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Searched defs:clearDepth (Results 1 – 25 of 39) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fFboDepthbufferTests.cpp76 float clearDepth = 1.0f; in render() local
168 const float clearDepth = 1.0f; in render() local
255 const float clearDepth = 1.0f; in render() local
Des3fRandomFragmentOpTests.cpp314 const float clearDepth = CLEAR_DEPTH; in iterate() local
Des3fDepthStencilClearTests.cpp80 float clearDepth; member
Des3fStencilTests.cpp159 static StencilOp clearDepth(float depth) in clearDepth() function in deqp::gles3::Functional::StencilOp
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js31 function initWebGL(canvasName, vshader, fshader, attribs, clearColor, clearDepth) argument
56 function simpleSetup(gl, vshader, fshader, attribs, clearColor, clearDepth) argument
/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.h45 bool clearDepth; member
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawInvertedDepthRangesTests.cpp314 const VkClearValue &clearDepth) in preRenderCommands()
492const VkClearValue &clearDepth, VkRenderingFlagsKHR renderingFlags) in beginRender()
521 const VkClearValue clearDepth = makeClearValueDepthStencil(kClearDepth, 0u); in iterate() local
DvktDrawDepthClampTests.cpp737 const VkClearValue clearDepth = makeClearValueDepthStencil(initialClearDepth, 0u); in draw() local
/external/angle/src/libANGLE/renderer/wgpu/
DFramebufferWgpu.cpp112 bool clearDepth = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_DEPTH_BUFFER_BIT)); in clear() local
637 bool clearDepth, in mergeClearWithDeferredClears()
/external/deqp/external/vulkancts/framework/vulkan/
DvkCmdUtil.cpp121 const float clearDepth, const uint32_t clearStencil, const void *pNext, in beginRenderPass()
161const float clearDepth, const uint32_t clearStencil, const VkSubpassContents contents) in beginRenderPass()
/external/deqp/framework/referencerenderer/
DrrMultisamplePixelBufferAccess.cpp238 void clearDepth(const MultisamplePixelBufferAccess &access, float depth) in clearDepth() function
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp314 const float clearDepth = CLEAR_DEPTH; in iterate() local
Des2fDepthStencilClearTests.cpp80 float clearDepth; member
Des2fStencilTests.cpp156 static StencilOp clearDepth(float depth) in clearDepth() function in deqp::gles2::Functional::StencilOp
/external/angle/src/libANGLE/
DFramebuffer.cpp1722 const bool clearDepth = in clearBufferfi() local
2447 bool clearDepth = false; in ensureClearBufferAttachmentsInitialized() local
2514 bool clearDepth = false; in ensureDrawAttachmentsInitialized() local
2554 bool clearDepth = false; in ensureReadAttachmentsInitialized() local
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp460 bool clearDepth = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_DEPTH_BUFFER_BIT)); in clear() local
513 bool clearDepth, in clearImpl()
829 bool clearDepth = false; in clearBufferfv() local
3077 bool clearDepth, in mergeClearsWithDeferredClears()
3117 bool clearDepth, in clearWithDraw()
DUtilsVk.h105 bool clearDepth; member
427 float clearDepth = 0.0f; member
/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.h352 double clearDepth = 1.0; member
Dmtl_render_utils.h40 Optional<float> clearDepth; member
/external/angle/src/tests/gl_tests/
DClearTest.cpp843 int clearDepth = std::max(depth >> 1, 1); in clearCheckRenderable() local
937 int clearDepth = std::max(depth >> 1, 1); in clearCheckUnrenderable() local
1271 bool *clearDepth, in ParseMaskedScissoredClearVariationsTestParams()
1301 bool clearColor, clearDepth, clearStencil; in MaskedScissoredClearVariationsTestPrint() local
2877 bool clearColor, clearDepth, clearStencil; in maskedScissoredColorDepthStencilClear() local
3045 bool clearColor, clearDepth, clearStencil; in TEST_P() local
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsOcclusionQueryTests.cpp435 const float clearDepth = 0.5f; in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateInheritanceTests.cpp106 float clearDepth; member
DvktDynamicStateGeneralTests.cpp534 const float clearDepth = 1.0f; in staticStencilMaskZeroProgramsTest() local
/external/deqp/modules/glshared/
DglsScissorTests.cpp863 const float clearDepth = 0.5f; in render() local
/external/google-cloud-java/java-datastream/proto-google-cloud-datastream-v1alpha1/src/main/java/com/google/cloud/datastream/v1alpha1/
DDiscoverConnectionProfileRequest.java1173 public Builder clearDepth() { in clearDepth() method in DiscoverConnectionProfileRequest.Builder

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