatus;
1631     }
1632     if (!isHapticGenerator()) {
1633         ALOGW("Should not set vibrator info for effects that are not HapticGenerator");
1634         return INVALID_OPERATION;
1635     }
1636 
1637     size_t psize = sizeof(int32_t); // HG_PARAM_VIBRATOR_INFO
1638     size_t vsize = 3 * sizeof(float); // resonantFrequency + qFactor + maxAmplitude
1639     std::vector<uint8_t> request(sizeof(effect_param_t) + psize + vsize);
1640     effect_param_t *effectParam = (effect_param_t*) request.data();
1641     effectParam->psize = psize;
1642     effectParam->vsize = vsize;
1643 
1644     int32_t infoParam = static_cast<int32_t>(HG_PARAM_VIBRATOR_INFO);
1645     EffectParamWriter writer(*effectParam);
1646     writer.writeToParameter(&infoParam);
1647     writer.writeToValue(&vibratorInfo.resonantFrequency);
1648     writer.writeToValue(&vibratorInfo.qFactor);
1649     writer.writeToValue(&vibratorInfo.maxAmplitude);
1650     writer.finishValueWrite();
1651 
1652     std::vector<uint8_t> response;
1653     status_t status = command(EFFECT_CMD_SET_PARAM, request, sizeof(int32_t), &response);
1654     if (status == NO_ERROR) {
1655         LOG_ALWAYS_FATAL_IF(response.size() != sizeof(status_t));
1656         status = *reinterpret_cast<const status_t*>(response.data());
1657     }
1658     return status;
1659 }
1660 
getConfigs_l(audio_config_base_t * inputCfg,audio_config_base_t * outputCfg,bool * isOutput) const1661 status_t EffectModule::getConfigs_l(audio_config_base_t* inputCfg, audio_config_base_t* outputCfg,
1662                                     bool* isOutput) const {
1663     audio_utils::lock_guard _l(mutex());
1664     if (mConfig.inputCfg.mask == 0 || mConfig.outputCfg.mask == 0) {
1665         return NO_INIT;
1666     }
1667     inputCfg->sample_rate = mConfig.inputCfg.samplingRate;
1668     inputCfg->channel_mask = static_cast<audio_channel_mask_t>(mConfig.inputCfg.channels);
1669     inputCfg->format = static_cast<audio_format_t>(mConfig.inputCfg.format);
1670     outputCfg->sample_rate = mConfig.outputCfg.samplingRate;
1671     outputCfg->channel_mask = static_cast<audio_channel_mask_t>(mConfig.outputCfg.channels);
1672     outputCfg->format = static_cast<audio_format_t>(mConfig.outputCfg.format);
1673     *isOutput = mIsOutput;
1674     return NO_ERROR;
1675 }
1676 
sendMetadata_ll(const std::vector<playback_track_metadata_v7_t> & metadata)1677 status_t EffectModule::sendMetadata_ll(const std::vector<playback_track_metadata_v7_t>& metadata) {
1678     if (mStatus != NO_ERROR) {
1679         return mStatus;
1680     }
1681     // TODO b/307368176: send all metadata to effects if requested by the implementation.
1682     // For now only send channel mask to Spatializer.
1683     if (!isSpatializer()) {
1684         return INVALID_OPERATION;
1685     }
1686 
1687     std::vector<uint8_t> request(
1688             sizeof(effect_param_t) + sizeof(int32_t) + metadata.size() * sizeof(uint32_t));
1689     effect_param_t *param = (effect_param_t*) request.data();
1690     param->psize = sizeof(int32_t);
1691     param->vsize = metadata.size() * sizeof(uint32_t);
1692     *(int32_t*)param->data = SPATIALIZER_PARAM_INPUT_CHANNEL_MASK;
1693     uint32_t* channelMasks = reinterpret_cast<uint32_t*>(param->data + sizeof(int32_t));
1694     for (auto m : metadata) {
1695         *channelMasks++ = m.channel_mask;
1696     }
1697     std::vector<uint8_t> response;
1698     status_t status = command(EFFECT_CMD_SET_PARAM, request, sizeof(int32_t), &response);
1699     if (status == NO_ERROR) {
1700         LOG_ALWAYS_FATAL_IF(response.size() != sizeof(status_t));
1701         status = *reinterpret_cast<const status_t*>(response.data());
1702     }
1703     return status;
1704 }
1705 
dumpInOutBuffer(bool isInput,const sp<EffectBufferHalInterface> & buffer)1706 static std::string dumpInOutBuffer(bool isInput, const sp<EffectBufferHalInterface> &buffer) {
1707     std::stringstream ss;
1708 
1709     if (buffer == nullptr) {
1710         return "nullptr"; // make different than below
1711     } else if (buffer->externalData() != nullptr) {
1712         ss << (isInput ? buffer->externalData() : buffer->audioBuffer()->raw)
1713                 << " -> "
1714                 << (isInput ? buffer->audioBuffer()->raw : buffer->externalData());
1715     } else {
1716         ss << buffer->audioBuffer()->raw;
1717     }
1718     return ss.str();
1719 }
1720 
dump(int fd,const Vector<String16> & args) const1721 void EffectModule::dump(int fd, const Vector<String16>& args) const {
1722     EffectBase::dump(fd, args);
1723 
1724     String8 result;
1725     afutils::FallibleLockGuard l{mutex()};
1726 
1727     result.append("\t\tStatus Engine:\n");
1728     result.appendFormat("\t\t%03d    %p\n",
1729             mStatus, mEffectInterface.get());
1730 
1731     result.appendFormat("\t\t- data: %s\n", mSupportsFloat ? "float" : "int16");
1732 
1733     result.append("\t\t- Input configuration:\n");
1734     result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
1735     result.appendFormat("\t\t\t%p %05zu   %05d    %08x %6d (%s)\n",
1736             mConfig.inputCfg.buffer.raw,
1737             mConfig.inputCfg.buffer.frameCount,
1738             mConfig.inputCfg.samplingRate,
1739             mConfig.inputCfg.channels,
1740             mConfig.inputCfg.format,
1741             toString(static_cast<audio_format_t>(mConfig.inputCfg.format)).c_str());
1742 
1743     result.append("\t\t- Output configuration:\n");
1744     result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
1745     result.appendFormat("\t\t\t%p %05zu   %05d    %08x %6d (%s)\n",
1746             mConfig.outputCfg.buffer.raw,
1747             mConfig.outputCfg.buffer.frameCount,
1748             mConfig.outputCfg.samplingRate,
1749             mConfig.outputCfg.channels,
1750             mConfig.outputCfg.format,
1751             toString(static_cast<audio_format_t>(mConfig.outputCfg.format)).c_str());
1752 
1753     result.appendFormat("\t\t- HAL buffers:\n"
1754             "\t\t\tIn(%s) InConversion(%s) Out(%s) OutConversion(%s)\n",
1755             dumpInOutBuffer(true /* isInput */, mInBuffer).c_str(),
1756             dumpInOutBuffer(true /* isInput */, mInConversionBuffer).c_str(),
1757             dumpInOutBuffer(false /* isInput */, mOutBuffer).c_str(),
1758             dumpInOutBuffer(false /* isInput */, mOutConversionBuffer).c_str());
1759 
1760     write(fd, result.c_str(), result.length());
1761 
1762     if (mEffectInterface != 0) {
1763         dprintf(fd, "\tEffect ID %d HAL dump:\n", mId);
1764         (void)mEffectInterface->dump(fd);
1765     }
1766 
1767 }
1768 
1769 // ----------------------------------------------------------------------------
1770 //  EffectHandle implementation
1771 // ----------------------------------------------------------------------------
1772 
1773 #undef LOG_TAG
1774 #define LOG_TAG "EffectHandle"
1775 
1776 /* static */
create(const sp<IAfEffectBase> & effect,const sp<Client> & client,const sp<media::IEffectClient> & effectClient,int32_t priority,bool notifyFramesProcessed)1777 sp<IAfEffectHandle> IAfEffectHandle::create(
1778         const sp<IAfEffectBase>& effect,
1779         const sp<Client>& client,
1780         const sp<media::IEffectClient>& effectClient,
1781         int32_t priority, bool notifyFramesProcessed)
1782 {
1783     if (client == nullptr && effectClient == nullptr) {
1784         return sp<InternalEffectHandle>::make(effect, notifyFramesProcessed);
1785     }
1786     return sp<EffectHandle>::make(
1787             effect, client, effectClient, priority, notifyFramesProcessed);
1788 }
1789 
EffectHandle(const sp<IAfEffectBase> & effect,const sp<Client> & client,const sp<media::IEffectClient> & effectClient,int32_t priority,bool notifyFramesProcessed,bool isInternal,audio_utils::MutexOrder mutexOrder)1790 EffectHandle::EffectHandle(const sp<IAfEffectBase>& effect,
1791                                          const sp<Client>& client,
1792                                          const sp<media::IEffectClient>& effectClient,
1793                                          int32_t priority, bool notifyFramesProcessed,
1794                                          bool isInternal,
1795                                          audio_utils::MutexOrder mutexOrder)
1796     : BnEffect(), mMutex(mutexOrder),
1797     mEffect(effect), mEffectClient(media::EffectClientAsyncProxy::makeIfNeeded(effectClient)),
1798     mClient(client), mCblk(nullptr),
1799     mPriority(priority), mHasControl(false), mEnabled(false), mDisconnected(false),
1800     mNotifyFramesProcessed(notifyFramesProcessed), mIsInternal(isInternal)
1801 {
1802     ALOGV("constructor %p client %p", this, client.get());
1803     setMinSchedulerPolicy(SCHED_NORMAL, ANDROID_PRIORITY_AUDIO);
1804     setInheritRt(true);
1805 
1806     if (client == 0) {
1807         return;
1808     }
1809     int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
1810     mCblkMemory = client->allocator().allocate(mediautils::NamedAllocRequest{
1811             {static_cast<size_t>(EFFECT_PARAM_BUFFER_SIZE + bufOffset)},
1812             std::string("Effect ID: ")
1813                     .append(std::to_string(effect->id()))
1814                     .append(" Session ID: ")
1815                     .append(std::to_string(static_cast<int>(effect->sessionId())))
1816                     .append(" \n")
1817             });
1818     if (mCblkMemory == 0 ||
1819             (mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->unsecurePointer())) == NULL) {
1820         ALOGE("not enough memory for Effect size=%zu", EFFECT_PARAM_BUFFER_SIZE +
1821                 sizeof(effect_param_cblk_t));
1822         mCblkMemory.clear();
1823         return;
1824     }
1825     new(mCblk) effect_param_cblk_t();
1826     mBuffer = (uint8_t *)mCblk + bufOffset;
1827 }
1828 
~EffectHandle()1829 EffectHandle::~EffectHandle()
1830 {
1831     ALOGV("Destructor %p", this);
1832     disconnect(false);
1833 }
1834 
1835 // Creates an association between Binder code to name for IEffect.
1836 #define IEFFECT_BINDER_METHOD_MACRO_LIST \
1837 BINDER_METHOD_ENTRY(enable) \
1838 BINDER_METHOD_ENTRY(disable) \
1839 BINDER_METHOD_ENTRY(command) \
1840 BINDER_METHOD_ENTRY(disconnect) \
1841 BINDER_METHOD_ENTRY(getCblk) \
1842 BINDER_METHOD_ENTRY(getConfig) \
1843 
1844 // singleton for Binder Method Statistics for IEffect
getIEffectStatistics()1845 mediautils::MethodStatistics<int>& getIEffectStatistics() {
1846     using Code = int;
1847 
1848 #pragma push_macro("BINDER_METHOD_ENTRY")
1849 #undef BINDER_METHOD_ENTRY
1850 #define BINDER_METHOD_ENTRY(ENTRY) \
1851         {(Code)media::BnEffect::TRANSACTION_##ENTRY, #ENTRY},
1852 
1853     static mediautils::MethodStatistics<Code> methodStatistics{
1854         IEFFECT_BINDER_METHOD_MACRO_LIST
1855         METHOD_STATISTICS_BINDER_CODE_NAMES(Code)
1856     };
1857 #pragma pop_macro("BINDER_METHOD_ENTRY")
1858 
1859     return methodStatistics;
1860 }
1861 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1862 status_t EffectHandle::onTransact(
1863         uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) {
1864     const std::string methodName = getIEffectStatistics().getMethodForCode(code);
1865     mediautils::TimeCheck check(
1866             std::string("IEffect::").append(methodName),
1867             [code](bool timeout, float elapsedMs) {
1868         if (timeout) {
1869             ; // we don't timeout right now on the effect interface.
