| /external/oboe/src/flowgraph/ |
| D | RampLinear.cpp | 65 float currentLevel = interpolateCurrent(); in onProcess() local
|
| /external/javaparser/javaparser-core/src/main/java/com/github/javaparser/ast/nodeTypes/ |
| D | NodeWithVariables.java | 157 final int currentLevel = level; in calculateMaximumCommonType() local
|
| /external/skia/modules/skshaper/src/ |
| D | SkShaper_skunicode.cpp | 63 SkBidiIterator::Level currentLevel() const override { in currentLevel() function in SkUnicodeBidiRunIterator
|
| /external/skia/modules/skunicode/src/ |
| D | SkUnicode_icu_bidi.cpp | 120 SkUnicode::BidiLevel currentLevel = 0; in ExtractBidi() local
|
| D | SkUnicode_icu4x.cpp | 102 auto currentLevel = info.level_at(0); in getBidiRegions() local
|
| /external/replicaisland/src/com/replica/replicaisland/ |
| D | LevelTree.java | 87 Level currentLevel = null; in loadLevelTree() local
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| D | AndouKun.java | 560 final LevelTree.Level currentLevel = LevelTree.get(mLevelRow, mLevelIndex); in onGameFlowEvent() local
|
| /external/skia/modules/skshaper/include/ |
| D | SkShaper.h | 156 uint8_t currentLevel() const override { return fBidiLevel; } in currentLevel() function
|
| /external/skia/modules/skunicode/include/ |
| D | SkUnicode.h | 270 SkBidiIterator::Level currentLevel = 0; in forEachBidiRegion() local
|
| /external/pytorch/torch/csrc/functorch/ |
| D | init.cpp | 369 static int64_t currentLevel() { in currentLevel() function
|
| /external/icu/icu4c/source/common/ |
| D | icuplug.cpp | 656 UPlugLevel currentLevel = uplug_getCurrentLevel(); in uplug_loadWaitingPlugs() local
|
| /external/cronet/tot/third_party/icu/source/common/ |
| D | icuplug.cpp | 656 UPlugLevel currentLevel = uplug_getCurrentLevel(); in uplug_loadWaitingPlugs() local
|
| /external/cronet/stable/third_party/icu/source/common/ |
| D | icuplug.cpp | 656 UPlugLevel currentLevel = uplug_getCurrentLevel(); in uplug_loadWaitingPlugs() local
|
| /external/cldr/tools/cldr-code/src/main/java/org/unicode/cldr/tool/ |
| D | CheckHtmlFiles.java | 389 int currentLevel = 0; in parse() local
|
| /external/deqp-deps/glslang/glslang/MachineIndependent/ |
| D | SymbolTable.h | 947 int currentLevel() const { return static_cast<int>(table.size()) - 1; } in currentLevel() function
|
| /external/angle/third_party/glslang/src/glslang/MachineIndependent/ |
| D | SymbolTable.h | 947 int currentLevel() const { return static_cast<int>(table.size()) - 1; } in currentLevel() function
|
| /external/python/google-api-python-client/googleapiclient/discovery_cache/documents/ |
| D | gamesManagement.v1management.json | 562 "currentLevel": { object
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| D | games.v1.json | 2596 "currentLevel": { object
|
| /external/angle/src/tests/gl_tests/ |
| D | MultisampledRenderToTextureTest.cpp | 947 for (GLuint currentLevel = 0; currentLevel < desiredLevelCount; currentLevel++) in TEST_P() local
|