/development/tools/winscope/src/app/components/timeline/mini-timeline/drawer/ |
D | draggable_canvas_object.ts | 18 draw(ctx: CanvasRenderingContext2D): void; method
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D | mini_timeline_drawer.ts | 23 draw(): Promise<void>; method
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D | draggable_canvas_object_impl.ts | 61 draw(ctx: CanvasRenderingContext2D) { method in DraggableCanvasObjectImpl
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/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/ |
D | Triangle.java | 66 public void draw(GL10 gl) { in draw() method in Triangle
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D | Square.java | 73 public void draw(GL10 gl) { in draw() method in Square
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | Cube.java | 89 public void draw(GL10 gl) in draw() method in Cube
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D | AnimateDrawable.java | 56 public void draw(Canvas canvas) { in draw() method in AnimateDrawable
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D | ProxyDrawable.java | 44 public void draw(Canvas canvas) { in draw() method in ProxyDrawable
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D | TriangleRenderer.java | 227 public void draw(GL10 gl) { in draw() method in Triangle
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D | StaticTriangleRenderer.java | 259 public void draw(GL10 gl) { in draw() method in StaticTriangleRenderer.Triangle
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D | ShadowCardDrag.java | 130 public void draw(Canvas canvas, Paint paint) { in draw() method in ShadowCardDrag.TriangleShape
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D | MatrixPaletteRenderer.java | 204 public void draw(GL10 gl) { in draw() method in MatrixPaletteRenderer.Grid
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/development/tools/mkstubs/tests/data/ |
D | TestTemplateClass.java | 47 public void draw(List<? extends Rect> shape) { in draw() method in TestTemplateClass
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/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
D | Triangle.java | 104 public void draw(float[] mvpMatrix) { in draw() method in Triangle
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D | Square.java | 112 public void draw(float[] mvpMatrix) { in draw() method in Square
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
D | GLWorld.java | 72 public void draw(GL10 gl) in draw() method in GLWorld
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | NumericSprite.java | 67 public void draw(GL10 gl, float x, float y, in draw() method in NumericSprite
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D | Grid.java | 115 public void draw(GL10 gl, boolean useTexture) { in draw() method in Grid
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D | SpriteTextRenderer.java | 325 public void draw(GL10 gl) { in draw() method in Triangle
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/development/samples/devbytes/animation/Anticipation/src/com/example/android/anticipation/ |
D | AnticiButton.java | 83 public void draw(Canvas canvas) { in draw() method in AnticiButton
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/development/samples/MultiDisplay/src/com/example/android/multidisplay/wallpaper/ |
D | SampleWallpaper.java | 127 private void draw() { in draw() method in SampleWallpaper.MySampleEngine
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/development/samples/ApiDemos/src/com/example/android/apis/os/ |
D | RotationVectorDemo.java | 203 public void draw(GL10 gl) { in draw() method in RotationVectorDemo.MyRenderer.Cube
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/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/ |
D | Gles2ColoredTriangleList.java | 115 public void draw(float[] mvpMatrix) { in draw() method in Gles2ColoredTriangleList
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/development/samples/ControllerSample/src/com/example/controllersample/ |
D | GameView.java | 1013 public void draw(Canvas canvas) { in draw() method in GameView.Ship 1067 public void draw(Canvas canvas) { in draw() method in GameView.Bullet 1105 public void draw(Canvas canvas) { in draw() method in GameView.Obstacle
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/development/samples/SceneTransitionLayoutDemo/src/com/android/compose/animation/scene/demo/ |
D | DemoActivity.kt | 173 override fun ContentDrawScope.draw() { in create() method in com.android.compose.animation.scene.demo.NoIndicationNode
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