1870         } else {
1871             getIEffectStatistics().event(code, elapsedMs);
1872         }
1873     }, {} /* timeoutDuration */, {} /* secondChanceDuration */, false /* crashOnTimeout */);
1874     return BnEffect::onTransact(code, data, reply, flags);
1875 }
1876 
initCheck() const1877 status_t EffectHandle::initCheck() const
1878 {
1879     return mClient == 0 || mCblkMemory != 0 ? OK : NO_MEMORY;
1880 }
1881 
1882 #define RETURN(code) \
1883   *_aidl_return = (code); \
1884   return Status::ok();
1885 
1886 #define VALUE_OR_RETURN_STATUS_AS_OUT(exp)              \
1887     ({                                                  \
1888         auto _tmp = (exp);                              \
1889         if (!_tmp.ok()) { RETURN(_tmp.error()); }       \
1890         std::move(_tmp.value());                        \
1891     })
1892 
enable(int32_t * _aidl_return)1893 Status EffectHandle::enable(int32_t* _aidl_return)
1894 {
1895     audio_utils::lock_guard _l(mutex());
1896     ALOGV("enable %p", this);
1897     sp<IAfEffectBase> effect = mEffect.promote();
1898     if (effect == 0 || mDisconnected) {
1899         RETURN(DEAD_OBJECT);
1900     }
1901     if (!mHasControl) {
1902         RETURN(INVALID_OPERATION);
1903     }
1904 
1905     if (mEnabled) {
1906         RETURN(NO_ERROR);
1907     }
1908 
1909     mEnabled = true;
1910 
1911     status_t status = effect->updatePolicyState();
1912     if (status != NO_ERROR) {
1913         mEnabled = false;
1914         RETURN(status);
1915     }
1916 
1917     effect->checkSuspendOnEffectEnabled(true, false /*threadLocked*/);
1918 
1919     // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
1920     if (effect->suspended()) {
1921         RETURN(NO_ERROR);
1922     }
1923 
1924     status = effect->setEnabled(true, true /*fromHandle*/);
1925     if (status != NO_ERROR) {
1926         mEnabled = false;
1927     }
1928     RETURN(status);
1929 }
1930 
disable(int32_t * _aidl_return)1931 Status EffectHandle::disable(int32_t* _aidl_return)
1932 {
1933     ALOGV("disable %p", this);
1934     audio_utils::lock_guard _l(mutex());
1935     sp<IAfEffectBase> effect = mEffect.promote();
1936     if (effect == 0 || mDisconnected) {
1937         RETURN(DEAD_OBJECT);
1938     }
1939     if (!mHasControl) {
1940         RETURN(INVALID_OPERATION);
1941     }
1942 
1943     if (!mEnabled) {
1944         RETURN(NO_ERROR);
1945     }
1946     mEnabled = false;
1947 
1948     effect->updatePolicyState();
1949 
1950     if (effect->suspended()) {
1951         RETURN(NO_ERROR);
1952     }
1953 
1954     status_t status = effect->setEnabled(false, true /*fromHandle*/);
1955     RETURN(status);
1956 }
1957 
disconnect()1958 Status EffectHandle::disconnect()
1959 {
1960     ALOGV("%s %p", __FUNCTION__, this);
1961     disconnect(true);
1962     return Status::ok();
1963 }
1964 
disconnect(bool unpinIfLast)1965 void EffectHandle::disconnect(bool unpinIfLast)
1966 {
1967     audio_utils::unique_lock _l(mutex());
1968     ALOGV("disconnect(%s) %p", unpinIfLast ? "true" : "false", this);
1969     if (mDisconnected) {
1970         if (unpinIfLast) {
1971             android_errorWriteLog(0x534e4554, "32707507");
1972         }
1973         return;
1974     }
1975     mDisconnected = true;
1976     {
1977         sp<IAfEffectBase> effect = mEffect.promote();
1978         if (effect != 0) {
1979             // Unlock e.g. for device effect: may need to acquire AudioFlinger lock
1980             // Also Internal Effect Handle would require Proxy lock (and vice versa).
1981             if (isInternal()) {
1982                 _l.unlock();
1983             }
1984             if (effect->disconnectHandle(this, unpinIfLast) > 0) {
1985                 ALOGW("%s Effect handle %p disconnected after thread destruction",
1986                     __func__, this);
1987             }
1988             effect->updatePolicyState();
1989             if (isInternal()) {
1990                 _l.lock();
1991             }
1992         }
1993     }
1994 
1995     if (mClient != 0) {
1996         if (mCblk != NULL) {
1997             // unlike ~TrackBase(), mCblk is never a local new, so don't delete
1998             mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
1999         }
2000         mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
2001         // Client destructor must run with AudioFlinger client mutex locked
2002         audio_utils::lock_guard _l2(mClient->afClientCallback()->clientMutex());
2003         mClient.clear();
2004     }
2005 }
2006 
getCblk(media::SharedFileRegion * _aidl_return)2007 Status EffectHandle::getCblk(media::SharedFileRegion* _aidl_return) {
2008     LOG_ALWAYS_FATAL_IF(!convertIMemoryToSharedFileRegion(mCblkMemory, _aidl_return));
2009     return Status::ok();
2010 }
2011 
getConfig(media::EffectConfig * _config,int32_t * _aidl_return)2012 Status EffectHandle::getConfig(
2013         media::EffectConfig* _config, int32_t* _aidl_return) {
2014     audio_utils::lock_guard _l(mutex());
2015     sp<IAfEffectBase> effect = mEffect.promote();
2016     if (effect == nullptr || mDisconnected) {
2017         RETURN(DEAD_OBJECT);
2018     }
2019     sp<IAfEffectModule> effectModule = effect->asEffectModule();
2020     if (effectModule == nullptr) {
2021         RETURN(INVALID_OPERATION);
2022     }
2023     audio_config_base_t inputCfg = AUDIO_CONFIG_BASE_INITIALIZER;
2024     audio_config_base_t outputCfg = AUDIO_CONFIG_BASE_INITIALIZER;
2025     bool isOutput;
2026     status_t status = effectModule->getConfigs_l(&inputCfg, &outputCfg, &isOutput);
2027     if (status == NO_ERROR) {
2028         constexpr bool isInput = false; // effects always use 'OUT' channel masks.
2029         _config->inputCfg = VALUE_OR_RETURN_STATUS_AS_OUT(
2030                 legacy2aidl_audio_config_base_t_AudioConfigBase(inputCfg, isInput));
2031         _config->outputCfg = VALUE_OR_RETURN_STATUS_AS_OUT(
2032                 legacy2aidl_audio_config_base_t_AudioConfigBase(outputCfg, isInput));
2033         _config->isOnInputStream = !isOutput;
2034     }
2035     RETURN(status);
2036 }
2037 
command(int32_t cmdCode,const std::vector<uint8_t> & cmdData,int32_t maxResponseSize,std::vector<uint8_t> * response,int32_t * _aidl_return)2038 Status EffectHandle::command(int32_t cmdCode,
2039                        const std::vector<uint8_t>& cmdData,
2040                        int32_t maxResponseSize,
2041                        std::vector<uint8_t>* response,
2042                        int32_t* _aidl_return)
2043 {
2044     ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
2045             cmdCode, mHasControl, mEffect.unsafe_get());
2046 
2047     // reject commands reserved for internal use by audio framework if coming from outside
2048     // of audioserver
2049     switch(cmdCode) {
2050         case EFFECT_CMD_ENABLE:
2051         case EFFECT_CMD_DISABLE:
2052         case EFFECT_CMD_SET_PARAM:
2053         case EFFECT_CMD_SET_PARAM_DEFERRED:
2054         case EFFECT_CMD_SET_PARAM_COMMIT:
2055         case EFFECT_CMD_GET_PARAM:
2056             break;
2057         default:
2058             if (cmdCode >= EFFECT_CMD_FIRST_PROPRIETARY) {
2059                 break;
2060             }
2061             android_errorWriteLog(0x534e4554, "62019992");
2062             RETURN(BAD_VALUE);
2063     }
2064 
2065     if (cmdCode == EFFECT_CMD_ENABLE) {
2066         if (maxResponseSize < static_cast<signed>(sizeof(int))) {
2067             android_errorWriteLog(0x534e4554, "32095713");
2068             RETURN(BAD_VALUE);
2069         }
2070         writeToBuffer(NO_ERROR, response);
2071         return enable(_aidl_return);
2072     } else if (cmdCode == EFFECT_CMD_DISABLE) {
2073         if (maxResponseSize < static_cast<signed>(sizeof(int))) {
2074             android_errorWriteLog(0x534e4554, "32095713");
2075             RETURN(BAD_VALUE);
2076         }
2077         writeToBuffer(NO_ERROR, response);
2078         return disable(_aidl_return);
2079     }
2080 
2081     audio_utils::lock_guard _l(mutex());
2082     sp<IAfEffectBase> effect = mEffect.promote();
2083     if (effect == 0 || mDisconnected) {
2084         RETURN(DEAD_OBJECT);
2085     }
2086     // only get parameter command is permitted for applications not controlling the effect
2087     if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
2088         RETURN(INVALID_OPERATION);
2089     }
2090 
2091     // handle commands that are not forwarded transparently to effect engine
2092     if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
2093         if (mClient == 0) {
2094             RETURN(INVALID_OPERATION);
2095         }
2096 
2097         if (maxResponseSize < (signed)sizeof(int)) {
2098             android_errorWriteLog(0x534e4554, "32095713");
2099             RETURN(BAD_VALUE);
2100         }
2101         writeToBuffer(NO_ERROR, response);
2102 
2103         // No need to trylock() here as this function is executed in the binder thread serving a
2104         // particular client process:  no risk to block the whole media server process or mixer
2105         // threads if we are stuck here
2106         Mutex::Autolock _l2(mCblk->lock);
2107         // keep local copy of index in case of client corruption b/32220769
2108         const uint32_t clientIndex = mCblk->clientIndex;
2109         const uint32_t serverIndex = mCblk->serverIndex;
2110         if (clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
2111             serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
2112             mCblk->serverIndex = 0;
2113             mCblk->clientIndex = 0;
2114             RETURN(BAD_VALUE);
2115         }
2116         status_t status = NO_ERROR;
2117         std::vector<uint8_t> param;
2118         for (uint32_t index = serverIndex; index < clientIndex;) {
2119             int *p = (int *)(mBuffer + index);
2120             const int size = *p++;
2121             if (size < 0
2122                     || size > EFFECT_PARAM_BUFFER_SIZE
2123                     || ((uint8_t *)p + size) > mBuffer + clientIndex) {
2124                 ALOGW("command(): invalid parameter block size");
2125                 status = BAD_VALUE;
2126                 break;
2127             }
2128 
2129             std::copy(reinterpret_cast<const uint8_t*>(p),
2130                       reinterpret_cast<const uint8_t*>(p) + size,
2131                       std::back_inserter(param));
2132 
2133             std::vector<uint8_t> replyBuffer;
2134             status_t ret = effect->command(EFFECT_CMD_SET_PARAM,
2135                                             param,
2136                                             sizeof(int),
2137                                             &replyBuffer);
2138             int reply = *reinterpret_cast<const int*>(replyBuffer.data());
2139 
2140             // verify shared memory: server index shouldn't change; client index can't go back.
