/external/skia/docs/examples/ |
D | Image_encodeToData_2.cpp | 14 sk_sp<SkImage> eye = SkImages::DeferredFromEncodedData(data)->makeSubset(nullptr, subset); in draw() local
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/external/tensorflow/tensorflow/python/ops/ |
D | linalg_ops_impl.py | 29 def eye(num_rows, function
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D | linalg_ops.py | 194 def eye(num_rows, function
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/external/clang/test/SemaCXX/ |
D | init-priority-attr.cpp | 10 int eye( void ) { return i; }; in eye() function in Two
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/external/skia/modules/canvaskit/tests/ |
D | matrix_test.js | 193 'eye' : [0, 0, 1 / Math.tan(camAngle/2) - 1], property
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/external/coreboot/src/vendorcode/cavium/bdk/libbdk-hal/ |
D | bdk-qlm.c | 354 …t bdk_qlm_eye_display(bdk_node_t node, int qlm, int qlm_lane, int format, const bdk_qlm_eye_t *eye) in bdk_qlm_eye_display()
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/external/tensorflow/tensorflow/core/kernels/linalg/ |
D | matrix_inverse_op.cc | 227 functor::EyeFunctor<GPUDevice, Scalar> eye; in ComputeAsync() local
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D | qr_op_impl.h | 260 functor::EyeFunctor<GPUDevice, Scalar> eye; in ComputeAsync() local
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D | svd_op_gpu.cu.cc | 411 functor::EyeFunctor<GPUDevice, Scalar> eye; in ComputeAsync() local
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/external/pciutils/lmr/ |
D | margin_args.c | 144 char eye[2] = { 0 }; in parse_dev_args() local
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/external/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | matrix_transform.inl | 511 …GLM_FUNC_QUALIFIER tmat4x4<T, P> lookAt(tvec3<T, P> const & eye, tvec3<T, P> const & center, tvec3… 523 tvec3<T, P> const & eye, 551 tvec3<T, P> const & eye,
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/external/rust/android-crates-io/crates/glam/tests/ |
D | mat3.rs | 242 let eye = $vec3::new(0.0, 0.0, -5.0); localVariable
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D | affine3.rs | 268 let eye = $vec3::new(0.0, 0.0, -5.0); localVariable
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D | quat.rs | 168 let eye = $vec3::new(0.0, 0.0, -5.0); localVariable
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D | mat4.rs | 448 let eye = $vec3::new(0.0, 0.0, -5.0); localVariable
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/external/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 488 nir_def *eye = get_eye_position(p); in get_eye_position_normalized() local 1158 nir_def *eye = get_eye_position(p); in build_texture_transform() local 1236 nir_def *eye = get_eye_position_z(p); in build_atten_pointsize() local
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D | rastpos.c | 408 GLfloat eye[4], clip[4], ndc[3], d; in _mesa_RasterPos() local
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/external/pytorch/torch/nn/ |
D | init.py | 690 eye = _make_deprecate(eye_) variable
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/external/tensorflow/tensorflow/compiler/xla/service/ |
D | qr_expander.cc | 347 auto eye = Broadcast(IdentityMatrix(builder, type, n, n), batch_dims); in CompactWYRepresentation() local
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D | triangular_solve_expander.cc | 98 auto eye = in DiagonalBlocks() local
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/external/skia/src/core/ |
D | SkM44.cpp | 331 SkM44 SkM44::LookAt(const SkV3& eye, const SkV3& center, const SkV3& up) { in LookAt()
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/external/tensorflow/tensorflow/python/ops/linalg/ |
D | linalg_impl.py | 47 eye = linalg_ops.eye variable
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/external/tensorflow/tensorflow/python/ops/numpy_ops/ |
D | np_array_ops.py | 84 def eye(N, M=None, k=0, dtype=float): # pylint: disable=invalid-name,missing-docstring function
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/external/pytorch/aten/src/ATen/native/ |
D | TensorFactories.cpp | 532 Tensor eye(int64_t n, in eye() function 541 Tensor eye(int64_t n, int64_t m, in eye() function
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/external/pytorch/torch/_numpy/ |
D | _funcs_impl.py | 1046 def eye( function
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