Searched defs:effectType (Results 1 – 7 of 7) sorted by relevance
158 EffectType effectType, in wrap()202 for (EffectType effectType : effects) { in __anond1071a090402() local
215 private static boolean isEffectTypeAvailable(UUID effectType, UUID blockListedUuid) { in isEffectTypeAvailable()
300 private static boolean isEffectTypeAvailable(UUID effectType) { in isEffectTypeAvailable()
145 …public void setLaunchEffect(GameObjectFactory.GameObjectType effectType, float offsetX, float offs… in setLaunchEffect()
293 int32_t effectType = data[effectOffset]; in initXAACDrc() local
396 std::optional<ChildType> effectType = effectPtrs[i].type(); in verify_child_effects() local
1423 HANDLE_UNI_DRC_CONFIG hUniDrcConfig, DRC_EFFECT_TYPE_REQUEST effectType, in _selectSingleEffectType()