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Searched defs:baseCellSize (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp490 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
525 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
566 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
631 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp355 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
390 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp881 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
915 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
980 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
1020 …int baseCellSize = de::min(de::min(m_textureSpec.width / 2, m_textureSpec.height / 2), m_textureSp… in initTexture() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp1587 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
1621 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
1686 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local
1727 …int baseCellSize = de::min(de::min(m_textureSpec.width / 2, m_textureSpec.height / 2), m_textureSp… in initTexture() local
1765 int baseCellSize = m_textureSpec.width / 4; in initTexture() local
1798 int baseCellSize = m_textureSpec.width / 4; in initTexture() local
1839 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() local