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1 /*
2  * Copyright © 2015-2016 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "elk_compiler.h"
25 #include "elk_shader.h"
26 #include "elk_eu.h"
27 #include "elk_nir.h"
28 #include "elk_nir_options.h"
29 #include "dev/intel_debug.h"
30 #include "compiler/nir/nir.h"
31 #include "util/u_debug.h"
32 
33 struct elk_compiler *
elk_compiler_create(void * mem_ctx,const struct intel_device_info * devinfo)34 elk_compiler_create(void *mem_ctx, const struct intel_device_info *devinfo)
35 {
36    assert(devinfo->ver <= 8);
37 
38    struct elk_compiler *compiler = rzalloc(mem_ctx, struct elk_compiler);
39 
40    compiler->devinfo = devinfo;
41 
42    elk_init_isa_info(&compiler->isa, devinfo);
43 
44    elk_fs_alloc_reg_sets(compiler);
45    if (devinfo->ver < 8)
46       elk_vec4_alloc_reg_set(compiler);
47 
48    compiler->precise_trig = debug_get_bool_option("INTEL_PRECISE_TRIG", false);
49 
50    /* Default to the sampler since that's what we've done since forever */
51    compiler->indirect_ubos_use_sampler = true;
52 
53    /* There is no vec4 mode on Gfx10+, and we don't use it at all on Gfx8+. */
54    for (int i = MESA_SHADER_VERTEX; i < MESA_ALL_SHADER_STAGES; i++) {
55       compiler->scalar_stage[i] = devinfo->ver >= 8 ||
56          i == MESA_SHADER_FRAGMENT || i == MESA_SHADER_COMPUTE;
57    }
58 
59    nir_lower_int64_options int64_options =
60       nir_lower_imul64 |
61       nir_lower_isign64 |
62       nir_lower_divmod64 |
63       nir_lower_imul_high64 |
64       nir_lower_find_lsb64 |
65       nir_lower_ufind_msb64 |
66       nir_lower_bit_count64;
67    nir_lower_doubles_options fp64_options =
68       nir_lower_drcp |
69       nir_lower_dsqrt |
70       nir_lower_drsq |
71       nir_lower_dsign |
72       nir_lower_dtrunc |
73       nir_lower_dfloor |
74       nir_lower_dceil |
75       nir_lower_dfract |
76       nir_lower_dround_even |
77       nir_lower_dmod |
78       nir_lower_dsub |
79       nir_lower_ddiv;
80 
81    if (!devinfo->has_64bit_float || INTEL_DEBUG(DEBUG_SOFT64))
82       fp64_options |= nir_lower_fp64_full_software;
83    if (!devinfo->has_64bit_int)
84       int64_options |= (nir_lower_int64_options)~0;
85 
86    /* The Bspec's section titled "Instruction_multiply[DevBDW+]" claims that
87     * destination type can be Quadword and source type Doubleword for Gfx8 and
88     * Gfx9. So, lower 64 bit multiply instruction on rest of the platforms.
89     */
90    if (devinfo->ver < 8)
91       int64_options |= nir_lower_imul_2x32_64;
92 
93    /* We want the GLSL compiler to emit code that uses condition codes */
94    for (int i = 0; i < MESA_ALL_SHADER_STAGES; i++) {
95       struct nir_shader_compiler_options *nir_options =
96          rzalloc(compiler, struct nir_shader_compiler_options);
97       bool is_scalar = compiler->scalar_stage[i];
98       if (is_scalar) {
99          *nir_options = elk_scalar_nir_options;
100          int64_options |= nir_lower_usub_sat64;
101       } else {
102          *nir_options = elk_vector_nir_options;
103       }
104 
105       /* Prior to Gfx6, there are no three source operations, and Gfx11 loses
106        * LRP.
