Searched defs:edgeTreatment (Results 1 – 3 of 3) sorted by relevance
90 @NonNull TileMode edgeTreatment in createBlurEffect()115 @NonNull TileMode edgeTreatment in createBlurEffect()330 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect()
23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader()
40 jfloat radiusY, jlong inputFilterHandle, jint edgeTreatment) { in createBlurEffect()