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Searched defs:d3d11Device (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/wgl/
DD3DTextureSurfaceWGL.cpp59 ID3D11Device *d3d11Device = nullptr; in GetD3D11TextureInfo() local
185 ID3D11Device *d3d11Device, in GetD3DTextureInfo()
309 ID3D11Device *d3d11Device, in ValidateD3DTextureClientBuffer()
/external/angle/src/tests/egl_tests/
DEGLPresentPathD3D11Test.cpp96 ID3D11Device *d3d11Device = reinterpret_cast<ID3D11Device *>(device); in createPbufferFromClientBufferSurface() local
DEGLDeviceTest.cpp384 ID3D11Device *d3d11Device = reinterpret_cast<ID3D11Device *>(device11); in TEST_P() local
DEGLSurfaceTest.cpp1332 angle::ComPtr<ID3D11Device> d3d11Device(reinterpret_cast<ID3D11Device *>(device)); in testTextureOffset() local
1451 angle::ComPtr<ID3D11Device> d3d11Device(reinterpret_cast<ID3D11Device *>(device)); in setupFragCoordOffset() local
1546 angle::ComPtr<ID3D11Device> d3d11Device(reinterpret_cast<ID3D11Device *>(device)); in TEST_P() local
/external/angle/src/tests/test_utils/
DANGLETest.cpp1404 ID3D11Device *d3d11Device = reinterpret_cast<ID3D11Device *>(device); in checkD3D11SDKLayersMessages() local