2141             if (serverIndex != mCblk->serverIndex
2142                     || clientIndex > mCblk->clientIndex) {
2143                 android_errorWriteLog(0x534e4554, "32220769");
2144                 status = BAD_VALUE;
2145                 break;
2146             }
2147 
2148             // stop at first error encountered
2149             if (ret != NO_ERROR) {
2150                 status = ret;
2151                 writeToBuffer(reply, response);
2152                 break;
2153             } else if (reply != NO_ERROR) {
2154                 writeToBuffer(reply, response);
2155                 break;
2156             }
2157             index += size;
2158         }
2159         mCblk->serverIndex = 0;
2160         mCblk->clientIndex = 0;
2161         RETURN(status);
2162     }
2163 
2164     status_t status = effect->command(cmdCode,
2165                                       cmdData,
2166                                       maxResponseSize,
2167                                       response);
2168     RETURN(status);
2169 }
2170 
setControl(bool hasControl,bool signal,bool enabled)2171 void EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
2172 {
2173     ALOGV("setControl %p control %d", this, hasControl);
2174 
2175     mHasControl = hasControl;
2176     mEnabled = enabled;
2177 
2178     if (signal && mEffectClient != 0) {
2179         mEffectClient->controlStatusChanged(hasControl);
2180     }
2181 }
2182 
commandExecuted(uint32_t cmdCode,const std::vector<uint8_t> & cmdData,const std::vector<uint8_t> & replyData)2183 void EffectHandle::commandExecuted(uint32_t cmdCode,
2184                          const std::vector<uint8_t>& cmdData,
2185                          const std::vector<uint8_t>& replyData)
2186 {
2187     if (mEffectClient != 0) {
2188         mEffectClient->commandExecuted(cmdCode, cmdData, replyData);
2189     }
2190 }
2191 
2192 
2193 
setEnabled(bool enabled)2194 void EffectHandle::setEnabled(bool enabled)
2195 {
2196     if (mEffectClient != 0) {
2197         mEffectClient->enableStatusChanged(enabled);
2198     }
2199 }
2200 
framesProcessed(int32_t frames) const2201 void EffectHandle::framesProcessed(int32_t frames) const
2202 {
2203     if (mEffectClient != 0 && mNotifyFramesProcessed) {
2204         mEffectClient->framesProcessed(frames);
2205     }
2206 }
2207 
dumpToBuffer(char * buffer,size_t size) const2208 void EffectHandle::dumpToBuffer(char* buffer, size_t size) const
2209 {
2210     std::optional<afutils::FallibleLockGuard> guard;
2211     if (mCblk != nullptr) {
2212         guard.emplace(mCblk->lock);
2213     }
2214 
2215     snprintf(buffer, size, "\t\t\t%5d    %5d  %3s    %3s  %5u  %5u\n",
2216             (mClient == 0) ? getpid() : mClient->pid(),
2217             mPriority,
2218             mHasControl ? "yes" : "no",
2219             guard.has_value() && *guard ? "yes" : "no",
2220             mCblk ? mCblk->clientIndex : 0,
2221             mCblk ? mCblk->serverIndex : 0
2222             );
2223 }
2224 
2225 #undef LOG_TAG
2226 #define LOG_TAG "EffectChain"
2227 
2228 /* static */
create(const sp<IAfThreadBase> & thread,audio_session_t sessionId,const sp<IAfThreadCallback> & afThreadCallback)2229 sp<IAfEffectChain> IAfEffectChain::create(
2230         const sp<IAfThreadBase>& thread,
2231         audio_session_t sessionId,
2232         const sp<IAfThreadCallback>& afThreadCallback)
2233 {
2234     return sp<EffectChain>::make(thread, sessionId, afThreadCallback);
2235 }
2236 
EffectChain(const sp<IAfThreadBase> & thread,audio_session_t sessionId,const sp<IAfThreadCallback> & afThreadCallback)2237 EffectChain::EffectChain(const sp<IAfThreadBase>& thread, audio_session_t sessionId,
2238                          const sp<IAfThreadCallback>& afThreadCallback)
2239     : mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
2240       mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
2241       mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX),
2242       mEffectCallback(new EffectCallback(wp<EffectChain>(this), thread, afThreadCallback))
2243 {
2244     if (thread != nullptr) {
2245         mStrategy = thread->getStrategyForStream(AUDIO_STREAM_MUSIC);
2246         mMaxTailBuffers =
2247             ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
2248                 thread->frameCount();
2249     }
2250 }
2251 
getEffectFromDesc(effect_descriptor_t * descriptor) const2252 sp<IAfEffectModule> EffectChain::getEffectFromDesc(
2253         effect_descriptor_t *descriptor) const
2254 {
2255     audio_utils::lock_guard _l(mutex());
2256     size_t size = mEffects.size();
2257 
2258     for (size_t i = 0; i < size; i++) {
2259         if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
2260             return mEffects[i];
2261         }
2262     }
2263     return 0;
2264 }
2265 
2266 // getEffectFromId_l() must be called with IAfThreadBase::mutex() held
getEffectFromId_l(int id) const2267 sp<IAfEffectModule> EffectChain::getEffectFromId_l(int id) const
2268 {
2269     audio_utils::lock_guard _l(mutex());
2270     size_t size = mEffects.size();
2271 
2272     for (size_t i = 0; i < size; i++) {
2273         // by convention, return first effect if id provided is 0 (0 is never a valid id)
2274         if (id == 0 || mEffects[i]->id() == id) {
2275             return mEffects[i];
2276         }
2277     }
2278     return 0;
2279 }
2280 
2281 // getEffectFromType_l() must be called with IAfThreadBase::mutex() held
getEffectFromType_l(const effect_uuid_t * type) const2282 sp<IAfEffectModule> EffectChain::getEffectFromType_l(
2283         const effect_uuid_t *type) const
2284 {
2285     audio_utils::lock_guard _l(mutex());
2286     size_t size = mEffects.size();
2287 
2288     for (size_t i = 0; i < size; i++) {
2289         if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
2290             return mEffects[i];
2291         }
2292     }
2293     return 0;
2294 }
2295 
getEffectIds_l() const2296 std::vector<int> EffectChain::getEffectIds_l() const
2297 {
2298     std::vector<int> ids;
2299     audio_utils::lock_guard _l(mutex());
2300     for (size_t i = 0; i < mEffects.size(); i++) {
2301         ids.push_back(mEffects[i]->id());
2302     }
2303     return ids;
2304 }
2305 
clearInputBuffer()2306 void EffectChain::clearInputBuffer()
2307 {
2308     audio_utils::lock_guard _l(mutex());
2309     clearInputBuffer_l();
2310 }
2311 
2312 // Must be called with EffectChain::mutex() locked
clearInputBuffer_l()2313 void EffectChain::clearInputBuffer_l()
2314 {
2315     if (mInBuffer == NULL) {
2316         return;
2317     }
2318     const size_t frameSize = audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT)
2319             * mEffectCallback->inChannelCount(mEffects[0]->id());
2320 
2321     memset(mInBuffer->audioBuffer()->raw, 0, mEffectCallback->frameCount() * frameSize);
2322     mInBuffer->commit();
2323 }
2324 
2325 // Must be called with EffectChain::mutex() locked
process_l()2326 void EffectChain::process_l() {
2327     // never process effects when:
2328     // - on an OFFLOAD thread
2329     // - no more tracks are on the session and the effect tail has been rendered
2330     bool doProcess = !mEffectCallback->isOffloadOrMmap();
2331     if (!audio_is_global_session(mSessionId)) {
2332         bool tracksOnSession = (trackCnt() != 0);
2333 
2334         if (!tracksOnSession && mTailBufferCount == 0) {
2335             doProcess = false;
2336         }
2337 
2338         if (activeTrackCnt() == 0) {
2339             // if no track is active and the effect tail has not been rendered,
2340             // the input buffer must be cleared here as the mixer process will not do it
2341             if (tracksOnSession || mTailBufferCount > 0) {
2342                 clearInputBuffer_l();
2343                 if (mTailBufferCount > 0) {
2344                     mTailBufferCount--;
2345                 }
2346             }
2347         }
2348     }
2349 
2350     size_t size = mEffects.size();
2351     if (doProcess) {
2352         // Only the input and output buffers of the chain can be external,
2353         // and 'update' / 'commit' do nothing for allocated buffers, thus
2354         // it's not needed to consider any other buffers here.
2355         mInBuffer->update();
2356         if (mInBuffer->audioBuffer()->raw != mOutBuffer->audioBuffer()->raw) {
2357             mOutBuffer->update();
2358         }
2359         for (size_t i = 0; i < size; i++) {
2360             mEffects[i]->process();
2361         }
2362         mInBuffer->commit();
2363         if (mInBuffer->audioBuffer()->raw != mOutBuffer->audioBuffer()->raw) {
2364             mOutBuffer->commit();
2365         }
2366     }
2367     bool doResetVolume = false;
2368     for (size_t i = 0; i < size; i++) {
2369         // reset volume when any effect just started or stopped.
2370         // resetVolume_l will check if the volume controller effect in the chain needs update and
2371         // apply the correct volume
2372         doResetVolume = mEffects[i]->updateState_l() || doResetVolume;
2373     }
2374     if (doResetVolume) {
2375         resetVolume_l();
2376     }
2377 }
2378 
createEffect(sp<IAfEffectModule> & effect,effect_descriptor_t * desc,int id,audio_session_t sessionId,bool pinned)2379 status_t EffectChain::createEffect(sp<IAfEffectModule>& effect,
2380                                                    effect_descriptor_t *desc,
2381                                                    int id,
2382                                                    audio_session_t sessionId,
2383                                                    bool pinned)
2384 {
2385     audio_utils::lock_guard _l(mutex());
2386     effect = new EffectModule(mEffectCallback, desc, id, sessionId, pinned, AUDIO_PORT_HANDLE_NONE);
2387     status_t lStatus = effect->status();
2388     if (lStatus == NO_ERROR) {
2389         lStatus = addEffect_l(effect);
2390     }
2391     if (lStatus != NO_ERROR) {
2392         effect.clear();
2393     }
2394     return lStatus;
2395 }
2396 
addEffect(const sp<IAfEffectModule> & effect)2397 status_t EffectChain::addEffect(const sp<IAfEffectModule>& effect)
2398 {
2399     audio_utils::lock_guard _l(mutex());
2400     return addEffect_l(effect);
2401 }
2402 // addEffect_l() must be called with EffectChain::mutex() held
addEffect_l(const sp<IAfEffectModule> & effect)2403 status_t EffectChain::addEffect_l(const sp<IAfEffectModule>& effect)
2404 {
2405     effect->setCallback(mEffectCallback);
2406 
2407     effect_descriptor_t desc = effect->desc();
2408     ssize_t idx_insert = 0;
2409     if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2410         // Auxiliary effects are inserted at the beginning of mEffects vector as
2411         // they are processed first and accumulated in chain input buffer
2412         mEffects.insertAt(effect, idx_insert);
2413 
2414         // the input buffer for auxiliary effect contains mono samples in
2415         // 32 bit format. This is to avoid saturation in AudoMixer
2416         // accumulation stage. Saturation is done in EffectModule::process() before
2417         // calling the process in effect engine
2418         size_t numSamples = mEffectCallback->frameCount();
2419         sp<EffectBufferHalInterface> halBuffer;
2420 
2421         status_t result = mEffectCallback->allocateHalBuffer(
2422                 numSamples * sizeof(float), &halBuffer);
2423         if (result != OK) return result;
2424 
2425         effect->configure_l();
2426 
2427         effect->setInBuffer(halBuffer);
2428         // auxiliary effects output samples to chain input buffer for further processing
2429         // by insert effects
2430         effect->setOutBuffer(mInBuffer);
2431     } else {
2432         idx_insert = getInsertIndex_l(desc);
2433         if (idx_insert < 0) {
2434             return INVALID_OPERATION;
2435         }
2436 
2437         size_t previousSize = mEffects.size();
2438         mEffects.insertAt(effect, idx_insert);
2439 
2440         effect->configure_l();
2441 
2442         // - By default:
2443         //   All effects read samples from chain input buffer.
2444         //   The last effect in the chain, writes samples to chain output buffer,
2445         //   otherwise to chain input buffer
2446         // - In the OUTPUT_STAGE chain of a spatializer mixer thread:
2447         //   The spatializer effect (first effect) reads samples from the input buffer
2448         //   and writes samples to the output buffer.
2449         //   All other effects read and writes samples to the output buffer
2450         if (mEffectCallback->isSpatializer()
2451                 && mSessionId == AUDIO_SESSION_OUTPUT_STAGE) {
2452             effect->setOutBuffer(mOutBuffer);
2453             if (idx_insert == 0) {
2454                 if (previousSize != 0) {
2455                     mEffects[1]->configure_l();
2456                     mEffects[1]->setInBuffer(mOutBuffer);
2457                     mEffects[1]->updateAccessMode_l();  // reconfig if needed.