107        */
108       nir_options->lower_ffma16 = devinfo->ver < 6;
109       nir_options->lower_ffma32 = devinfo->ver < 6;
110       nir_options->lower_ffma64 = devinfo->ver < 6;
111       nir_options->lower_flrp32 = devinfo->ver < 6;
112 
113       nir_options->has_bfe = devinfo->ver >= 7;
114       nir_options->has_bfm = devinfo->ver >= 7;
115       nir_options->has_bfi = devinfo->ver >= 7;
116 
117       nir_options->lower_bitfield_reverse = devinfo->ver < 7;
118       nir_options->lower_find_lsb = devinfo->ver < 7;
119       nir_options->lower_ifind_msb = devinfo->ver < 7;
120 
121       nir_options->lower_int64_options = int64_options;
122       nir_options->lower_doubles_options = fp64_options;
123 
124       nir_options->unify_interfaces = i < MESA_SHADER_FRAGMENT;
125       nir_options->support_indirect_inputs = (uint8_t)BITFIELD_MASK(PIPE_SHADER_TYPES),
126       nir_options->support_indirect_outputs = (uint8_t)BITFIELD_MASK(PIPE_SHADER_TYPES),
127 
128       nir_options->force_indirect_unrolling |=
129          elk_nir_no_indirect_mask(compiler, i);
130       nir_options->force_indirect_unrolling_sampler = devinfo->ver < 7;
131 
132       nir_options->divergence_analysis_options |=
133          nir_divergence_single_prim_per_subgroup;
134 
135       compiler->nir_options[i] = nir_options;
136    }
137 
138    return compiler;
139 }
140 
141 static void
insert_u64_bit(uint64_t * val,bool add)142 insert_u64_bit(uint64_t *val, bool add)
143 {
144    *val = (*val << 1) | !!add;
145 }
146 
147 uint64_t
elk_get_compiler_config_value(const struct elk_compiler * compiler)148 elk_get_compiler_config_value(const struct elk_compiler *compiler)
149 {
150    uint64_t config = 0;
151    unsigned bits = 0;
152 
153    insert_u64_bit(&config, compiler->precise_trig);
154    bits++;
155 
156    uint64_t mask = DEBUG_DISK_CACHE_MASK;
157    bits += util_bitcount64(mask);
158 
159    u_foreach_bit64(bit, mask)
160       insert_u64_bit(&config, INTEL_DEBUG(1ULL << bit));
161 
162    mask = SIMD_DISK_CACHE_MASK;
163    bits += util_bitcount64(mask);
164 
165    u_foreach_bit64(bit, mask)
166       insert_u64_bit(&config, (intel_simd & (1ULL << bit)) != 0);
167 
168    mask = 3;
169    bits += util_bitcount64(mask);
170 
171    assert(bits <= util_bitcount64(UINT64_MAX));
172 
173    return config;
174 }
175 
176 unsigned
elk_prog_data_size(gl_shader_stage stage)177 elk_prog_data_size(gl_shader_stage stage)
178 {
179    static const size_t stage_sizes[] = {
180       [MESA_SHADER_VERTEX]       = sizeof(struct elk_vs_prog_data),
181       [MESA_SHADER_TESS_CTRL]    = sizeof(struct elk_tcs_prog_data),
182       [MESA_SHADER_TESS_EVAL]    = sizeof(struct elk_tes_prog_data),
183       [MESA_SHADER_GEOMETRY]     = sizeof(struct elk_gs_prog_data),
184       [MESA_SHADER_FRAGMENT]     = sizeof(struct elk_wm_prog_data),
185       [MESA_SHADER_COMPUTE]      = sizeof(struct elk_cs_prog_data),
186    };
187    assert((int)stage >= 0 && stage < ARRAY_SIZE(stage_sizes));
188    return stage_sizes[stage];
189 }
190 
191 unsigned
elk_prog_key_size(gl_shader_stage stage)192 elk_prog_key_size(gl_shader_stage stage)
193 {
194    static const size_t stage_sizes[] = {
195       [MESA_SHADER_VERTEX]       = sizeof(struct elk_vs_prog_key),
196       [MESA_SHADER_TESS_CTRL]    = sizeof(struct elk_tcs_prog_key),
197       [MESA_SHADER_TESS_EVAL]    = sizeof(struct elk_tes_prog_key),
198       [MESA_SHADER_GEOMETRY]     = sizeof(struct elk_gs_prog_key),
199       [MESA_SHADER_FRAGMENT]     = sizeof(struct elk_wm_prog_key),
200       [MESA_SHADER_COMPUTE]      = sizeof(struct elk_cs_prog_key),
201    };
202    assert((int)stage >= 0 && stage < ARRAY_SIZE(stage_sizes));
203    return stage_sizes[stage];
204 }
205 
206 void
elk_write_shader_relocs(const struct elk_isa_info * isa,void * program,const struct elk_stage_prog_data * prog_data,struct elk_shader_reloc_value * values,unsigned num_values)207 elk_write_shader_relocs(const struct elk_isa_info *isa,
208                         void *program,
209                         const struct elk_stage_prog_data *prog_data,
210                         struct elk_shader_reloc_value *values,
211                         unsigned num_values)
212 {
213    for (unsigned i = 0; i < prog_data->num_relocs; i++) {
214       assert(prog_data->relocs[i].offset % 8 == 0);
215       void *dst = program + prog_data->relocs[i].offset;
216       for (unsigned j = 0; j < num_values; j++) {
217          if (prog_data->relocs[i].id == values[j].id) {
218             uint32_t value = values[j].value + prog_data->relocs[i].delta;
219             switch (prog_data->relocs[i].type) {
220             case ELK_SHADER_RELOC_TYPE_U32:
221                *(uint32_t *)dst = value;
222                break;
223             case ELK_SHADER_RELOC_TYPE_MOV_IMM:
224                elk_update_reloc_imm(isa, dst, value);
225                break;
226             default:
227                unreachable("Invalid relocation type");
228             }
229             break;
230          }
231       }
232    }
233 }
234