Searched defs:callsOut (Results 1 – 1 of 1) sorted by relevance
972 std::vector<CallCapture> *callsOut) in CaptureUpdateCurrentProgram()1591 std::vector<CallCapture> *callsOut) in CaptureUpdateResourceIDs()1639 void CaptureUpdateUniformLocations(const gl::Program *program, std::vector<CallCapture> *callsOut) in CaptureUpdateUniformLocations()1694 void CaptureValidateSerializedState(const gl::Context *context, std::vector<CallCapture> *callsOut) in CaptureValidateSerializedState()1717 std::vector<CallCapture> *callsOut) in CaptureUpdateUniformBlockIndexes()1739 void CaptureDeleteUniformLocations(gl::ShaderProgramID program, std::vector<CallCapture> *callsOut) in CaptureDeleteUniformLocations()1748 std::vector<CallCapture> *callsOut) in MaybeCaptureUpdateResourceIDs()2242 std::vector<CallCapture> *callsOut) in CaptureUpdateUniformValues()2984 void CaptureCustomUniformBlockBinding(const CallCapture &callIn, std::vector<CallCapture> &callsOut) in CaptureCustomUniformBlockBinding()3006 std::vector<CallCapture> &callsOut, in CaptureCustomMapBuffer()[all …]