2458                 }
2459                 effect->setInBuffer(mInBuffer);
2460             } else {
2461                 effect->setInBuffer(mOutBuffer);
2462             }
2463         } else {
2464             effect->setInBuffer(mInBuffer);
2465             if (idx_insert == static_cast<ssize_t>(previousSize)) {
2466                 if (idx_insert != 0) {
2467                     mEffects[idx_insert-1]->configure_l();
2468                     mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
2469                     mEffects[idx_insert - 1]->updateAccessMode_l();  // reconfig if needed.
2470                 }
2471                 effect->setOutBuffer(mOutBuffer);
2472             } else {
2473                 effect->setOutBuffer(mInBuffer);
2474             }
2475         }
2476         ALOGV("%s effect %p, added in chain %p at rank %zu",
2477                 __func__, effect.get(), this, idx_insert);
2478     }
2479     effect->configure_l();
2480 
2481     if (effect->isVolumeControl()) {
2482         const auto volumeControlIndex = findVolumeControl_l(0, mEffects.size());
2483         if (!volumeControlIndex.has_value() || (ssize_t)volumeControlIndex.value() < idx_insert) {
2484             // If this effect will be the new volume control effect when it is enabled, force
2485             // initializing the volume as 0 for volume control effect for safer ramping. The actual
2486             // volume will be set from setVolume_l.
2487             uint32_t left = 0;
2488             uint32_t right = 0;
2489             effect->setVolume_l(&left, &right, true /*controller*/, true /*force*/);
2490         }
2491     }
2492 
2493     return NO_ERROR;
2494 }
2495 
findVolumeControl_l(size_t from,size_t to) const2496 std::optional<size_t> EffectChain::findVolumeControl_l(size_t from, size_t to) const {
2497     for (size_t i = std::min(to, mEffects.size()); i > from; i--) {
2498         if (mEffects[i - 1]->isVolumeControlEnabled_l()) {
2499             return i - 1;
2500         }
2501     }
2502     return std::nullopt;
2503 }
2504 
getInsertIndex_l(const effect_descriptor_t & desc)2505 ssize_t EffectChain::getInsertIndex_l(const effect_descriptor_t& desc) {
2506     // Insert effects are inserted at the end of mEffects vector as they are processed
2507     //  after track and auxiliary effects.
2508     // Insert effect order as a function of indicated preference:
2509     //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
2510     //  another effect is present
2511     //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
2512     //  last effect claiming first position
2513     //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
2514     //  first effect claiming last position
2515     //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
2516     // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
2517     // already present
2518     // Spatializer or Downmixer effects are inserted in first position because
2519     // they adapt the channel count for all other effects in the chain
2520     if (IAfEffectModule::isSpatializer(&desc.type)
2521             || (memcmp(&desc.type, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0)) {
2522         return 0;
2523     }
2524 
2525     size_t size = mEffects.size();
2526     uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
2527     ssize_t idx_insert;
2528     ssize_t idx_insert_first = -1;
2529     ssize_t idx_insert_last = -1;
2530 
2531     idx_insert = size;
2532     for (size_t i = 0; i < size; i++) {
2533         effect_descriptor_t d = mEffects[i]->desc();
2534         uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
2535         uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
2536         if (iMode == EFFECT_FLAG_TYPE_INSERT) {
2537             // check invalid effect chaining combinations
2538             if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
2539                 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
2540                 ALOGW("%s could not insert effect %s: exclusive conflict with %s",
2541                         __func__, desc.name, d.name);
2542                 return -1;
2543             }
2544             // remember position of first insert effect and by default
2545             // select this as insert position for new effect
2546             if (idx_insert == static_cast<ssize_t>(size)) {
2547                 idx_insert = i;
2548             }
2549             // remember position of last insert effect claiming
2550             // first position
2551             if (iPref == EFFECT_FLAG_INSERT_FIRST) {
2552                 idx_insert_first = i;
2553             }
2554             // remember position of first insert effect claiming
2555             // last position
2556             if (iPref == EFFECT_FLAG_INSERT_LAST &&
2557                 idx_insert_last == -1) {
2558                 idx_insert_last = i;
2559             }
2560         }
2561     }
2562 
2563     // modify idx_insert from first position if needed
2564     if (insertPref == EFFECT_FLAG_INSERT_LAST) {
2565         if (idx_insert_last != -1) {
2566             idx_insert = idx_insert_last;
2567         } else {
2568             idx_insert = size;
2569         }
2570     } else {
2571         if (idx_insert_first != -1) {
2572             idx_insert = idx_insert_first + 1;
2573         }
2574     }
2575     return idx_insert;
2576 }
2577 
removeEffect(const sp<IAfEffectModule> & effect,bool release)2578 size_t EffectChain::removeEffect(const sp<IAfEffectModule>& effect,
2579                                                  bool release)
2580 {
2581     audio_utils::lock_guard _l(mutex());
2582     size_t size = mEffects.size();
2583     uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
2584 
2585     const bool hasThreadAttached = mEffectCallback->hasThreadAttached();
2586     for (size_t i = 0; i < size; i++) {
2587         if (effect == mEffects[i]) {
2588             // calling stop here will remove pre-processing effect from the audio HAL.
2589             // This is safe as we hold the EffectChain mutex which guarantees that we are not in
2590             // the middle of a read from audio HAL
2591             if (mEffects[i]->state() == EffectModule::ACTIVE ||
2592                     mEffects[i]->state() == EffectModule::STOPPING) {
2593                 mEffects[i]->stop_l();
2594             }
2595             if (release) {
2596                 mEffects[i]->release_l("EffectChain::removeEffect");
2597             }
2598             // Skip operation when no thread attached (could lead to sigfpe as framecount is 0...)
2599             if (hasThreadAttached && type != EFFECT_FLAG_TYPE_AUXILIARY) {
2600                 if (i == size - 1 && i != 0) {
2601                     mEffects[i - 1]->configure_l();
2602                     mEffects[i - 1]->setOutBuffer(mOutBuffer);
2603                     mEffects[i - 1]->updateAccessMode_l();      // reconfig if needed.
2604                 }
2605             }
2606             mEffects.removeAt(i);
2607 
2608             // make sure the input buffer configuration for the new first effect in the chain
2609             // is updated if needed (can switch from HAL channel mask to mixer channel mask)
2610             if (type != EFFECT_FLAG_TYPE_AUXILIARY // TODO(b/284522658) breaks for aux FX, why?
2611                     && hasThreadAttached && i == 0 && size > 1) {
2612                 mEffects[0]->configure_l();
2613                 mEffects[0]->setInBuffer(mInBuffer);
2614                 mEffects[0]->updateAccessMode_l();      // reconfig if needed.
2615             }
2616 
2617             ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %zu", effect.get(),
2618                     this, i);
2619             break;
2620         }
2621     }
2622 
2623     return mEffects.size();
2624 }
2625 
2626 // setDevices_l() must be called with IAfThreadBase::mutex() held
setDevices_l(const AudioDeviceTypeAddrVector & devices)2627 void EffectChain::setDevices_l(const AudioDeviceTypeAddrVector &devices)
2628 {
2629     audio_utils::lock_guard _l(mutex());
2630     size_t size = mEffects.size();
2631     for (size_t i = 0; i < size; i++) {
2632         mEffects[i]->setDevices(devices);
2633     }
2634 }
2635 
2636 // setInputDevice_l() must be called with IAfThreadBase::mutex() held
setInputDevice_l(const AudioDeviceTypeAddr & device)2637 void EffectChain::setInputDevice_l(const AudioDeviceTypeAddr &device)
2638 {
2639     audio_utils::lock_guard _l(mutex());
2640     size_t size = mEffects.size();
2641     for (size_t i = 0; i < size; i++) {
2642         mEffects[i]->setInputDevice(device);
2643     }
2644 }
2645 
2646 // setMode_l() must be called with IAfThreadBase::mutex() held
setMode_l(audio_mode_t mode)2647 void EffectChain::setMode_l(audio_mode_t mode)
2648 {
2649     audio_utils::lock_guard _l(mutex());
2650     size_t size = mEffects.size();
2651     for (size_t i = 0; i < size; i++) {
2652         mEffects[i]->setMode(mode);
2653     }
2654 }
2655 
2656 // setAudioSource_l() must be called with IAfThreadBase::mutex() held
setAudioSource_l(audio_source_t source)2657 void EffectChain::setAudioSource_l(audio_source_t source)
2658 {
2659     audio_utils::lock_guard _l(mutex());
2660     size_t size = mEffects.size();
2661     for (size_t i = 0; i < size; i++) {
2662         mEffects[i]->setAudioSource(source);
2663     }
2664 }
2665 
hasVolumeControlEnabled_l() const2666 bool EffectChain::hasVolumeControlEnabled_l() const {
2667     for (const auto &effect : mEffects) {
2668         if (effect->isVolumeControlEnabled_l()) return true;
2669     }
2670     return false;
2671 }
2672 
2673 // setVolume() must be called without EffectChain::mutex()
setVolume(uint32_t * left,uint32_t * right,bool force)2674 bool EffectChain::setVolume(uint32_t* left, uint32_t* right, bool force) {
2675     audio_utils::lock_guard _l(mutex());
2676     return setVolume_l(left, right, force);
2677 }
2678 
2679 // setVolume_l() must be called with EffectChain::mutex() held
setVolume_l(uint32_t * left,uint32_t * right,bool force)2680 bool EffectChain::setVolume_l(uint32_t* left, uint32_t* right, bool force) {
2681     uint32_t newLeft = *left;
2682     uint32_t newRight = *right;
2683     const size_t size = mEffects.size();
2684 
2685     // first update volume controller
2686     const auto volumeControlIndex = findVolumeControl_l(0, size);
2687     // index of the effect chain volume controller
2688     const int ctrlIdx = volumeControlIndex.value_or(-1);
2689     const sp<IAfEffectModule> volumeControlEffect =
2690             volumeControlIndex.has_value() ? mEffects[ctrlIdx] : nullptr;
2691     const sp<IAfEffectModule> cachedVolumeControlEffect = mVolumeControlEffect.promote();
2692 
2693     if (!force && volumeControlEffect == cachedVolumeControlEffect &&
2694             *left == mLeftVolume && *right == mRightVolume) {
2695         if (volumeControlIndex.has_value()) {
2696             *left = mNewLeftVolume;
2697             *right = mNewRightVolume;
2698         }
2699         return volumeControlIndex.has_value();
2700     }
2701     mVolumeControlEffect = volumeControlEffect;
2702 
2703     for (int i = 0; i < ctrlIdx; ++i) {
2704         // For all effects before the effect that controls volume, they are not controlling the
2705         // effect chain volume, if these effects has the volume control capability, set the volume
2706         // to maximum to avoid double attenuation.
2707         if (mEffects[i]->isVolumeControl()) {
2708             uint32_t leftMax = 1 << 24;
2709             uint32_t rightMax = 1 << 24;
2710             mEffects[i]->setVolume_l(&leftMax, &rightMax,
2711                                      false /* not an effect chain volume controller */,
2712                                      true /* force */);
2713         }
2714     }
2715 
2716     mLeftVolume = newLeft;
2717     mRightVolume = newRight;
2718 
2719     // second get volume update from volume controller
2720     if (ctrlIdx >= 0) {
2721         mEffects[ctrlIdx]->setVolume_l(&newLeft, &newRight,
2722                                        true /* effect chain volume controller */);
2723         mNewLeftVolume = newLeft;
2724         mNewRightVolume = newRight;
2725         ALOGD("%s sessionId %d volume controller effect %s set (%d, %d), ret (%d, %d)", __func__,
2726               mSessionId, mEffects[ctrlIdx]->desc().name, mLeftVolume, mRightVolume, newLeft,
2727               newRight);
2728     }
2729     // then indicate volume to all other effects in chain.
