Home
last modified time | relevance | path

Searched defs:deviceContext (Results 1 – 25 of 34) sorted by relevance

12

/frameworks/native/services/inputflinger/tests/
DGestureConverter_test.cpp99 InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID); in TEST_F() local
130 InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID); in TEST_F() local
153 InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID); in TEST_F() local
215 InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID); in TEST_F() local
235 InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID); in TEST_F() local
291 InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID); in TEST_F() local
352 InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID); in TEST_F() local
407 InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID); in TEST_F() local
431 InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID); in TEST_F() local
456 InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID); in TEST_F() local
[all …]
/frameworks/native/services/inputflinger/reader/mapper/accumulator/
DMultiTouchMotionAccumulator.cpp29 void MultiTouchMotionAccumulator::configure(const InputDeviceContext& deviceContext, in configure()
36 void MultiTouchMotionAccumulator::reset(const InputDeviceContext& deviceContext) { in reset()
86 void MultiTouchMotionAccumulator::syncSlots(const InputDeviceContext& deviceContext) { in syncSlots()
138 const android::InputDeviceContext& deviceContext) { in populateCurrentSlot()
DCursorScrollAccumulator.cpp35 void CursorScrollAccumulator::configure(InputDeviceContext& deviceContext) { in configure()
44 void CursorScrollAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
DTouchButtonAccumulator.h30 explicit TouchButtonAccumulator(const InputDeviceContext& deviceContext) in TouchButtonAccumulator()
DSingleTouchMotionAccumulator.cpp28 void SingleTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
DCursorButtonAccumulator.cpp28 void CursorButtonAccumulator::reset(const InputDeviceContext& deviceContext) { in reset()
/frameworks/native/services/inputflinger/reader/mapper/
DCursorInputMapper.cpp47 void CursorMotionAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
75 CursorInputMapper::CursorInputMapper(InputDeviceContext& deviceContext, in CursorInputMapper()
172 const InputDeviceContext& deviceContext) { in computeParameters()
DRotaryEncoderInputMapper.cpp38 RotaryEncoderInputMapper::RotaryEncoderInputMapper(InputDeviceContext& deviceContext, in RotaryEncoderInputMapper()
44 InputDeviceContext& deviceContext, const InputReaderConfiguration& readerConfig, in RotaryEncoderInputMapper()
DSingleTouchInputMapper.cpp21 SingleTouchInputMapper::SingleTouchInputMapper(InputDeviceContext& deviceContext, in SingleTouchInputMapper()
DExternalStylusInputMapper.cpp26 ExternalStylusInputMapper::ExternalStylusInputMapper(InputDeviceContext& deviceContext, in ExternalStylusInputMapper()
DSwitchInputMapper.cpp23 SwitchInputMapper::SwitchInputMapper(InputDeviceContext& deviceContext, in SwitchInputMapper()
DInputMapper.h34 std::unique_ptr<T> createInputMapper(InputDeviceContext& deviceContext, in createInputMapper()
DVibratorInputMapper.cpp23 VibratorInputMapper::VibratorInputMapper(InputDeviceContext& deviceContext, in VibratorInputMapper()
DMultiTouchInputMapper.cpp31 MultiTouchInputMapper::MultiTouchInputMapper(InputDeviceContext& deviceContext, in MultiTouchInputMapper()
DInputMapper.cpp31 InputMapper::InputMapper(InputDeviceContext& deviceContext, in InputMapper()
DCapturedTouchpadEventConverter.cpp58 InputReaderContext& readerContext, const InputDeviceContext& deviceContext, in CapturedTouchpadEventConverter()
DJoystickInputMapper.cpp23 JoystickInputMapper::JoystickInputMapper(InputDeviceContext& deviceContext, in JoystickInputMapper()
DSensorInputMapper.cpp55 SensorInputMapper::SensorInputMapper(InputDeviceContext& deviceContext, in SensorInputMapper()
DTouchpadInputMapper.cpp244 TouchpadInputMapper::TouchpadInputMapper(InputDeviceContext& deviceContext, in TouchpadInputMapper()
DKeyboardInputMapper.cpp98 KeyboardInputMapper::KeyboardInputMapper(InputDeviceContext& deviceContext, in KeyboardInputMapper()
/frameworks/native/services/inputflinger/reader/mapper/gestures/
DHardwareStateConverter.cpp30 HardwareStateConverter::HardwareStateConverter(const InputDeviceContext& deviceContext, in HardwareStateConverter()
/frameworks/av/camera/ndk/impl/
DACameraManager.cpp109 bool isCameraAccessible(const DeviceContext deviceContext, const int cameraDeviceId) { in isCameraAccessible()
312 const DeviceContext& deviceContext, in registerExtendedAvailabilityCallback()
319 const DeviceContext& deviceContext, in unregisterExtendedAvailabilityCallback()
330 const DeviceContext& deviceContext, const ACameraManager_AvailabilityCallbacks* callback) { in registerAvailabilityCallback()
335 const DeviceContext& deviceContext, const ACameraManager_AvailabilityCallbacks* callback) { in unregisterAvailabilityCallback()
364 void CameraManagerGlobal::registerAvailCallback(const DeviceContext& deviceContext, in registerAvailCallback()
/frameworks/native/services/inputflinger/reader/include/
DInputDevice.h154 auto& deviceContext = devicePair.first; in addMapper() local
165 auto& deviceContext = devicePair.first; in constructAndAddMapper() local
179 auto& deviceContext = devicePair.first; in addController() local
/frameworks/base/services/tests/servicestests/src/com/android/server/om/
DOverlayConstraintsTests.java189 final Context deviceContext = context.createDeviceContext(virtualDevice.getDeviceId()); in enableOverlayWithoutConstraints_appliesOverlayWithoutConstraints() local
/frameworks/native/services/inputflinger/reader/controller/
DPeripheralController.cpp55 PeripheralController::PeripheralController(InputDeviceContext& deviceContext) in PeripheralController()

12