/external/virglrenderer/tests/ |
D | test_virgl_cmd.c | 82 struct pipe_framebuffer_state fb_state; in START_TEST() local 153 struct pipe_framebuffer_state fb_state; in START_TEST() local 267 struct pipe_framebuffer_state fb_state; in START_TEST() local 502 struct pipe_framebuffer_state fb_state; in START_TEST() local 771 struct pipe_framebuffer_state fb_state; in START_TEST() local
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_zscan.h | 66 struct pipe_framebuffer_state fb_state; member
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D | vl_mc.h | 65 struct pipe_framebuffer_state fb_state; member
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D | vl_matrix_filter.c | 281 struct pipe_framebuffer_state fb_state; in vl_matrix_filter_render() local
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D | vl_idct.h | 65 struct pipe_framebuffer_state fb_state; member
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D | vl_median_filter.c | 400 struct pipe_framebuffer_state fb_state; in vl_median_filter_render() local
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D | vl_bicubic_filter.c | 393 struct pipe_framebuffer_state fb_state; in vl_bicubic_filter_render() local
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D | vl_deint_filter.c | 459 struct pipe_framebuffer_state fb_state; in vl_deint_filter_render() local
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D | vl_compositor.h | 135 struct pipe_framebuffer_state fb_state; member
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_surface.c | 139 struct pipe_framebuffer_state fb_state; in i915_clear_render_target_render() local 169 struct pipe_framebuffer_state fb_state; in i915_clear_depth_stencil_render() local
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.c | 1856 struct pipe_framebuffer_state fb_state = {0}; in do_blits() local 2394 struct pipe_framebuffer_state fb_state = { 0 }; in util_blitter_clear_render_target() local 2465 struct pipe_framebuffer_state fb_state = { 0 }; in util_blitter_clear_depth_stencil() local 2545 struct pipe_framebuffer_state fb_state = { 0 }; in util_blitter_custom_depth_stencil() local 2679 struct pipe_framebuffer_state fb_state = { 0 }; in util_blitter_custom_resolve_color() local 2741 struct pipe_framebuffer_state fb_state = { 0 }; in util_blitter_custom_color() local 2805 struct pipe_framebuffer_state fb_state = { 0 }; in util_blitter_custom_shader() local 2923 struct pipe_framebuffer_state fb_state = { 0 }; in util_blitter_stencil_fallback() local
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/external/mesa3d/src/gallium/drivers/zink/ |
D | zink_clear.c | 307 struct pipe_framebuffer_state *fb_state = &ctx->fb_state; in zink_clear_framebuffer() local 419 struct pipe_framebuffer_state fb_state = {0}; in set_clear_fb() local
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D | zink_render_pass.c | 654 struct pipe_framebuffer_state *fb_state = &ctx->fb_state; in begin_render_pass() local
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D | zink_types.h | 1821 struct pipe_framebuffer_state fb_state; member
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_texture.c | 1661 struct r600_atom *fb_state, in evergreen_do_fast_color_clear()
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D | evergreen_state.c | 1707 struct pipe_framebuffer_state *fb_state = &rctx->framebuffer.state; in evergreen_emit_image_state() local
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_context.h | 484 struct r300_atom fb_state; member
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/external/vulkan-validation-layers/layers/ |
D | core_validation.cpp | 2208 auto fb_state = GetFramebufferState(framebuffer); in ResetCommandBufferState() local 6284 …ationStateTracker::AddFramebufferBinding(CMD_BUFFER_STATE *cb_state, FRAMEBUFFER_STATE *fb_state) { in AddFramebufferBinding() 8053 const auto &fb_state = GetFramebufferState(framebuffer); in ValidateImageBarrierImage() local 9866 std::unique_ptr<FRAMEBUFFER_STATE> fb_state( in PostCallRecordCreateFramebuffer() local
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