2730     // Pass altered volume to effects before volume controller
2731     // and requested volume to effects after controller or with volume monitor flag
2732     uint32_t lVol = newLeft;
2733     uint32_t rVol = newRight;
2734 
2735     for (size_t i = 0; i < size; i++) {
2736         if ((int)i == ctrlIdx) {
2737             continue;
2738         }
2739         // this also works for ctrlIdx == -1 when there is no volume controller
2740         if ((int)i > ctrlIdx) {
2741             lVol = *left;
2742             rVol = *right;
2743         }
2744         // Pass requested volume directly if this is volume monitor module
2745         if (mEffects[i]->isVolumeMonitor()) {
2746             mEffects[i]->setVolume_l(left, right,
2747                                      false /* not an effect chain volume controller */);
2748         } else {
2749             mEffects[i]->setVolume_l(&lVol, &rVol,
2750                                      false /* not an effect chain volume controller */);
2751         }
2752     }
2753     *left = newLeft;
2754     *right = newRight;
2755 
2756     setVolumeForOutput_l(*left, *right);
2757 
2758     return volumeControlIndex.has_value();
2759 }
2760 
2761 // resetVolume_l() must be called with EffectChain::mutex() held
resetVolume_l()2762 void EffectChain::resetVolume_l()
2763 {
2764     if ((mLeftVolume != UINT_MAX) && (mRightVolume != UINT_MAX)) {
2765         uint32_t left = mLeftVolume;
2766         uint32_t right = mRightVolume;
2767         (void)setVolume_l(&left, &right, true);
2768     }
2769 }
2770 
containsHapticGeneratingEffect()2771 bool EffectChain::containsHapticGeneratingEffect()
2772 {
2773     audio_utils::lock_guard _l(mutex());
2774     return containsHapticGeneratingEffect_l();
2775 }
2776 // containsHapticGeneratingEffect_l must be called with EffectChain::mutex() held
containsHapticGeneratingEffect_l()2777 bool EffectChain::containsHapticGeneratingEffect_l()
2778 {
2779     for (size_t i = 0; i < mEffects.size(); ++i) {
2780         if (mEffects[i]->isHapticGenerator()) {
2781             return true;
2782         }
2783     }
2784     return false;
2785 }
2786 
setHapticScale_l(int id,os::HapticScale hapticScale)2787 void EffectChain::setHapticScale_l(int id, os::HapticScale hapticScale)
2788 {
2789     audio_utils::lock_guard _l(mutex());
2790     for (size_t i = 0; i < mEffects.size(); ++i) {
2791         mEffects[i]->setHapticScale_l(id, hapticScale);
2792     }
2793 }
2794 
syncHalEffectsState_l()2795 void EffectChain::syncHalEffectsState_l()
2796 {
2797     audio_utils::lock_guard _l(mutex());
2798     for (size_t i = 0; i < mEffects.size(); i++) {
2799         if (mEffects[i]->state() == EffectModule::ACTIVE ||
2800                 mEffects[i]->state() == EffectModule::STOPPING) {
2801             mEffects[i]->addEffectToHal_l();
2802         }
2803     }
2804 }
2805 
dump(int fd,const Vector<String16> & args) const2806 void EffectChain::dump(int fd, const Vector<String16>& args) const
2807 {
2808     String8 result;
2809     afutils::FallibleLockGuard l{mutex()};
2810     const size_t numEffects = mEffects.size();
2811     result.appendFormat("    %zu effects for session %d\n", numEffects, mSessionId);
2812     if (numEffects == 0) {
2813         write(fd, result.c_str(), result.size());
2814         return;
2815     }
2816 
2817 
2818     // failed to lock - AudioFlinger is probably deadlocked
2819     if (!l) {
2820         result.append("\tCould not lock mutex:\n");
2821     }
2822 
2823     const std::string inBufferStr = dumpInOutBuffer(true /* isInput */, mInBuffer);
2824     const std::string outBufferStr = dumpInOutBuffer(false /* isInput */, mOutBuffer);
2825     result.appendFormat("\t%-*s%-*s   Active tracks:\n",
2826             (int)inBufferStr.size(), "In buffer    ",
2827             (int)outBufferStr.size(), "Out buffer      ");
2828     result.appendFormat("\t%s   %s   %d\n",
2829             inBufferStr.c_str(), outBufferStr.c_str(), mActiveTrackCnt);
2830     write(fd, result.c_str(), result.size());
2831 
2832     for (size_t i = 0; i < numEffects; ++i) {
2833         sp<IAfEffectModule> effect = mEffects[i];
2834         if (effect != 0) {
2835             effect->dump(fd, args);
2836         }
2837     }
2838 }
2839 
2840 // must be called with IAfThreadBase::mutex() held
setEffectSuspended_l(const effect_uuid_t * type,bool suspend)2841 void EffectChain::setEffectSuspended_l(
2842         const effect_uuid_t *type, bool suspend)
2843 {
2844     sp<SuspendedEffectDesc> desc;
2845     // use effect type UUID timelow as key as there is no real risk of identical
2846     // timeLow fields among effect type UUIDs.
2847     ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
2848     if (suspend) {
2849         if (index >= 0) {
2850             desc = mSuspendedEffects.valueAt(index);
2851         } else {
2852             desc = new SuspendedEffectDesc();
2853             desc->mType = *type;
2854             mSuspendedEffects.add(type->timeLow, desc);
2855             ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
2856         }
2857 
2858         if (desc->mRefCount++ == 0) {
2859             sp<IAfEffectModule> effect = getEffectIfEnabled_l(type);
2860             if (effect != 0) {
2861                 desc->mEffect = effect;
2862                 effect->setSuspended(true);
2863                 effect->setEnabled(false, false /*fromHandle*/);
2864             }
2865         }
2866     } else {
2867         if (index < 0) {
2868             return;
2869         }
2870         desc = mSuspendedEffects.valueAt(index);
2871         if (desc->mRefCount <= 0) {
2872             ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
2873             desc->mRefCount = 0;
2874             return;
2875         }
2876         if (--desc->mRefCount == 0) {
2877             ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
2878             if (desc->mEffect != 0) {
2879                 sp<IAfEffectModule> effect = desc->mEffect.promote();
2880                 if (effect != 0) {
2881                     effect->setSuspended(false);
2882                     effect->mutex().lock();
2883                     IAfEffectHandle *handle = effect->controlHandle_l();
2884                     if (handle != NULL && !handle->disconnected()) {
2885                         effect->setEnabled_l(handle->enabled());
2886                     }
2887                     effect->mutex().unlock();
2888                 }
2889                 desc->mEffect.clear();
2890             }
2891             mSuspendedEffects.removeItemsAt(index);
2892         }
2893     }
2894 }
2895 
2896 // must be called with IAfThreadBase::mutex() held
setEffectSuspendedAll_l(bool suspend)2897 void EffectChain::setEffectSuspendedAll_l(bool suspend)
2898 {
2899     sp<SuspendedEffectDesc> desc;
2900 
2901     ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
2902     if (suspend) {
2903         if (index >= 0) {
2904             desc = mSuspendedEffects.valueAt(index);
2905         } else {
2906             desc = new SuspendedEffectDesc();
2907             mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
2908             ALOGV("setEffectSuspendedAll_l() add entry for 0");
2909         }
2910         if (desc->mRefCount++ == 0) {
2911             Vector< sp<IAfEffectModule> > effects;
2912             getSuspendEligibleEffects(effects);
2913             for (size_t i = 0; i < effects.size(); i++) {
2914                 setEffectSuspended_l(&effects[i]->desc().type, true);
2915             }
2916         }
2917     } else {
2918         if (index < 0) {
2919             return;
2920         }
2921         desc = mSuspendedEffects.valueAt(index);
2922         if (desc->mRefCount <= 0) {
2923             ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
2924             desc->mRefCount = 1;
2925         }
2926         if (--desc->mRefCount == 0) {
2927             Vector<const effect_uuid_t *> types;
2928             for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
2929                 if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
2930                     continue;
2931                 }
2932                 types.add(&mSuspendedEffects.valueAt(i)->mType);
2933             }
2934             for (size_t i = 0; i < types.size(); i++) {
2935                 setEffectSuspended_l(types[i], false);
2936             }
2937             ALOGV("setEffectSuspendedAll_l() remove entry for %08x",
2938                     mSuspendedEffects.keyAt(index));
2939             mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
2940         }
2941     }
2942 }
2943 
2944 
2945 // The volume effect is used for automated tests only
2946 #ifndef OPENSL_ES_H_
2947 static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
2948                                             { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
2949 const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
2950 #endif //OPENSL_ES_H_
2951 
2952 /* static */
isEffectEligibleForBtNrecSuspend_l(const effect_uuid_t * type)2953 bool EffectChain::isEffectEligibleForBtNrecSuspend_l(const effect_uuid_t* type) {
2954     // Only NS and AEC are suspended when BtNRec is off
2955     if ((memcmp(type, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) ||
2956         (memcmp(type, FX_IID_NS, sizeof(effect_uuid_t)) == 0)) {
2957         return true;
2958     }
2959     return false;
2960 }
2961 
isEffectEligibleForSuspend(const effect_descriptor_t & desc)2962 bool EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
2963 {
2964     // auxiliary effects and visualizer are never suspended on output mix
2965     if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
2966         (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
2967          (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
2968          (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0) ||
2969          (memcmp(&desc.type, SL_IID_DYNAMICSPROCESSING, sizeof(effect_uuid_t)) == 0))) {
2970         return false;
2971     }
2972     return true;
2973 }
2974 
getSuspendEligibleEffects(Vector<sp<IAfEffectModule>> & effects)2975 void EffectChain::getSuspendEligibleEffects(
2976         Vector< sp<IAfEffectModule> > &effects)
2977 {
2978     effects.clear();
2979     audio_utils::lock_guard _l(mutex());
2980     for (size_t i = 0; i < mEffects.size(); i++) {
2981         if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
2982             effects.add(mEffects[i]);
2983         }
2984     }
2985 }
2986 
getEffectIfEnabled_l(const effect_uuid_t * type)2987 sp<IAfEffectModule> EffectChain::getEffectIfEnabled_l(const effect_uuid_t *type)
2988 {
2989     sp<IAfEffectModule> effect = getEffectFromType_l(type);
2990     return effect != 0 && effect->isEnabled() ? effect : 0;
2991 }
2992 
checkSuspendOnEffectEnabled_l(const sp<IAfEffectModule> & effect,bool enabled)2993 void EffectChain::checkSuspendOnEffectEnabled_l(const sp<IAfEffectModule>& effect, bool enabled) {
2994     ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
2995     if (enabled) {
2996         if (index < 0) {
2997             // if the effect is not suspend check if all effects are suspended
2998             index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
2999             if (index < 0) {
3000                 return;
3001             }
3002             if (!isEffectEligibleForSuspend(effect->desc())) {
3003                 return;
3004             }
3005             setEffectSuspended_l(&effect->desc().type, enabled);
3006             index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
3007             if (index < 0) {
3008                 ALOGW("%s Fx should be suspended here!", __func__);
3009                 return;
3010             }
3011         }
3012         ALOGV("%s enable suspending fx %08x", __func__, effect->desc().type.timeLow);
3013         sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
3014         // if effect is requested to suspended but was not yet enabled, suspend it now.
3015         if (desc->mEffect == 0) {
3016             desc->mEffect = effect;
3017             effect->setEnabled(false, false /*fromHandle*/);
3018             effect->setSuspended(true);
3019         }
3020     } else {
3021         if (index < 0) {
3022             return;
3023         }
3024         ALOGV("%s disable restoring fx %08x", __func__, effect->desc().type.timeLow);
3025         sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
3026         desc->mEffect.clear();
3027         effect->setSuspended(false);
3028     }
3029 }
3030 
isNonOffloadableEnabled() const3031 bool EffectChain::isNonOffloadableEnabled() const
3032 {
3033     audio_utils::lock_guard _l(mutex());
3034     return isNonOffloadableEnabled_l();
3035 }
3036 
isNonOffloadableEnabled_l() const3037 bool EffectChain::isNonOffloadableEnabled_l() const
3038 {
3039     size_t size = mEffects.size();
3040     for (size_t i = 0; i < size; i++) {
3041         if (mEffects[i]->isEnabled() && !mEffects[i]->isOffloadable()) {
3042             return true;
3043         }
3044     }
3045     return false;
3046 }
3047 
setThread(const sp<IAfThreadBase> & thread)3048 void EffectChain::setThread(const sp<IAfThreadBase>& thread)
3049 {
3050     if (thread != nullptr) {
3051         mStrategy = thread->getStrategyForStream(AUDIO_STREAM_MUSIC);
3052         mMaxTailBuffers =
3053             ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
3054                 thread->frameCount();
3055     }
3056     audio_utils::lock_guard _l(mutex());
3057     mEffectCallback->setThread(thread);
3058 }
3059 
checkOutputFlagCompatibility(audio_output_flags_t * flags) const3060 void EffectChain::checkOutputFlagCompatibility(audio_output_flags_t *flags) const
3061 {
3062     if ((*flags & AUDIO_OUTPUT_FLAG_RAW) != 0 && !isRawCompatible()) {
3063         *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_RAW);
3064     }
3065     if ((*flags & AUDIO_OUTPUT_FLAG_FAST) != 0 && !isFastCompatible()) {
3066         *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_FAST);
3067     }
3068     if ((*flags & AUDIO_OUTPUT_FLAG_BIT_PERFECT) != 0 && !isBitPerfectCompatible()) {
3069         *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_BIT_PERFECT);
3070     }
3071 }
3072 
checkInputFlagCompatibility(audio_input_flags_t * flags) const3073 void EffectChain::checkInputFlagCompatibility(audio_input_flags_t *flags) const
3074 {
3075     if ((*flags & AUDIO_INPUT_FLAG_RAW) != 0 && !isRawCompatible()) {
3076         *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_RAW);
3077     }
3078     if ((*flags & AUDIO_INPUT_FLAG_FAST) != 0 && !isFastCompatible()) {
3079         *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_FAST);
3080     }
3081 }
3082 
isRawCompatible() const3083 bool EffectChain::isRawCompatible() const
3084 {
3085     audio_utils::lock_guard _l(mutex());
3086     for (const auto &effect : mEffects) {
3087         if (effect->isProcessImplemented()) {
3088             return false;
3089         }
3090     }
3091     // Allow effects without processing.
