/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.h | 168 struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter) in util_blitter_get_pipe() 415 util_blitter_save_blend(struct blitter_context *blitter, void *state) in util_blitter_save_blend() 421 util_blitter_save_depth_stencil_alpha(struct blitter_context *blitter, in util_blitter_save_depth_stencil_alpha() 428 util_blitter_save_vertex_elements(struct blitter_context *blitter, void *state) in util_blitter_save_vertex_elements() 434 util_blitter_save_stencil_ref(struct blitter_context *blitter, in util_blitter_save_stencil_ref() 441 util_blitter_save_rasterizer(struct blitter_context *blitter, void *state) in util_blitter_save_rasterizer() 447 util_blitter_save_fragment_shader(struct blitter_context *blitter, void *fs) in util_blitter_save_fragment_shader() 453 util_blitter_save_vertex_shader(struct blitter_context *blitter, void *vs) in util_blitter_save_vertex_shader() 459 util_blitter_save_geometry_shader(struct blitter_context *blitter, void *gs) in util_blitter_save_geometry_shader() 465 util_blitter_save_tessctrl_shader(struct blitter_context *blitter, in util_blitter_save_tessctrl_shader() [all …]
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D | u_blitter.c | 351 void *util_blitter_get_noop_blend_state(struct blitter_context *blitter) in util_blitter_get_noop_blend_state() 358 void *util_blitter_get_noop_dsa_state(struct blitter_context *blitter) in util_blitter_get_noop_dsa_state() 365 void *util_blitter_get_discard_rasterizer_state(struct blitter_context *blitter) in util_blitter_get_discard_rasterizer_state() 398 static void *get_vs_passthrough_pos_generic(struct blitter_context *blitter) in get_vs_passthrough_pos_generic() 414 static void *get_vs_passthrough_pos(struct blitter_context *blitter) in get_vs_passthrough_pos() 432 static void *get_vs_layered(struct blitter_context *blitter) in get_vs_layered() 481 void util_blitter_destroy(struct blitter_context *blitter) in util_blitter_destroy() 592 void util_blitter_set_texture_multisample(struct blitter_context *blitter, in util_blitter_set_texture_multisample() 600 void util_blitter_set_running_flag(struct blitter_context *blitter) in util_blitter_set_running_flag() 610 void util_blitter_unset_running_flag(struct blitter_context *blitter) in util_blitter_unset_running_flag() [all …]
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/external/skia/src/core/ |
D | SkScan.cpp | 13 static inline void blitrect(SkBlitter* blitter, const SkIRect& r) { in blitrect() 18 SkBlitter* blitter) { in FillIRect() 48 SkBlitter* blitter) { in FillXRect() 56 SkBlitter* blitter) { in FillRect() 66 SkBlitter* blitter) { in FillIRect() 81 SkBlitter* blitter) { in FillXRect() 96 SkBlitter* blitter) { in FillRect()
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D | SkScan_Hairline.cpp | 37 SkBlitter* blitter) { in horiline() 47 SkBlitter* blitter) { in vertline() 77 SkBlitter* blitter = origBlitter; in HairLineRgn() local 177 void SkScan::HairRect(const SkRect& rect, const SkRasterClip& clip, SkBlitter* blitter) { in HairRect() 258 SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) { in hair_quad() 316 SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) { in hairquad() 379 static void hair_cubic(const SkPoint pts[4], const SkRegion* clip, SkBlitter* blitter, in hair_cubic() 429 SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) { in haircubic() 521 void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter, in hair_path() 657 void SkScan::HairPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { in HairPath() [all …]
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D | SkScan_Antihair.cpp | 80 static void call_hline_blitter(SkBlitter* blitter, int x, int y, int count, in call_hline_blitter() 114 void setup(SkBlitter* blitter) { in setup() 189 SkBlitter* blitter = this->getBlitter(); in drawLine() local 323 const SkIRect* clip, SkBlitter* blitter) { in do_anti_hairline() 543 SkBlitter* blitter) { in AntiHairLineRgn() 622 SkBlitter* blitter) { in AntiHairRect() 642 SkBlitter* blitter) { in do_scanline() 667 static void antifilldot8(FDot8 L, FDot8 T, FDot8 R, FDot8 B, SkBlitter* blitter, in antifilldot8() 711 static void antifillrect(const SkXRect& xr, SkBlitter* blitter) { in antifillrect() 720 SkBlitter* blitter) { in AntiFillXRect() [all …]
