Searched defs:debugName (Results 1 – 10 of 10) sorted by relevance
528 struct DenseShape { static std::string debugName() { return "DenseShape"; } }; in debugName() function529 struct SolverShape { static std::string debugName() { return "SolverShape"; } }; in debugName() function530 struct HomogeneousShape { static std::string debugName() { return "HomogeneousShape"; } }; in debugName() function531 struct DiagonalShape { static std::string debugName() { return "DiagonalShape"; } }; in debugName() function532 struct BandShape { static std::string debugName() { return "BandShape"; } }; in debugName() function533 struct TriangularShape { static std::string debugName() { return "TriangularShape"; } }; in debugName() function534 struct SelfAdjointShape { static std::string debugName() { return "SelfAdjointShape"; } }; in debugName() function535 struct PermutationShape { static std::string debugName() { return "PermutationShape"; } }; in debugName() function536 struct TranspositionsShape { static std::string debugName() { return "TranspositionsShape"; } }; in debugName() function537 struct SparseShape { static std::string debugName() { return "SparseShape"; } }; in debugName() function
32 const std::string& debugName() const { in debugName() function
121 const std::string debugName = std::string("DebugLayerAfter") + layer.GetNameStr() + "_" + in InsertDebugLayerAfter() local
39 debugName=None, argument
127 public String debugName() { in debugName() method in StateDictionary.Row.Uniqueness
2474 const char *debugName) in LazyInputLayout()2485 LazyBlendState::LazyBlendState(const D3D11_BLEND_DESC &desc, const char *debugName) in LazyBlendState()
222 std::string debugName() const { in debugName() function
114 const std::string& debugName) { in insertQuant()
464 std::string debugName = "coopmat<"; in makeCooperativeMatrixTypeKHR() local