Searched defs:bindStagesPipeline (Results 1 – 5 of 5) sorted by relevance
44 …ckDGCExtSupport(Context &context, VkShaderStageFlags stages, VkShaderStageFlags bindStagesPipeline, in checkDGCExtSupport()71 …const auto bindStagesPipeline = ((supportType == DGCComputeSupportType::BIND_PIPELINE) ? stage… in checkDGCExtComputeSupport() local
585 const auto bindStagesPipeline = (m_params.shaderObjects ? 0u : bindStages); in checkSupport() local1925 const auto bindStagesPipeline = (m_params.useShaderObjects ? 0u : bindStages); in checkSupport() local3796 const auto bindStagesPipeline = (useShaderObjects ? 0u : stages); in checkSupport() local5115 const auto bindStagesPipeline = (useShaderObjects ? 0u : bindStageFlags); in checkSupport() local5711 const auto bindStagesPipeline = (useShaderObjects ? 0u : bindStages); in checkSupport() local
190 const auto bindStagesPipeline = (params.useShaderObjects ? 0u : bindStages); in checkDrawCountSupport() local
347 const auto bindStagesPipeline = (useESO ? 0u : bindStages); in checkSupport() local
381 const auto bindStagesPipeline = (useESO ? 0u : bindStages); in checkSupport() local