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Searched defs:compileShader (Results 1 – 14 of 14) sorted by relevance

/external/webrtc/sdk/android/api/org/webrtc/
DGlShader.java21 private static int compileShader(int shaderType, String source) { in compileShader() method in GlShader
/external/zstd/build/single_file_libs/examples/
Demscripten.c139 static GLuint compileShader(GLenum const type, const GLchar* text) { in compileShader() function
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleFunctionalTests.cpp1786 …tisampleTextureFunctionalTestsSampleMaskingForNonIntegerColorRenderableTexturesTest::compileShader( in compileShader() function in glcts::MultisampleTextureFunctionalTestsSampleMaskingForNonIntegerColorRenderableTexturesTest
2370 void MultisampleTextureFunctionalTestsSampleMaskingTexturesTest::compileShader(glw::GLuint id, in compileShader() function in glcts::MultisampleTextureFunctionalTestsSampleMaskingTexturesTest
/external/skia/src/gpu/ganesh/gl/builders/
DGrGLProgramBuilder.cpp497 auto compileShader = [&](SkSL::ProgramKind kind, const std::string& sksl, GrGLenum type) { in PrecompileProgram() local
/external/deqp/external/openglcts/modules/common/
DglcClipDistance.cpp1338 …Distance::Utility::Program::CompilationStatus glcts::ClipDistance::Utility::Program::compileShader( in compileShader() function in glcts::ClipDistance::Utility::Program
/external/angle/src/libANGLE/
DGLES1Renderer.cpp643 angle::Result GLES1Renderer::compileShader(Context *context, in compileShader() function in gl::GLES1Renderer
DContext.cpp6896 void Context::compileShader(ShaderProgramID shader) in compileShader() function in gl::Context
/external/deqp/modules/glshared/
DglsLongStressCase.cpp220 static inline bool compileShader(const uint32_t shaderGL) in compileShader() function
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp1750 bool ShaderCompilerCase::compileShader(uint32_t shader) const in compileShader() function in deqp::gles2::Performance::ShaderCompilerCase
2506 bool InvalidShaderCompilerCase::compileShader(uint32_t shader) const in compileShader() function in deqp::gles2::Performance::InvalidShaderCompilerCase
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp1767 bool ShaderCompilerCase::compileShader(uint32_t shader) const in compileShader() function in deqp::gles3::Performance::ShaderCompilerCase
2523 bool InvalidShaderCompilerCase::compileShader(uint32_t shader) const in compileShader() function in deqp::gles3::Performance::InvalidShaderCompilerCase
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h157 PFNGLCOMPILESHADERPROC compileShader = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl82 glCompileShaderFunc compileShader; variable
/external/angle/src/tests/gl_tests/
DPixelLocalStorageTest.cpp471 bool compileShader(const char *source, GLenum shaderType) in compileShader() function in ShaderInfoLog
/external/deqp/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp9069 bool GPUShaderFP64Test7::compileShader(glw::GLint shader_id, const std::string &body) in compileShader() function in gl4cts::GPUShaderFP64Test7