Home
last modified time | relevance | path

Searched defs:faceIndex (Results 1 – 15 of 15) sorted by relevance

/external/skia/tests/
DFontScanner.cpp33 for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) { in FontScanner_VariableFont() local
88 for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) { in FontScanner_NamedInstances1() local
155 for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) { in FontScanner_NamedInstances2() local
207 for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) { in FontScanner_FontCollection() local
/external/skia/src/ports/
DSkFontScanner_fontations.cpp54 int faceIndex, in scanFace()
82 int faceIndex, in scanInstance()
DSkFontMgr_custom_directory.cpp69 for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) { in load_directory_fonts() local
DSkFontMgr_custom_embedded.cpp88 for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) { in load_font_from_data() local
DSkFontHost_FreeType.cpp2115 int faceIndex, in scanFace()
2131 int faceIndex, in scanInstance()
DSkTypeface_win_dw.cpp1187 int faceIndex = fontFace->GetIndex(); in MakeFromStream() local
/external/angle/src/tests/gl_tests/
DGetImageTest.cpp240 for (size_t faceIndex = 0; faceIndex < kCubeFaces.size(); ++faceIndex) in TEST_P() local
253 for (size_t faceIndex = 0; faceIndex < kCubeFaces.size(); ++faceIndex) in TEST_P() local
991 for (size_t faceIndex = 0; faceIndex < kCubeFaces.size(); ++faceIndex) in TEST_P() local
1005 for (size_t faceIndex = 0; faceIndex < kCubeFaces.size(); ++faceIndex) in TEST_P() local
DCopyTexImageTest.cpp635 GLsizei faceIndex = face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; in TEST_P() local
651 GLsizei faceIndex = face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; in TEST_P() local
668 for (GLsizei faceIndex = 0; faceIndex < kCubeMapFaceCount; ++faceIndex) in TEST_P() local
703 GLsizei faceIndex = face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; in TEST_P() local
717 GLsizei faceIndex = face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; in TEST_P() local
DSimpleOperationTest.cpp1081 for (size_t faceIndex = 0; faceIndex < kCubeFaces.size(); ++faceIndex) in TEST_P() local
1152 for (int faceIndex = 0; faceIndex < 6; ++faceIndex) in TEST_P() local
DTextureTest.cpp2482 for (size_t faceIndex = 0; faceIndex < 6; ++faceIndex) in TEST_P() local
2495 for (size_t faceIndex = 0; faceIndex < 6; ++faceIndex) in TEST_P() local
11614 for (GLenum faceIndex = 0; faceIndex < 6; faceIndex++) in TEST_P() local
13638 for (GLenum faceIndex = 0; faceIndex < 6; faceIndex++) in TEST_P() local
13673 for (GLenum faceIndex = 0; faceIndex < 6; faceIndex++) in TEST_P() local
DFramebufferTest.cpp4809 for (size_t faceIndex = 0; faceIndex < 6; ++faceIndex) in TEST_P() local
4817 for (size_t faceIndex = 0; faceIndex < 6; ++faceIndex) in TEST_P() local
DImageTest.cpp1141 void verifyResultsCube(GLuint texture, const GLubyte data[4], uint32_t faceIndex = 0) in verifyResultsCube()
1153 uint32_t faceIndex = 0, in verifyResultsCubeArray()
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp1892 GLint faceIndex = index.cubeMapFaceIndex(); in copyImage() local
1967 GLint faceIndex = index.cubeMapFaceIndex(); in copySubImage() local
2008 GLint faceIndex = index.cubeMapFaceIndex(); in copyTexture() local
2066 GLint faceIndex = index.cubeMapFaceIndex(); in copySubTexture() local
2116 for (size_t faceIndex = 0; faceIndex < gl::kCubeFaceCount; faceIndex++) in setStorage() local
2125 for (size_t faceIndex = 0; faceIndex < gl::kCubeFaceCount; faceIndex++) in setStorage() local
2163 for (size_t faceIndex = 1; faceIndex < gl::kCubeFaceCount; faceIndex++) in isCubeComplete() local
2195 for (int faceIndex = 0; faceIndex < static_cast<int>(gl::kCubeFaceCount); faceIndex++) in initMipmapImages() local
2274 for (int faceIndex = 0; in createCompleteStorage() local
2299 for (int faceIndex = 0; faceIndex < static_cast<int>(gl::kCubeFaceCount); faceIndex++) in setCompleteTexStorage() local
[all …]
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureFilterMinmaxTests.cpp447 for (int faceIndex = 0; faceIndex < tcu::CUBEFACE_LAST; ++faceIndex) in generate() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp2637 const int faceIndex = index.cubeMapFaceIndex(); in findRenderTarget() local
2698 const int faceIndex = index.cubeMapFaceIndex(); in getRenderTarget() local