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D | SkDraw.cpp | 80 int count, SkBlitter* blitter) { in bw_pt_hair_proc() 91 int count, SkBlitter* blitter) { in bw_line_hair_proc() 98 int count, SkBlitter* blitter) { in bw_poly_hair_proc() 105 int count, SkBlitter* blitter) { in aa_line_hair_proc() 112 int count, SkBlitter* blitter) { in aa_poly_hair_proc() 134 int count, SkBlitter* blitter) { in bw_square_proc() 144 int count, SkBlitter* blitter) { in aa_square_proc() 196 SkBlitter* blitter = *blitterPtr; in chooseProc() local 257 SkAutoBlitterChoose blitter(*this, nullptr, paint); in drawPoints() local 343 SkBlitter* blitter = SkBlitter::ChooseSprite(fDst, *paint, pmap, ix, iy, &allocator, in drawBitmap() local [all …]
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D | SkScan_Path.cpp | 114 SkBlitter* blitter, int start_y, int stop_y, in walk_edges() 235 static void walk_simple_edges(SkEdge* prevHead, SkBlitter* blitter, int start_y, int stop_y) { in walk_simple_edges() 324 void setBlitter(SkBlitter* blitter, const SkIRect& clip, int shift) { in setBlitter() 368 static void PrePostInverseBlitterProc(SkBlitter* blitter, int y, bool isStart) { in PrePostInverseBlitterProc() 400 void sk_fill_path(const SkPath& path, const SkIRect& clipRect, SkBlitter* blitter, in sk_fill_path() 483 void sk_blit_above(SkBlitter* blitter, const SkIRect& ir, const SkRegion& clip) { in sk_blit_above() 496 void sk_blit_below(SkBlitter* blitter, const SkIRect& ir, const SkRegion& clip) { in sk_blit_below() 516 SkScanClipper::SkScanClipper(SkBlitter* blitter, const SkRegion* clip, in SkScanClipper() 622 SkBlitter* blitter) { in FillPath() 679 SkBlitter* blitter) { in FillPath() [all …]
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D | SkScan_AntiPath.cpp | 59 SkBlitter* blitter, bool forceRLE) { in AntiFillPath() 138 void SkScan::FillPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { in FillPath() 155 void SkScan::AntiFillPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { in AntiFillPath()
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D | SkMaskFilterBase.cpp | 64 static void blit_clipped_mask(SkBlitter* blitter, const SkMask& mask, in blit_clipped_mask() 72 static void blit_clipped_rect(SkBlitter* blitter, const SkIRect& rect, const SkIRect& clipR) { in blit_clipped_rect() 81 const SkIRect& clipR, SkBlitter* blitter) { in draw_nine_clipped() 188 bool fillCenter, const SkRasterClip& clip, SkBlitter* blitter) { in draw_nine() 226 const SkRasterClip& clip, SkBlitter* blitter, in filterPath()
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D | SkBlitter.h | 182 void init(SkBlitter* blitter, const SkIRect& clipRect) { in init() 215 void init(SkBlitter* blitter, const SkRegion* clipRgn) { in init() 245 void init(SkBlitter* blitter, const SkIRect& clipRect) { in init()
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D | SkRasterClip.cpp | 308 SkBlitter* blitter) { in SkAAClipBlitterWrapper() 313 SkBlitter* blitter) { in SkAAClipBlitterWrapper() 323 void SkAAClipBlitterWrapper::init(const SkRasterClip& clip, SkBlitter* blitter) { in init()
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D | SkDraw_atlas.cpp | 47 const SkRect& r, SkBlitter* blitter, SkPath* scratchPath) { in fill_rect() 125 auto blitter = SkCreateRasterPipelineBlitter(fDst, p, pipeline, isOpaque, &alloc, in drawAtlas() local
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D | SkDraw_vertices.cpp | 98 static void fill_triangle_2(const VertState& state, SkBlitter* blitter, const SkRasterClip& rc, in fill_triangle_2() 107 static void fill_triangle_3(const VertState& state, SkBlitter* blitter, const SkRasterClip& rc, in fill_triangle_3() 178 static void fill_triangle(const VertState& state, SkBlitter* blitter, const SkRasterClip& rc, in fill_triangle() 286 auto blitter = SkCreateRasterPipelineBlitter(fDst, in drawFixedVertices() local
