Searched defs:fence_state (Results 1 – 6 of 6) sorted by relevance
79 fence_state: FenceState, field87 let fence_state = Arc::new(Mutex::new(FenceData { in new() localVariable358 let mut fence_state = kumquat_gpu.fence_state.lock().unwrap(); in process_command() localVariable
334 let mut fence_state = fence_state.lock(); in create_fence_handler() localVariable370 fence_state: Arc<Mutex<FenceState>>, field790 let mut fence_state = self.fence_state.lock(); in process_descriptor() localVariable914 fence_state: Arc<Mutex<FenceState>>, field957 let fence_state = Arc::new(Mutex::new(Default::default())); in new() localVariable
91 fence_state: Arc<Mutex<gpu::FenceState>>, field
884 Value::Dict fence_state; in AsValue() local
2826 auto fence_state = GetFenceState(fence); in VerifyQueueStateToFence() local4986 std::unique_ptr<FENCE_STATE> fence_state(new FENCE_STATE{}); in PostCallRecordCreateFence() local12514 FENCE_STATE *fence_state = GetFenceState(fence); in RecordGetExternalFenceState() local