3092     return true;
3093 }
3094 
isFastCompatible() const3095 bool EffectChain::isFastCompatible() const
3096 {
3097     audio_utils::lock_guard _l(mutex());
3098     for (const auto &effect : mEffects) {
3099         if (effect->isProcessImplemented()
3100                 && effect->isImplementationSoftware()) {
3101             return false;
3102         }
3103     }
3104     // Allow effects without processing or hw accelerated effects.
3105     return true;
3106 }
3107 
isBitPerfectCompatible() const3108 bool EffectChain::isBitPerfectCompatible() const {
3109     audio_utils::lock_guard _l(mutex());
3110     for (const auto &effect : mEffects) {
3111         if (effect->isProcessImplemented()
3112                 && effect->isImplementationSoftware()) {
3113             return false;
3114         }
3115     }
3116     // Allow effects without processing or hw accelerated effects.
3117     return true;
3118 }
3119 
3120 // isCompatibleWithThread_l() must be called with thread->mutex() held
isCompatibleWithThread_l(const sp<IAfThreadBase> & thread) const3121 bool EffectChain::isCompatibleWithThread_l(const sp<IAfThreadBase>& thread) const
3122 {
3123     audio_utils::lock_guard _l(mutex());
3124     for (size_t i = 0; i < mEffects.size(); i++) {
3125         if (thread->checkEffectCompatibility_l(&(mEffects[i]->desc()), mSessionId) != NO_ERROR) {
3126             return false;
3127         }
3128     }
3129     return true;
3130 }
3131 
3132 // sendMetadata_l() must be called with thread->mutex() held
sendMetadata_l(const std::vector<playback_track_metadata_v7_t> & allMetadata,const std::optional<const std::vector<playback_track_metadata_v7_t>> spatializedMetadata)3133 void EffectChain::sendMetadata_l(const std::vector<playback_track_metadata_v7_t>& allMetadata,
3134         const std::optional<const std::vector<playback_track_metadata_v7_t>> spatializedMetadata) {
3135     audio_utils::lock_guard _l(mutex());
3136     for (const auto& effect : mEffects) {
3137         if (spatializedMetadata.has_value()
3138                 && IAfEffectModule::isSpatializer(&effect->desc().type)) {
3139             effect->sendMetadata_ll(spatializedMetadata.value());
3140         } else {
3141             effect->sendMetadata_ll(allMetadata);
3142         }
3143     }
3144 }
3145 
3146 // EffectCallbackInterface implementation
createEffectHal(const effect_uuid_t * pEffectUuid,int32_t sessionId,int32_t deviceId,sp<EffectHalInterface> * effect)3147 status_t EffectChain::EffectCallback::createEffectHal(
3148         const effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t deviceId,
3149         sp<EffectHalInterface> *effect) {
3150     status_t status = NO_INIT;
3151     const sp<EffectsFactoryHalInterface> effectsFactory =
3152             EffectConfiguration::getEffectsFactoryHal();
3153     if (effectsFactory != 0) {
3154         status = effectsFactory->createEffect(pEffectUuid, sessionId, io(), deviceId, effect);
3155     }
3156     return status;
3157 }
3158 
updateOrphanEffectChains(const sp<IAfEffectBase> & effect)3159 bool EffectChain::EffectCallback::updateOrphanEffectChains(
3160         const sp<IAfEffectBase>& effect) {
3161     // in EffectChain context, an EffectBase is always from an EffectModule so static cast is safe
3162     return mAfThreadCallback->updateOrphanEffectChains(effect->asEffectModule());
3163 }
3164 
allocateHalBuffer(size_t size,sp<EffectBufferHalInterface> * buffer)3165 status_t EffectChain::EffectCallback::allocateHalBuffer(
3166         size_t size, sp<EffectBufferHalInterface>* buffer) {
3167     return mAfThreadCallback->getEffectsFactoryHal()->allocateBuffer(size, buffer);
3168 }
3169 
addEffectToHal(const sp<EffectHalInterface> & effect)3170 status_t EffectChain::EffectCallback::addEffectToHal(
3171         const sp<EffectHalInterface>& effect) {
3172     status_t result = NO_INIT;
3173     const sp<IAfThreadBase> t = thread().promote();
3174     if (t == nullptr) {
3175         return result;
3176     }
3177     sp <StreamHalInterface> st = t->stream();
3178     if (st == nullptr) {
3179         return result;
3180     }
3181     result = st->addEffect(effect);
3182     ALOGE_IF(result != OK, "Error when adding effect: %d", result);
3183     return result;
3184 }
3185 
removeEffectFromHal(const sp<EffectHalInterface> & effect)3186 status_t EffectChain::EffectCallback::removeEffectFromHal(
3187         const sp<EffectHalInterface>& effect) {
3188     status_t result = NO_INIT;
3189     const sp<IAfThreadBase> t = thread().promote();
3190     if (t == nullptr) {
3191         return result;
3192     }
3193     sp <StreamHalInterface> st = t->stream();
3194     if (st == nullptr) {
3195         return result;
3196     }
3197     result = st->removeEffect(effect);
3198     ALOGE_IF(result != OK, "Error when removing effect: %d", result);
3199     return result;
3200 }
3201 
io() const3202 audio_io_handle_t EffectChain::EffectCallback::io() const {
3203     const sp<IAfThreadBase> t = thread().promote();
3204     if (t == nullptr) {
3205         return AUDIO_IO_HANDLE_NONE;
3206     }
3207     return t->id();
3208 }
3209 
isOutput() const3210 bool EffectChain::EffectCallback::isOutput() const {
3211     const sp<IAfThreadBase> t = thread().promote();
3212     if (t == nullptr) {
3213         return true;
3214     }
3215     return t->isOutput();
3216 }
3217 
isOffload() const3218 bool EffectChain::EffectCallback::isOffload() const {
3219     return mThreadType == IAfThreadBase::OFFLOAD;
3220 }
3221 
isOffloadOrDirect() const3222 bool EffectChain::EffectCallback::isOffloadOrDirect() const {
3223     return mThreadType == IAfThreadBase::OFFLOAD
3224             || mThreadType == IAfThreadBase::DIRECT;
3225 }
3226 
isOffloadOrMmap() const3227 bool EffectChain::EffectCallback::isOffloadOrMmap() const {
3228     switch (mThreadType) {
3229     case IAfThreadBase::OFFLOAD:
3230     case IAfThreadBase::MMAP_PLAYBACK:
3231     case IAfThreadBase::MMAP_CAPTURE:
3232         return true;
3233     default:
3234         return false;
3235     }
3236 }
3237 
isSpatializer() const3238 bool EffectChain::EffectCallback::isSpatializer() const {
3239     return mThreadType == IAfThreadBase::SPATIALIZER;
3240 }
3241 
sampleRate() const3242 uint32_t EffectChain::EffectCallback::sampleRate() const {
3243     const sp<IAfThreadBase> t = thread().promote();
3244     if (t == nullptr) {
3245         return DEFAULT_OUTPUT_SAMPLE_RATE;
3246     }
3247     return t->sampleRate();
3248 }
3249 
inChannelMask(int id) const3250 audio_channel_mask_t EffectChain::EffectCallback::inChannelMask(int id) const
3251 NO_THREAD_SAFETY_ANALYSIS
3252 // calling function 'hasAudioSession_l' requires holding mutex 'ThreadBase_Mutex' exclusively
3253 // calling function 'isFirstEffect_l' requires holding mutex 'EffectChain_Mutex' exclusively
3254 {
3255     const sp<IAfThreadBase> t = thread().promote();
3256     if (t == nullptr) {
3257         return AUDIO_CHANNEL_OUT_STEREO;
3258     }
3259     sp<IAfEffectChain> c = chain().promote();
3260     if (c == nullptr) {
3261         return AUDIO_CHANNEL_OUT_STEREO;
3262     }
3263 
3264     if (mThreadType == IAfThreadBase::SPATIALIZER) {
3265         if (c->sessionId() == AUDIO_SESSION_OUTPUT_MIX) {
3266             return t->mixerChannelMask();
3267         } else if (c->sessionId() == AUDIO_SESSION_OUTPUT_STAGE) {
3268             if (c->isFirstEffect_l(id)) {
3269                 return t->mixerChannelMask();
3270             } else {
3271                 return t->channelMask();
3272             }
3273         } else if (!audio_is_global_session(c->sessionId())) {
3274             if ((t->hasAudioSession_l(c->sessionId())
3275                     & IAfThreadBase::SPATIALIZED_SESSION) != 0) {
3276                 return t->mixerChannelMask();
3277             } else {
3278                 return t->channelMask();
3279             }
3280         } else {
3281             return t->channelMask();
3282         }
3283     } else {
3284         return t->channelMask();
3285     }
3286 }
3287 
inChannelCount(int id) const3288 uint32_t EffectChain::EffectCallback::inChannelCount(int id) const {
3289     return audio_channel_count_from_out_mask(inChannelMask(id));
3290 }
3291 
outChannelMask() const3292 audio_channel_mask_t EffectChain::EffectCallback::outChannelMask() const
3293 NO_THREAD_SAFETY_ANALYSIS
3294 // calling function 'hasAudioSession_l' requires holding mutex 'ThreadBase_Mutex' exclusively
3295 {
3296     const sp<IAfThreadBase> t = thread().promote();
3297     if (t == nullptr) {
3298         return AUDIO_CHANNEL_OUT_STEREO;
3299     }
3300     sp<IAfEffectChain> c = chain().promote();
3301     if (c == nullptr) {
3302         return AUDIO_CHANNEL_OUT_STEREO;
3303     }
3304 
3305     if (mThreadType == IAfThreadBase::SPATIALIZER) {
3306         if (!audio_is_global_session(c->sessionId())) {
3307             if ((t->hasAudioSession_l(c->sessionId())
3308                     & IAfThreadBase::SPATIALIZED_SESSION) != 0) {
3309                 return t->mixerChannelMask();
3310             } else {
3311                 return t->channelMask();
3312             }
3313         } else {
3314             return (c->sessionId() == AUDIO_SESSION_OUTPUT_MIX) ? t->mixerChannelMask()
3315                                                                 : t->channelMask();
3316         }
3317     } else {
3318         return t->channelMask();
3319     }
3320 }
3321 
outChannelCount() const3322 uint32_t EffectChain::EffectCallback::outChannelCount() const {
3323     return audio_channel_count_from_out_mask(outChannelMask());
3324 }
3325 
hapticChannelMask() const3326 audio_channel_mask_t EffectChain::EffectCallback::hapticChannelMask() const {
3327     const sp<IAfThreadBase> t = thread().promote();
3328     if (t == nullptr) {
3329         return AUDIO_CHANNEL_NONE;
3330     }
3331     return t->hapticChannelMask();
3332 }
3333 
frameCount() const3334 size_t EffectChain::EffectCallback::frameCount() const {
3335     const sp<IAfThreadBase> t = thread().promote();
3336     if (t == nullptr) {
3337         // frameCount cannot be zero.
