Searched defs:clientBuffer (Results 1 – 12 of 12) sorted by relevance
57 AutoEglImage(EGLDisplay display, EGLClientBuffer clientBuffer) : mDisplay(display) { in AutoEglImage()
46 EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(hwBuffer.get()); in EglFrameBuffer() local
687 sp<Codec2Buffer> clientBuffer; in releaseSlot() local761 sp<Codec2Buffer> clientBuffer = impl.mBuffers[i].clientBuffer; in initialize() local802 sp<Codec2Buffer> clientBuffer; in returnBuffer() local1324 sp<MediaCodecBuffer> *clientBuffer) { in registerBuffer()1329 [buffer](const sp<Codec2Buffer> &clientBuffer) { in registerBuffer()1363 sp<MediaCodecBuffer> *clientBuffer) { in registerCsd()1368 [csd](const sp<Codec2Buffer> &clientBuffer) { in registerCsd()1464 sp<MediaCodecBuffer> *clientBuffer) { in registerBuffer()1485 sp<MediaCodecBuffer> *clientBuffer) { in registerCsd()1573 sp<Codec2Buffer> clientBuffer = ConstLinearBlockBuffer::Allocate(mFormat, buffer); in wrap() local
632 sp<Codec2Buffer> clientBuffer; member749 const sp<Codec2Buffer> clientBuffer; member
61 sp<MediaCodecBuffer> clientBuffer; in TEST() local244 sp<MediaCodecBuffer> clientBuffer; in TEST() local384 sp<MediaCodecBuffer> clientBuffer; in TEST() local839 sp<MediaCodecBuffer> clientBuffer; in TEST_P() local888 sp<MediaCodecBuffer> clientBuffer; in TEST() local
82 std::vector<uint8_t> clientBuffer = (fdp->ConsumeBytes<uint8_t>( in fillUsbRequest() local
118 const EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(mFrameBuffer.get()); in onDraw() local
130 EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer(); in setupYuvTexSurface() local
235 EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer(); in setupYuvTexSurface() local
322 auto clientBuffer = std::make_unique<ClientBuffer>( in allocate() local394 auto clientBuffer = std::make_unique<ClientBuffer>( in receive() local
179 const EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(ahb); in onUploadHardwareBitmap() local
377 auto clientBuffer = std::make_unique<ClientBuffer>( in allocate() local449 auto clientBuffer = std::make_unique<ClientBuffer>( in receive() local