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Searched defs:clearColor (Results 1 – 25 of 221) sorted by relevance

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/external/deqp/external/vulkancts/framework/vulkan/
DvkCmdUtil.cpp102 … const VkFramebuffer framebuffer, const VkRect2D &renderArea, const tcu::Vec4 &clearColor, in beginRenderPass()
111 … const VkFramebuffer framebuffer, const VkRect2D &renderArea, const tcu::Vec4 &clearColor, in beginRenderPass()
120 … const VkFramebuffer framebuffer, const VkRect2D &renderArea, const tcu::Vec4 &clearColor, in beginRenderPass()
134 … const VkFramebuffer framebuffer, const VkRect2D &renderArea, const tcu::UVec4 &clearColor, in beginRenderPass()
160 … const VkFramebuffer framebuffer, const VkRect2D &renderArea, const tcu::Vec4 &clearColor, in beginRenderPass()
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument
56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument
/external/angle/src/tests/gl_tests/
DFloatingPointSurfaceTest.cpp50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P() local
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsScissorMultiViewportTests.cpp181 const Vec4 &clearColor, const std::vector<IVec4> &scissors, in generateReferenceImage()
283 … const std::vector<IVec4> &scissors, const VkFormat colorFormat, const Vec4 &clearColor, in ScissorRenderer()
388 const Vec4 clearColor(0.5f, 0.5f, 0.5f, 1.0f); in test() local
DvktFragmentOperationsEarlyFragmentTests.cpp499 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
552 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
584 const tcu::Vec4 clearColor = tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f); in iterate() local
679 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
845 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
1173 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
1628 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
2127 const tcu::Vec4 clearColor = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); in generateReferenceColorImage() local
2311 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
DvktFragmentOperationsScissorTests.cpp271 …lyScissor(tcu::PixelBufferAccess imageAccess, const Vec4 &floatScissorArea, const Vec4 &clearColor) in applyScissor()
337 const Vec4 &primitiveColor, const Vec4 &clearColor) in ScissorRenderer()
449 const Vec4 clearColor(0.5f, 0.5f, 1.0f, 1.0f); in test() local
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawBaseClass.cpp200 const vk::VkClearValue clearColor{{{0.0f, 0.0f, 0.0f, 1.0f}}}; in preRenderBarriers() local
262 const vk::VkClearValue clearColor{{{0.0f, 0.0f, 0.0f, 1.0f}}}; in beginDynamicRender() local
DvktDrawShaderLayerTests.cpp338const Vec4 &clearColor, const UVec4 &cell, const Vec4 &cellColor) in generateReferenceImage()
605 …const VkFormat colorFormat, const Vec4 &clearColor, const std::vector<PositionColorVertex> &vertic… in Renderer()
887 const Vec4 clearColor(0.5f, 0.5f, 0.5f, 1.0f); in testVertexShader() local
956 const Vec4 clearColor(0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
DvktDrawShaderViewportIndexTests.cpp401 const Vec4 &clearColor, const std::vector<UVec4> &cells, in generateReferenceImage()
657 …const VkFormat colorFormat, const Vec4 &clearColor, const std::vector<Vec4> &colors, const Shader … in Renderer()
953 const Vec4 clearColor(0.5f, 0.5f, 0.5f, 1.0f); in testVertexFragmentShader() local
1020 const Vec4 clearColor(0.5f, 0.5f, 0.5f, 1.0f); in testTessellationShader() local
DvktDrawDifferingInterpolationTests.cpp314 const VkClearValue clearColor{{{0.0f, 0.0f, 0.0f, 1.0f}}}; in iterate() local
402 const VkClearValue &clearColor) in preRenderCommands()
DvktDrawInvertedDepthRangesTests.cpp313 …pthRangesTestInstance::preRenderCommands(VkCommandBuffer cmdBuffer, const VkClearValue &clearColor, in preRenderCommands()
491 …rtedDepthRangesTestInstance::beginRender(VkCommandBuffer cmdBuffer, const VkClearValue &clearColor, in beginRender()
520 const VkClearValue clearColor = makeClearValueColor(kClearColor); in iterate() local
/external/deqp/modules/egl/
DteglPartialUpdateTests.cpp494 const tcu::Vec4 clearColor(clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
638 void clearColorScreen(const glw::Functions &gl, const tcu::Vec4 &clearColor) in clearColorScreen()
644 void clearColorReference(tcu::Surface *ref, const tcu::Vec4 &clearColor) in clearColorReference()
693 const tcu::Vec4 clearColor(clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
757 const tcu::Vec4 clearColor(clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
DteglSwapBuffersWithDamageTests.cpp393 const tcu::Vec4 clearColor(clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
468 const tcu::Vec4 clearColor(clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
551 const tcu::Vec4 clearColor(clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
729 void clearColorScreen(const glw::Functions &gl, const tcu::Vec4 &clearColor) in clearColorScreen()
DteglBufferAgeTests.cpp486 const tcu::Vec4 clearColor(clearRed, clearGreen, clearBlue, 1.0f); in iterate() local
684 void clearColorScreen(const glw::Functions &gl, const tcu::Vec4 &clearColor) in clearColorScreen()
690 void clearColorReference(tcu::Surface *ref, const tcu::Vec4 &clearColor) in clearColorReference()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInstancedRenderingTests.cpp135 …draw(Context &context, const UVec2 &renderSize, const VkFormat colorFormat, const Vec4 &clearColor, in draw()
246 void generateReferenceImage(tcu::PixelBufferAccess image, const Vec4 &clearColor, in generateReferenceImage()
373 const Vec4 clearColor = Vec4(0.0f, 0.0f, 0.0f, 1.0f); in test() local
/external/angle/src/tests/gl_tests/gles1/
DBGRATextureTest.cpp101 GLColor clearColor = GLColor(102, 102, 102, 255); in TEST_P() local
/external/skia/src/gpu/ganesh/d3d/
DGrD3DTextureRenderTarget.cpp142 SkColor4f clearColor = { 0, 0, 0, 0 }; in MakeNewTextureRenderTarget() local
204 SkColor4f clearColor = { 1, 1, 1, 1 }; in MakeWrappedTextureRenderTarget() local
DGrD3DTextureResource.cpp65 SkColor4f clearColor) { in CreateMSAA()
/external/skia/src/gpu/graphite/
DRenderPassDesc.cpp43 const std::array<float, 4>& clearColor, in Make()
DDrawPass.h71 std::array<float, 4> clearColor() const { return fClearColor; } in clearColor() function
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateBaseClass.cpp253 const vk::VkClearColorValue clearColor = {{0.0f, 0.0f, 0.0f, 1.0f}}; in beginRenderPass() local
257 void DynamicStateBaseClass::beginRenderPassWithClearColor(const vk::VkClearColorValue &clearColor, in beginRenderPassWithClearColor()
/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.h38 gl::DrawBufferMask clearColor; member
/external/mesa3d/src/gallium/targets/d3d10umd/tests/
Dtri.cpp177 const float clearColor[4] = { 0.3f, 0.1f, 0.3f, 1.0f }; in main() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineStencilExportTests.cpp421 … const uint32_t patternSize, const Vec4 &clearColor, const Vec4 &color) in generateReferenceImage()
457 const Vec4 clearColor(0.5f, 0.5f, 0.5f, 1.0f); in testStencilExportReplace() local
/external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/
DvktConditionalClearAttachmentTests.cpp98 const tcu::Vec4 clearColor = tcu::RGBA::black().toVec(); in iterate() local

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