Searched defs:channelMap (Results 1 – 4 of 4) sorted by relevance
1959 … const TextureSwizzle::Channel *channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorFloat() local1995 … const TextureSwizzle::Channel *channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorInt() local2025 … const TextureSwizzle::Channel *channelMap = getBorderColorReadSwizzle(format.order).components; in getTextureBorderColorUint() local
1559 const TextureSwizzle::Channel *channelMap = getChannelReadSwizzle(m_format.order).components; in getPixel() local1595 const TextureSwizzle::Channel *channelMap = getChannelReadSwizzle(format.order).components; in getPixelIntGeneric() local1630 const TextureSwizzle::Channel *channelMap = getChannelReadSwizzle(format.order).components; in getPixelAsBitsUint64() local
500 @Nullable int[] channelMap = null; in onOutputFormatChanged() local
504 @Nullable int[] channelMap = null; in onOutputFormatChanged() local