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Searched defs:attribLoc (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/tests/gl_tests/
DRobustBufferAccessBehaviorTest.cpp325 GLint attribLoc = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
DSimpleOperationTest.cpp279 const GLint attribLoc = glGetAttribLocation(program, "a_input"); in TEST_P() local
DStateChangeTest.cpp329 GLint attribLoc = glGetAttribLocation(program, "testAttrib"); in TEST_P() local
384 GLint attribLoc = glGetAttribLocation(program, "testAttrib"); in TEST_P() local
464 GLint attribLoc = glGetAttribLocation(program1, "testAttrib"); in TEST_P() local
1242 GLint attribLoc = glGetAttribLocation(program, "valueIn"); in TEST_P() local
DMemoryBarrierTest.cpp759 GLint attribLoc = glGetAttribLocation(*programOut, "attribIn"); in createVertexVerifyProgram() local
855 GLint attribLoc = glGetAttribLocation(readProgram, "attribIn"); in vertexAttribArrayBitVertexReadThenBufferWrite() local
DVertexAttributeTest.cpp3535 GLint attribLoc = 3; in TEST_P() local
3588 GLint attribLoc = glGetAttribLocation(program, "actualValue"); in TEST_P() local
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp340 …const int attribLoc = bindingPtr.binding.type == glu::BindingPoint::BPTYPE_NA… in setupAttributes() local
DglsShaderLibraryCase.cpp1333 int attribLoc = gl.getAttribLocation(vertexProgramID, attribName.c_str()); in execute() local
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp418 int attribLoc = gl.getAttribLocation(programID, attribName.c_str()); in execute() local
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp676 const GLint attribLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr"); in iterate() local
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp696 const GLint attribLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr"); in iterate() local