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D | SkDrawBase.cpp | 85 SkAutoBlitterChoose blitter(*this, nullptr, paint); in drawPaint() local 221 SkBlitter* blitter = blitterStorage.get(); in drawRect() local 312 SkAutoBlitterChoose blitter(*this, nullptr, paint); in drawRRect() local 334 SkBlitter* blitter = nullptr; in drawDevPath() local
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D | SkScan_AAAPath.cpp | 644 static void blit_single_alpha(AdditiveBlitter* blitter, in blit_single_alpha() 666 static void blit_two_alphas(AdditiveBlitter* blitter, in blit_two_alphas() 687 static void blit_full_alpha(AdditiveBlitter* blitter, in blit_full_alpha() 707 static void blit_aaa_trapezoid_row(AdditiveBlitter* blitter, in blit_aaa_trapezoid_row() 806 static void blit_trapezoid_row(AdditiveBlitter* blitter, in blit_trapezoid_row() 1039 AdditiveBlitter* blitter, in aaa_walk_convex_edges() 1408 AdditiveBlitter* blitter, in aaa_walk_edges() 1606 AdditiveBlitter* blitter, in aaa_fill_path() 1706 static inline bool try_blit_fat_anti_rect(SkBlitter* blitter, in try_blit_fat_anti_rect() 1725 SkBlitter* blitter, in AAAFillPath()
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D | SkAAClip.h | 97 void init(SkBlitter* blitter, const SkAAClip* aaclip) { in init()
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D | SkDraw_text.cpp | 55 SkBlitter* blitter = SkBlitter::Choose(fDst, in paintMasks() local
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D | SkBlitter.cpp | 147 static inline void bits_to_runs(SkBlitter* blitter, int x, int y, in bits_to_runs() 588 SkBlitter* blitter = fBlitter; in blitMask() local 598 SkBlitter* SkBlitterClipper::apply(SkBlitter* blitter, const SkRegion* clip, in apply() 716 auto blitter = SkCreateRasterPipelineBlitter(device, *paint, ctm, alloc, clipShader, props); in Choose() local
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D | SkRasterPipelineBlitter.cpp | 182 auto blitter = alloc->make<SkRasterPipelineBlitter>(dst, alloc); in Create() local 584 std::function<void(size_t,size_t,size_t,size_t)>* blitter = nullptr; in blitMask() local
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/external/mesa3d/src/gallium/drivers/asahi/ |
D | agx_blit.c | 256 struct asahi_blitter *blitter = &ctx->compute_blitter; in asahi_compute_save() local 288 struct asahi_blitter *blitter = &ctx->compute_blitter; in asahi_compute_restore() local 321 struct asahi_blitter *blitter) in asahi_compute_blit() 467 agx_blitter_save(struct agx_context *ctx, struct blitter_context *blitter, in agx_blitter_save()
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/external/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_blit.c | 39 struct blitter_context *blitter = ctx->blitter; in panfrost_blitter_save() local
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/external/skia/tests/ |
D | FillPathTest.cpp | 39 FakeBlitter blitter; in DEF_TEST() local
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/external/angle/src/libANGLE/renderer/gl/ |
D | SurfaceGL.cpp | 44 BlitGL *blitter = GetBlitGL(context); in initializeContents() local
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D | RenderbufferGL.cpp | 127 BlitGL *blitter = GetBlitGL(context); in initializeContents() local
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D | TextureGL.cpp | 792 BlitGL *blitter = GetBlitGL(context); in copyImage() local 815 BlitGL *blitter = GetBlitGL(context); in copyImage() local 907 BlitGL *blitter = GetBlitGL(context); in copySubImage() local 921 BlitGL *blitter = GetBlitGL(context); in copySubImage() local 1015 BlitGL *blitter = GetBlitGL(context); in copySubTextureHelper() local 1465 BlitGL *blitter = GetBlitGL(context); in generateMipmap() local 2301 BlitGL *blitter = GetBlitGL(context); in initializeContents() local
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