/external/deqp/modules/gles3/functional/ |
D | es3fDrawBuffersIndexedTests.cpp | 419 void genRenderbuffers(const glw::Functions &gl, const vector<DrawBufferInfo> &drawBuffers, in genRenderbuffers() 836 const vector<DrawBufferInfo> &drawBuffers, const int subpixelBits, in renderRefQuad() 862 …cedBlendEq(const BlendState &pre, const BlendState post, const vector<DrawBufferInfo> &drawBuffers) in requiresAdvancedBlendEq() 904 … const vector<DrawBufferInfo> &drawBuffers, glu::RenderContext &renderContext) in genFragmentSource() 997 … const vector<DrawBufferInfo> &drawBuffers, glu::RenderContext &renderContext) in genShaderSources() 1014 const BlendState &postCommonBlendState, const vector<DrawBufferInfo> &drawBuffers, in renderQuad() 1124 const vector<DrawBufferInfo> &drawBuffers) in logTestCaseInfo() 1168 const vector<DrawBufferInfo> &drawBuffers) in runTest() 1203 … const vector<DrawBufferInfo> &drawBuffers, const string &name, in DrawBuffersIndexedTest() 1335 …e::Random &rng, BlendState &preCommon, BlendState &postCommon, vector<DrawBufferInfo> &drawBuffers, in genRandomTest() [all …]
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D | es3fShaderFragDataTests.cpp | 301 const uint32_t drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1}; in iterate() local
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D | es3fFragmentOutputTests.cpp | 545 vector<uint32_t> drawBuffers(numAttachments); in iterate() local
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/external/angle/src/tests/gl_tests/ |
D | RobustFragmentShaderOutputTest.cpp | 138 std::array<GLenum, 4> drawBuffers = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_NONE, in TEST_P() local 269 std::array<GLenum, 4> drawBuffers = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_NONE, in TEST_P() local 417 std::array<GLenum, 4> drawBuffers = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_NONE, in TEST_P() local
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D | FramebufferMultiviewTest.cpp | 19 std::vector<GLenum> drawBuffers(numColorAttachments); in GetDrawBufferRange() local 110 const auto &drawBuffers = GetDrawBufferRange(numColorAttachments); in initializeFBOs() local
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D | ClearTest.cpp | 1938 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 2008 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 2078 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 2184 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 2265 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 2388 GLenum drawBuffers[kAttachmentCount]; in TEST_P() local 2508 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1}; in TEST_P() local 2580 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0}; in TEST_P() local 2646 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1}; in TEST_P() local 3290 std::vector<GLenum> drawBuffers(maxDrawBuffers); in TEST_P() local [all …]
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D | BlendIntegerTest.cpp | 165 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, in runTestMRT() local
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D | PixelLocalStorageTest.cpp | 1476 std::vector<GLenum> drawBuffers(numDrawBuffers); in TEST_P() local 2082 std::vector<GLenum> drawBuffers(MAX_DRAW_BUFFERS); in doStateRestorationTest() local 3140 GLenum drawBuffers[2]; in TEST_P() local 7025 GLenum drawBuffers[2]; in TEST_P() local 7098 std::vector<GLenum> drawBuffers; in TEST_P() local
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D | DrawBuffersTest.cpp | 1550 GLenum drawBuffers[4]; member in ColorMaskForDrawBuffersTest
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D | BlitFramebufferANGLETest.cpp | 1311 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0_EXT, GL_COLOR_ATTACHMENT1_EXT}; in TEST_P() local 1951 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1}; in TEST_P() local
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D | WebGLCompatibilityTest.cpp | 2671 const std::array<GLenum, 2> &drawBuffers, in drawBuffersEXTFeedbackLoop() 2933 const std::array<GLenum, 2> &drawBuffers, in drawBuffersFeedbackLoop() 4582 std::vector<GLenum> drawBuffers(static_cast<size_t>(maxDrawBuffers), GL_NONE); in TEST_P() local
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D | FramebufferTest.cpp | 2046 std::vector<GLenum> drawBuffers(maxDrawBuffers, GL_NONE); in TEST_P() local 3537 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1}; in TEST_P() local 3729 GLenum drawBuffers[] = {GL_NONE, GL_COLOR_ATTACHMENT1}; in TEST_P() local
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D | RobustResourceInitTest.cpp | 2044 constexpr GLenum drawBuffers[4] = { in TEST_P() local
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D | VulkanPerformanceCounterTest.cpp | 4026 GLenum drawBuffers[] = {GL_NONE}; in TEST_P() local 6643 GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_NONE}; in TEST_P() local
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D | StateChangeTest.cpp | 4830 GLenum drawBuffers[] = {GL_NONE}; in TEST_P() local 4938 GLenum drawBuffers[] = {GL_NONE}; in TEST_P() local
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/external/angle/samples/multiple_draw_buffers/ |
D | MultipleDrawBuffers.cpp | 132 GLenum drawBuffers[mFramebufferAttachmentCount] = { in draw() local
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/external/angle/src/libANGLE/renderer/gl/ |
D | ClearMultiviewGL.cpp | 65 const auto &drawBuffers = state.getDrawBufferStates(); in clearLayeredFBO() local
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D | FramebufferGL.cpp | 1371 const auto &drawBuffers = mState.getDrawBufferStates(); in syncState() local
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D | DispatchTableGL_autogen.h | 164 PFNGLDRAWBUFFERSPROC drawBuffers = nullptr; variable
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 340 glw::GLenum *drawBuffers = new glw::GLenum[m_textures_info.size()]; in iterate() local
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureBarrierTests.cpp | 178 GLenum drawBuffers[NUM_TEXTURES]; in init() local
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/external/angle/src/libANGLE/ |
D | PixelLocalStorage.cpp | 751 DrawBuffersVector<GLenum> drawBuffers(maxDrawBuffers); in onBegin() local
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageTextureSize.cpp | 1436 const glw::GLenum drawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1}; in runShaders() local
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 674 vector<uint32_t> drawBuffers(m_outputLayout.locationSymbols.size()); in execute() local
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.cpp | 109 gl::DrawBufferMask drawBuffers; in SetupDefaultPipelineState() local
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