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Searched defs:eng3d (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_texture.c131 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_sampler_state_create() local
223 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_sampler_view_create() local
Dnv30_screen.c57 struct nouveau_object *eng3d = screen->eng3d; in nv30_screen_get_shader_param() local
165 struct nouveau_object *eng3d = screen->eng3d; in nv30_init_screen_caps() local
Dnv30_clear.c132 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_clear_render_target() local
190 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_clear_depth_stencil() local
Dnv30_state.c42 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_blend_state_create() local
214 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_zsa_state_create() local
Dnv30_fragprog.c71 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_fragprog_validate() local
Dnv30_fragtex.c38 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_fragtex_validate() local
Dnv30_vertprog.c60 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_vertprog_validate() local
Dnv30_screen.h32 struct nouveau_object *eng3d; member
Dnv30_query.c275 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_query_init() local
Dnv30_state_validate.c42 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_validate_fb() local
Dnv30_vbo.c469 struct nouveau_object *eng3d = nv30->screen->eng3d; local
Dnv30_draw.c285 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_render_validate() local
/external/mesa3d/src/nouveau/winsys/
Dnouveau_context.h31 struct nouveau_ws_object eng3d; member
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_screen.h126 struct nouveau_object *eng3d; /* sqrt(1/2)|kepler> + sqrt(1/2)|fermi> */ member
Dnvc0_surface.c1641 bool eng3d = false; in nvc0_blit() local
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_surface.c1676 bool eng3d = false; in nv50_blit() local