3338         return 1;
3339     }
3340     return t->frameCount();
3341 }
3342 
latency() const3343 uint32_t EffectChain::EffectCallback::latency() const
3344 NO_THREAD_SAFETY_ANALYSIS  // latency_l() access
3345 {
3346     const sp<IAfThreadBase> t = thread().promote();
3347     if (t == nullptr) {
3348         return 0;
3349     }
3350     // TODO(b/275956781) - this requires the thread lock.
3351     return t->latency_l();
3352 }
3353 
setVolumeForOutput(float left,float right) const3354 void EffectChain::EffectCallback::setVolumeForOutput(float left, float right) const
3355 NO_THREAD_SAFETY_ANALYSIS  // setVolumeForOutput_l() access
3356 {
3357     const sp<IAfThreadBase> t = thread().promote();
3358     if (t == nullptr) {
3359         return;
3360     }
3361     t->setVolumeForOutput_l(left, right);
3362 }
3363 
checkSuspendOnEffectEnabled(const sp<IAfEffectBase> & effect,bool enabled,bool threadLocked)3364 void EffectChain::EffectCallback::checkSuspendOnEffectEnabled(const sp<IAfEffectBase>& effect,
3365                                                               bool enabled, bool threadLocked)
3366         NO_THREAD_SAFETY_ANALYSIS {
3367     const sp<IAfThreadBase> t = thread().promote();
3368     if (t == nullptr) {
3369         return;
3370     }
3371     t->checkSuspendOnEffectEnabled(enabled, effect->sessionId(), threadLocked);
3372 
3373     sp<IAfEffectChain> c = chain().promote();
3374     if (c == nullptr) {
3375         return;
3376     }
3377     // in EffectChain context, an EffectBase is always from an EffectModule so static cast is safe
3378     c->checkSuspendOnEffectEnabled_l(effect->asEffectModule(), enabled);
3379 }
3380 
onEffectEnable(const sp<IAfEffectBase> & effect)3381 void EffectChain::EffectCallback::onEffectEnable(const sp<IAfEffectBase>& effect) {
3382     const sp<IAfThreadBase> t = thread().promote();
3383     if (t == nullptr) {
3384         return;
3385     }
3386     // in EffectChain context, an EffectBase is always from an EffectModule so static cast is safe
3387     t->onEffectEnable(effect->asEffectModule());
3388 }
3389 
onEffectDisable(const sp<IAfEffectBase> & effect)3390 void EffectChain::EffectCallback::onEffectDisable(const sp<IAfEffectBase>& effect) {
3391     checkSuspendOnEffectEnabled(effect, false, false /*threadLocked*/);
3392 
3393     const sp<IAfThreadBase> t = thread().promote();
3394     if (t == nullptr) {
3395         return;
3396     }
3397     t->onEffectDisable();
3398 }
3399 
disconnectEffectHandle(IAfEffectHandle * handle,bool unpinIfLast)3400 bool EffectChain::EffectCallback::disconnectEffectHandle(IAfEffectHandle *handle,
3401                                                       bool unpinIfLast) {
3402     const sp<IAfThreadBase> t = thread().promote();
3403     if (t == nullptr) {
3404         return false;
3405     }
3406     t->disconnectEffectHandle(handle, unpinIfLast);
3407     return true;
3408 }
3409 
resetVolume_l()3410 void EffectChain::EffectCallback::resetVolume_l() {
3411     sp<IAfEffectChain> c = chain().promote();
3412     if (c == nullptr) {
3413         return;
3414     }
3415     c->resetVolume_l();
3416 
3417 }
3418 
strategy() const3419 product_strategy_t EffectChain::EffectCallback::strategy() const {
3420     sp<IAfEffectChain> c = chain().promote();
3421     if (c == nullptr) {
3422         return PRODUCT_STRATEGY_NONE;
3423     }
3424     return c->strategy();
3425 }
3426 
activeTrackCnt() const3427 int32_t EffectChain::EffectCallback::activeTrackCnt() const {
3428     sp<IAfEffectChain> c = chain().promote();
3429     if (c == nullptr) {
3430         return 0;
3431     }
3432     return c->activeTrackCnt();
3433 }
3434 
3435 
3436 #undef LOG_TAG
3437 #define LOG_TAG "DeviceEffectProxy"
3438 
3439 /* static */
create(const AudioDeviceTypeAddr & device,const sp<DeviceEffectManagerCallback> & callback,effect_descriptor_t * desc,int id,bool notifyFramesProcessed)3440 sp<IAfDeviceEffectProxy> IAfDeviceEffectProxy::create(
3441         const AudioDeviceTypeAddr& device,
3442         const sp<DeviceEffectManagerCallback>& callback,
3443         effect_descriptor_t *desc, int id, bool notifyFramesProcessed)
3444 {
3445     return sp<DeviceEffectProxy>::make(device,
3446             callback,
3447             desc, id, notifyFramesProcessed);
3448 }
3449 
setEnabled(bool enabled,bool fromHandle)3450 status_t DeviceEffectProxy::setEnabled(bool enabled, bool fromHandle)
3451 {
3452     status_t status = EffectBase::setEnabled(enabled, fromHandle);
3453     audio_utils::lock_guard _l(proxyMutex());
3454     if (status == NO_ERROR) {
3455         for (auto& handle : mEffectHandles) {
3456             Status bs;
3457             if (enabled) {
3458                 bs = handle.second->asIEffect()->enable(&status);
3459             } else {
3460                 bs = handle.second->asIEffect()->disable(&status);
3461             }
3462             if (!bs.isOk()) {
3463               status = statusTFromBinderStatus(bs);
3464             }
3465         }
3466     }
3467     ALOGV("%s enable %d status %d", __func__, enabled, status);
3468     return status;
3469 }
3470 
init_l(const std::map<audio_patch_handle_t,IAfPatchPanel::Patch> & patches)3471 status_t DeviceEffectProxy::init_l(
3472         const std::map <audio_patch_handle_t, IAfPatchPanel::Patch>& patches) {
3473 //For all audio patches
3474 //If src or sink device match
3475 //If the effect is HW accelerated
3476 //	if no corresponding effect module
3477 //		Create EffectModule: mHalEffect
3478 //Create and attach EffectHandle
3479 //If the effect is not HW accelerated and the patch sink or src is a mixer port
3480 //	Create Effect on patch input or output thread on session -1
3481 //Add EffectHandle to EffectHandle map of Effect Proxy:
3482     ALOGV("%s device type %d address %s", __func__,  mDevice.mType, mDevice.getAddress());
3483     status_t status = NO_ERROR;
3484     for (auto &patch : patches) {
3485         status = onCreatePatch(patch.first, patch.second);
3486         ALOGV("%s onCreatePatch status %d", __func__, status);
3487         if (status == BAD_VALUE) {
3488             return status;
3489         }
3490     }
3491     return status;
3492 }
3493 
onUpdatePatch(audio_patch_handle_t oldPatchHandle,audio_patch_handle_t newPatchHandle,const IAfPatchPanel::Patch &)3494 status_t DeviceEffectProxy::onUpdatePatch(audio_patch_handle_t oldPatchHandle,
3495         audio_patch_handle_t newPatchHandle,
3496         const IAfPatchPanel::Patch& /* patch */) {
3497     status_t status = NAME_NOT_FOUND;
3498     ALOGV("%s", __func__);
3499     audio_utils::lock_guard _l(proxyMutex());
3500     if (mEffectHandles.find(oldPatchHandle) != mEffectHandles.end()) {
3501         ALOGV("%s replacing effect from handle %d to handle %d", __func__, oldPatchHandle,
3502                 newPatchHandle);
3503         sp<IAfEffectHandle> effect = mEffectHandles.at(oldPatchHandle);
3504         mEffectHandles.erase(oldPatchHandle);
3505         mEffectHandles.emplace(newPatchHandle, effect);
3506         status = NO_ERROR;
3507     }
3508     return status;
3509 }
3510 
onCreatePatch(audio_patch_handle_t patchHandle,const IAfPatchPanel::Patch & patch)3511 status_t DeviceEffectProxy::onCreatePatch(
3512         audio_patch_handle_t patchHandle, const IAfPatchPanel::Patch& patch) {
3513     status_t status = NAME_NOT_FOUND;
3514     sp<IAfEffectHandle> handle;
3515     // only consider source[0] as this is the only "true" source of a patch
3516     status = checkPort(patch, &patch.mAudioPatch.sources[0], &handle);
3517     ALOGV("%s source checkPort status %d", __func__, status);
3518     for (uint32_t i = 0; i < patch.mAudioPatch.num_sinks && status == NAME_NOT_FOUND; i++) {
3519         status = checkPort(patch, &patch.mAudioPatch.sinks[i], &handle);
3520         ALOGV("%s sink %d checkPort status %d", __func__, i, status);
3521     }
3522     if (status == NO_ERROR || status == ALREADY_EXISTS) {
3523         audio_utils::lock_guard _l(proxyMutex());
3524         size_t erasedHandle = mEffectHandles.erase(patchHandle);
3525         ALOGV("%s %s effecthandle %p for patch %d",
3526                 __func__, (erasedHandle == 0 ? "adding" : "replacing"), handle.get(), patchHandle);
3527         mEffectHandles.emplace(patchHandle, handle);
3528     }
3529     ALOGW_IF(status == BAD_VALUE,
3530             "%s cannot attach effect %s on patch %d", __func__, mDescriptor.name, patchHandle);
3531 
3532     return status;
3533 }
3534 
checkPort(const IAfPatchPanel::Patch & patch,const struct audio_port_config * port,sp<IAfEffectHandle> * handle)3535 status_t DeviceEffectProxy::checkPort(const IAfPatchPanel::Patch& patch,
3536         const struct audio_port_config *port, sp<IAfEffectHandle> *handle)
3537 NO_THREAD_SAFETY_ANALYSIS
3538 // calling function 'createEffect_l' requires holding mutex 'AudioFlinger_Mutex' exclusively
3539 {
3540 
3541     ALOGV("%s type %d device type %d address %s device ID %d patch.isSoftware() %d",
3542             __func__, port->type, port->ext.device.type,
3543             port->ext.device.address, port->id, patch.isSoftware());
3544     if (port->type != AUDIO_PORT_TYPE_DEVICE || port->ext.device.type != mDevice.mType ||
3545         port->ext.device.address != mDevice.address()) {
3546         return NAME_NOT_FOUND;
3547     }
3548     if (((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) &&
3549         (audio_port_config_has_input_direction(port))) {
3550         ALOGI("%s don't create postprocessing effect on record port", __func__);
3551         return NAME_NOT_FOUND;
3552     }
3553     if (((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC) &&
3554         (!audio_port_config_has_input_direction(port))) {
3555         ALOGI("%s don't create preprocessing effect on playback port", __func__);
3556         return NAME_NOT_FOUND;
3557     }
3558     status_t status = NAME_NOT_FOUND;
3559 
3560     if (mDescriptor.flags & EFFECT_FLAG_HW_ACC_TUNNEL) {
3561         audio_utils::lock_guard _l(proxyMutex());
3562         if (mHalEffect != nullptr && mDevicePort.id == port->id) {
3563             ALOGV("%s reusing HAL effect", __func__);
3564         } else {
3565             mDevicePort = *port;
3566             mHalEffect = sp<HwAccDeviceEffectModule>::make(mMyCallback,
3567                     const_cast<effect_descriptor_t *>(&mDescriptor), mMyCallback->newEffectId(),
3568                     port->id);
3569             mHalEffect->configure_l();
3570             if (audio_is_input_device(mDevice.mType)) {
3571                 mHalEffect->setInputDevice(mDevice);
3572             } else {
3573                 mHalEffect->setDevices({mDevice});
3574             }
3575         }
3576         *handle = sp<InternalEffectHandle>::make(mHalEffect, mNotifyFramesProcessed);
3577         status = (*handle)->initCheck();
3578         if (status == OK) {
3579             status = mHalEffect->addHandle((*handle).get());
3580         } else {
3581             mHalEffect.clear();
3582             mDevicePort.id = AUDIO_PORT_HANDLE_NONE;
3583         }
3584     } else if (patch.isSoftware() || patch.thread().promote() != nullptr) {
3585         sp<IAfThreadBase> thread;
3586         if (audio_port_config_has_input_direction(port)) {
