Searched defs:ambientColor (Results 1 – 11 of 11) sorted by relevance
/frameworks/native/libs/ui/include/ui/ |
D | ShadowSettings.h | 33 vec4 ambientColor = vec4(); member
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLShadowVertexGenerator.cpp | 32 bool casterIsTranslucent, const vec4& ambientColor, in GLShadowVertexGenerator()
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D | GLSkiaShadowPort.cpp | 551 const vec4& ambientColor) { in getAmbientShadowGeometry()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | ReorderBarrierDrawables.cpp | 212 SkColor ambientColor = multiplyAlpha(casterProperties.getAmbientShadowColor(), ambientAlpha); in drawShadow() local
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | LayerSettings.h | 109 vec4 ambientColor = vec4(); member
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/frameworks/native/libs/gui/aidl/android/gui/ |
D | ISurfaceComposer.aidl | 482 …oneway void setGlobalShadowSettings(in Color ambientColor, in Color spotColor, float lightPosY, fl… in setGlobalShadowSettings()
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/frameworks/base/core/java/android/view/ |
D | SurfaceControl.java | 269 private static native void nativeSetGlobalShadowSettings(@Size(4) float[] ambientColor, in nativeSetGlobalShadowSettings() 2809 public static void setGlobalShadowSettings(@Size(4) float[] ambientColor, in setGlobalShadowSettings()
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/frameworks/native/libs/gui/ |
D | SurfaceComposerClient.cpp | 3094 status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColor, in setGlobalShadowSettings()
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.cpp | 8240 status_t SurfaceFlinger::setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor, in setGlobalShadowSettings() 9488 binder::Status SurfaceComposerAIDL::setGlobalShadowSettings(const gui::Color& ambientColor, in setGlobalShadowSettings()
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/frameworks/base/services/core/java/com/android/server/wm/ |
D | WindowManagerService.java | 1480 float[] ambientColor = {0.f, 0.f, 0.f, ambientShadowAlpha}; in setGlobalShadowSettings() local
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/frameworks/base/core/jni/ |
D | android_view_SurfaceControl.cpp | 2090 half4 ambientColor = half4(floatAmbientColor[0], floatAmbientColor[1], floatAmbientColor[2], in nativeSetGlobalShadowSettings() local
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