3587             if (patch.isSoftware()) {
3588                 thread = patch.mRecord.thread();
3589             } else {
3590                 thread = patch.thread().promote();
3591             }
3592         } else {
3593             if (patch.isSoftware()) {
3594                 thread = patch.mPlayback.thread();
3595             } else {
3596                 thread = patch.thread().promote();
3597             }
3598         }
3599         int enabled;
3600         *handle = thread->createEffect_l(nullptr, nullptr, 0, AUDIO_SESSION_DEVICE,
3601                                          const_cast<effect_descriptor_t *>(&mDescriptor),
3602                                          &enabled, &status, false, false /*probe*/,
3603                                          mNotifyFramesProcessed);
3604         ALOGV("%s thread->createEffect_l status %d", __func__, status);
3605     } else {
3606         status = BAD_VALUE;
3607     }
3608 
3609     if (status == NO_ERROR || status == ALREADY_EXISTS) {
3610         Status bs;
3611         if (isEnabled()) {
3612             bs = (*handle)->asIEffect()->enable(&status);
3613         } else {
3614             bs = (*handle)->asIEffect()->disable(&status);
3615         }
3616         if (!bs.isOk()) {
3617             status = statusTFromBinderStatus(bs);
3618         }
3619     }
3620     return status;
3621 }
3622 
onReleasePatch(audio_patch_handle_t patchHandle)3623 sp<IAfEffectHandle> DeviceEffectProxy::onReleasePatch(audio_patch_handle_t patchHandle) {
3624     sp<IAfEffectHandle> disconnectedHandle;
3625     {
3626         audio_utils::lock_guard _l(proxyMutex());
3627         if (mEffectHandles.find(patchHandle) != mEffectHandles.end()) {
3628             disconnectedHandle = std::move(mEffectHandles.at(patchHandle));
3629             mEffectHandles.erase(patchHandle);
3630         }
3631     }
3632     return disconnectedHandle;
3633 }
3634 
3635 
removeEffect(const sp<IAfEffectModule> & effect)3636 size_t DeviceEffectProxy::removeEffect(const sp<IAfEffectModule>& effect)
3637 {
3638     audio_utils::lock_guard _l(proxyMutex());
3639     if (effect == mHalEffect) {
3640         mHalEffect->release_l("DeviceEffectProxy::removeEffect");
3641         mHalEffect.clear();
3642         mDevicePort.id = AUDIO_PORT_HANDLE_NONE;
3643     }
3644     return mHalEffect == nullptr ? 0 : 1;
3645 }
3646 
addEffectToHal(const sp<EffectHalInterface> & effect)3647 status_t DeviceEffectProxy::addEffectToHal(
3648         const sp<EffectHalInterface>& effect) {
3649     if (mHalEffect == nullptr) {
3650         return NO_INIT;
3651     }
3652     return mManagerCallback->addEffectToHal(&mDevicePort, effect);
3653 }
3654 
removeEffectFromHal(const sp<EffectHalInterface> & effect)3655 status_t DeviceEffectProxy::removeEffectFromHal(
3656         const sp<EffectHalInterface>& effect) {
3657     if (mHalEffect == nullptr) {
3658         return NO_INIT;
3659     }
3660     return mManagerCallback->removeEffectFromHal(&mDevicePort, effect);
3661 }
3662 
command(int32_t cmdCode,const std::vector<uint8_t> & cmdData,int32_t maxReplySize,std::vector<uint8_t> * reply)3663 status_t DeviceEffectProxy::command(
3664         int32_t cmdCode, const std::vector<uint8_t>& cmdData, int32_t maxReplySize,
3665         std::vector<uint8_t>* reply) {
3666     audio_utils::lock_guard _l(proxyMutex());
3667     status_t status = EffectBase::command(cmdCode, cmdData, maxReplySize, reply);
3668     if (status == NO_ERROR) {
3669         for (auto& handle : mEffectHandles) {
3670             sp<IAfEffectBase> effect = handle.second->effect().promote();
3671             if (effect != nullptr) {
3672                 status = effect->command(cmdCode, cmdData, maxReplySize, reply);
3673             }
3674         }
3675     }
3676     ALOGV("%s status %d", __func__, status);
3677     return status;
3678 }
3679 
isOutput() const3680 bool DeviceEffectProxy::isOutput() const {
3681     if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE) {
3682         return mDevicePort.role == AUDIO_PORT_ROLE_SINK;
3683     }
3684     return true;
3685 }
3686 
sampleRate() const3687 uint32_t DeviceEffectProxy::sampleRate() const {
3688     if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE &&
3689             (mDevicePort.config_mask & AUDIO_PORT_CONFIG_SAMPLE_RATE) != 0) {
3690         return mDevicePort.sample_rate;
3691     }
3692     return DEFAULT_OUTPUT_SAMPLE_RATE;
3693 }
3694 
channelMask() const3695 audio_channel_mask_t DeviceEffectProxy::channelMask() const {
3696     if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE &&
3697             (mDevicePort.config_mask & AUDIO_PORT_CONFIG_CHANNEL_MASK) != 0) {
3698         return mDevicePort.channel_mask;
3699     }
3700     return AUDIO_CHANNEL_OUT_STEREO;
3701 }
3702 
channelCount() const3703 uint32_t DeviceEffectProxy::channelCount() const {
3704     if (isOutput()) {
3705         return audio_channel_count_from_out_mask(channelMask());
3706     }
3707     return audio_channel_count_from_in_mask(channelMask());
3708 }
3709 
dump2(int fd,int spaces) const3710 void DeviceEffectProxy::dump2(int fd, int spaces) const
3711 {
3712     const Vector<String16> args;
3713     EffectBase::dump(fd, args);
3714 
3715     afutils::FallibleLockGuard l{proxyMutex()};
3716 
3717     if (!l) {
3718         String8 result("DeviceEffectProxy may be deadlocked\n");
3719         write(fd, result.c_str(), result.size());
3720     }
3721 
3722     String8 outStr;
3723     if (mHalEffect != nullptr) {
3724         outStr.appendFormat("%*sHAL Effect Id: %d\n", spaces, "", mHalEffect->id());
3725     } else {
3726         outStr.appendFormat("%*sNO HAL Effect\n", spaces, "");
3727     }
3728     write(fd, outStr.c_str(), outStr.size());
3729     outStr.clear();
3730 
3731     outStr.appendFormat("%*sSub Effects:\n", spaces, "");
3732     write(fd, outStr.c_str(), outStr.size());
3733     outStr.clear();
3734 
3735     for (const auto& iter : mEffectHandles) {
3736         outStr.appendFormat("%*sEffect for patch handle %d:\n", spaces + 2, "", iter.first);
3737         write(fd, outStr.c_str(), outStr.size());
3738         outStr.clear();
3739         sp<IAfEffectBase> effect = iter.second->effect().promote();
3740         if (effect != nullptr) {
3741             effect->dump(fd, args);
3742         }
3743     }
3744 }
3745 
3746 #undef LOG_TAG
3747 #define LOG_TAG "DeviceEffectProxy::ProxyCallback"
3748 
newEffectId()3749 int DeviceEffectProxy::ProxyCallback::newEffectId() {
3750     return mManagerCallback->newEffectId();
3751 }
3752 
3753 
disconnectEffectHandle(IAfEffectHandle * handle,bool unpinIfLast)3754 bool DeviceEffectProxy::ProxyCallback::disconnectEffectHandle(
3755         IAfEffectHandle *handle, bool unpinIfLast) {
3756     sp<IAfEffectBase> effectBase = handle->effect().promote();
3757     if (effectBase == nullptr) {
3758         return false;
3759     }
3760 
3761     sp<IAfEffectModule> effect = effectBase->asEffectModule();
3762     if (effect == nullptr) {
3763         return false;
3764     }
3765 
3766     // restore suspended effects if the disconnected handle was enabled and the last one.
3767     bool remove = (effect->removeHandle(handle) == 0) && (!effect->isPinned() || unpinIfLast);
3768     if (remove) {
3769         sp<DeviceEffectProxy> proxy = mProxy.promote();
3770         if (proxy != nullptr) {
3771             proxy->removeEffect(effect);
3772         }
3773         if (handle->enabled()) {
3774             effectBase->checkSuspendOnEffectEnabled(false, false /*threadLocked*/);
3775         }
3776     }
3777     return true;
3778 }
3779 
createEffectHal(const effect_uuid_t * pEffectUuid,int32_t sessionId,int32_t deviceId,sp<EffectHalInterface> * effect)3780 status_t DeviceEffectProxy::ProxyCallback::createEffectHal(
3781         const effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t deviceId,
3782         sp<EffectHalInterface> *effect) {
3783     return mManagerCallback->createEffectHal(pEffectUuid, sessionId, deviceId, effect);
3784 }
3785 
addEffectToHal(const sp<EffectHalInterface> & effect)3786 status_t DeviceEffectProxy::ProxyCallback::addEffectToHal(
3787         const sp<EffectHalInterface>& effect) {
3788     sp<DeviceEffectProxy> proxy = mProxy.promote();
3789     if (proxy == nullptr) {
3790         return NO_INIT;
3791     }
3792     return proxy->addEffectToHal(effect);
3793 }
3794 
removeEffectFromHal(const sp<EffectHalInterface> & effect)3795 status_t DeviceEffectProxy::ProxyCallback::removeEffectFromHal(
3796         const sp<EffectHalInterface>& effect) {
3797     sp<DeviceEffectProxy> proxy = mProxy.promote();
3798     if (proxy == nullptr) {
3799         return NO_INIT;
3800     }
3801     return proxy->removeEffectFromHal(effect);
3802 }
3803 
isOutput() const3804 bool DeviceEffectProxy::ProxyCallback::isOutput() const {
3805     sp<DeviceEffectProxy> proxy = mProxy.promote();
3806     if (proxy == nullptr) {
3807         return true;
3808     }
3809     return proxy->isOutput();
3810 }
3811 
sampleRate() const3812 uint32_t DeviceEffectProxy::ProxyCallback::sampleRate() const {
3813     sp<DeviceEffectProxy> proxy = mProxy.promote();
3814     if (proxy == nullptr) {
3815         return DEFAULT_OUTPUT_SAMPLE_RATE;
3816     }
3817     return proxy->sampleRate();
3818 }
3819 
inChannelMask(int id __unused) const3820 audio_channel_mask_t DeviceEffectProxy::ProxyCallback::inChannelMask(
3821         int id __unused) const {
3822     sp<DeviceEffectProxy> proxy = mProxy.promote();
3823     if (proxy == nullptr) {
3824         return AUDIO_CHANNEL_OUT_STEREO;
3825     }
3826     return proxy->channelMask();
3827 }
3828 
inChannelCount(int id __unused) const3829 uint32_t DeviceEffectProxy::ProxyCallback::inChannelCount(int id __unused) const {
3830     sp<DeviceEffectProxy> proxy = mProxy.promote();
3831     if (proxy == nullptr) {
3832         return 2;
3833     }
3834     return proxy->channelCount();
3835 }
3836 
outChannelMask() const3837 audio_channel_mask_t DeviceEffectProxy::ProxyCallback::outChannelMask() const {
3838     sp<DeviceEffectProxy> proxy = mProxy.promote();
3839     if (proxy == nullptr) {
3840         return AUDIO_CHANNEL_OUT_STEREO;
3841     }
3842     return proxy->channelMask();
3843 }
3844 
outChannelCount() const3845 uint32_t DeviceEffectProxy::ProxyCallback::outChannelCount() const {
3846     sp<DeviceEffectProxy> proxy = mProxy.promote();
3847     if (proxy == nullptr) {
3848         return 2;
3849     }
3850     return proxy->channelCount();
3851 }
3852 
onEffectEnable(const sp<IAfEffectBase> & effectBase)3853 void DeviceEffectProxy::ProxyCallback::onEffectEnable(
3854         const sp<IAfEffectBase>& effectBase) {
3855     sp<IAfEffectModule> effect = effectBase->asEffectModule();
3856     if (effect == nullptr) {
3857         return;
3858     }
3859     effect->start_l();
3860 }
3861 
onEffectDisable(const sp<IAfEffectBase> & effectBase)3862 void DeviceEffectProxy::ProxyCallback::onEffectDisable(
3863         const sp<IAfEffectBase>& effectBase) {
3864     sp<IAfEffectModule> effect = effectBase->asEffectModule();
3865     if (effect == nullptr) {
3866         return;
3867     }
3868     effect->stop_l();
3869 }
3870 
3871 } // namespace android
3872