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Searched defs:float (Results 1 – 25 of 26) sorted by relevance

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/frameworks/av/media/libmediaplayerservice/
DMediaPlayerFactory.h32 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument
36 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument
42 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument
46 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument
DMediaPlayerFactory.cpp204 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument
210 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument
225 virtual float scoreFactory(const sp<IMediaPlayer>& /*client*/, in scoreFactory() argument
/frameworks/base/libs/input/
DPointerController.h169 vec2 move(float, float) override { in move() argument
172 void setPosition(float, float) override { in setPosition() argument
/frameworks/av/media/libeffects/hapticgenerator/
DEffectHapticGenerator.cpp171 std::vector<std::function<void(float *, const float *, size_t)>> &processingChain, in addBiquadFilter()
192 std::vector<std::function<void(float*, const float*, size_t)>>& processingChain, in HapticGenerator_buildProcessingChain()
409 const std::vector<std::function<void(float*, const float*, size_t)>>& processingChain, in HapticGenerator_runProcessingChain()
/frameworks/base/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/
DAnimatedSharedAsStateTest.kt56 private data class Values(val int: Int, val float: Float, val dp: Dp, val color: Color) constant in com.android.compose.animation.scene.AnimatedSharedAsStateTest.Values
72 val float by animateElementFloatAsState(targetValues.float, key = TestValues.Value2) in ContentScope() constant
92 val float by animateElementFloatAsState(targetValues.float, key = TestValues.Value2) in ContentScope() constant
108 val float by animateContentFloatAsState(targetValues.float, key = TestValues.Value2) in SceneValues() constant
305 val float by in readingAnimatedStateValueDuringCompositionIsStillPossible() constant
/frameworks/compile/libbcc/tests/debuginfo/target-tests/
Dlocals.rs19 float f; field
/frameworks/av/services/audiopolicy/tests/
DAudioPolicyTestClient.h58 float /*volume*/, in setStreamVolume() argument
63 status_t setPortsVolume(const std::vector<audio_port_handle_t> & /*ports*/, float /*volume*/, in setPortsVolume() argument
72 status_t setVoiceVolume(float /*volume*/, int /*delayMs*/) override { return NO_INIT; } in setVoiceVolume() argument
/frameworks/native/libs/gui/include/gui/
DIConsumerListener.h95 virtual void onSetFrameRate(float /*frameRate*/, int8_t /*compatibility*/, in onSetFrameRate() argument
/frameworks/native/services/surfaceflinger/
DScreenCaptureRenderSurface.h40 void queueBuffer(base::unique_fd readyFence, float) override { in queueBuffer() argument
/frameworks/av/services/camera/virtualcamera/util/
DEglProgram.cc308 const std::array<float, 16>& transformMatrix) { in draw()
/frameworks/av/media/libaudiohal/tests/
DCoreAudioHalAidl_test.cpp306 ndk::ScopedAStatus getHwVolume(std::vector<float>*) override { in getHwVolume()
309 ndk::ScopedAStatus setHwVolume(const std::vector<float>&) override { in setHwVolume()
312 ndk::ScopedAStatus getAudioDescriptionMixLevel(float*) override { in getAudioDescriptionMixLevel() argument
315 ndk::ScopedAStatus setAudioDescriptionMixLevel(float) override { in setAudioDescriptionMixLevel() argument
558 ndk::ScopedAStatus getMasterVolume(float*) override { return ndk::ScopedAStatus::ok(); } in getMasterVolume() argument
559 ndk::ScopedAStatus setMasterVolume(float) override { return ndk::ScopedAStatus::ok(); } in setMasterVolume() argument
/frameworks/native/libs/gui/tests/
DSurface_test.cpp684 const std::string& /*uniqueId*/, float /*requestedRefreshRate*/, in createVirtualDisplay() argument
920 const gui::Color& /*spotColor*/, float /*lightPosY*/, in setGlobalShadowSettings() argument
931 binder::Status setGameModeFrameRateOverride(int32_t /*uid*/, float /*frameRate*/) override { in setGameModeFrameRateOverride() argument
935 binder::Status setGameDefaultFrameRateOverride(int32_t /*uid*/, float /*frameRate*/) override { in setGameDefaultFrameRateOverride() argument
954 const std::vector<float>& /*thresholds*/) { in updateSmallAreaDetection()
958 binder::Status setSmallAreaDetectionThreshold(int32_t /*appId*/, float /*threshold*/) { in setSmallAreaDetectionThreshold() argument
/frameworks/av/include/media/
DMediaPlayerInterface.h251 virtual status_t setSyncSettings(const AVSyncSettings& sync, float /* videoFps */) { in setSyncSettings() argument
/frameworks/av/media/libmediaplayerservice/include/
DMediaPlayerInterface.h251 virtual status_t setSyncSettings(const AVSyncSettings& sync, float /* videoFps */) { in setSyncSettings() argument
/frameworks/base/core/jni/
Dandroid_hardware_camera2_DngCreator.cpp1047 const std::array<float, 6>& distortion, in undistort()
1075 const std::array<float, 6>& distortion, in unDistortWithinPreCorrArray()
1090 const std::array<float, 6>& distortion, in boxWithinPrecorrectionArray()
1140 const std::array<float, 6>& distortion, in scaledBoxWithinPrecorrectionArray()
1156 const std::array<float, 6>& distortion, in findPostCorrectionScale()
1180 /*inout*/std::array<float, 6>& distortion, in normalizeLensDistortion()
/frameworks/native/opengl/tools/glgen/src/
DJType.java33 typeMapping.put(new CType("GLclampf"), new JType("float")); in typeMapping.put()
36 typeMapping.put(new CType("GLfloat"), new JType("float")); in typeMapping.put()
128 arrayTypeMapping.put(new CType("GLfloat", false, true), new JType("float", false, true)); in arrayTypeMapping.put()
129 arrayTypeMapping.put(new CType("GLfloat", true, true), new JType("float", false, true)); in arrayTypeMapping.put()
/frameworks/native/services/inputflinger/dispatcher/
DTouchedWindow.cpp292 std::function<bool(const PointerProperties&, float /*x*/, float /*y*/)> condition) { in eraseHoveringPointersIf() argument
/frameworks/native/libs/ui/
DTransform.cpp226 void Transform::set(const std::array<float, 9>& matrix) { in set()
/frameworks/av/services/audioflinger/
DThreads.h328 void setVolumeForOutput_l(float /* left */, float /* right */) const override in setVolumeForOutput_l() argument
2418 void setMasterBalance(float /* value */) final EXCLUDES_ThreadBase_Mutex {} in setMasterBalance() argument
/frameworks/native/libs/input/
DInput.cpp806 void MotionEvent::transform(const std::array<float, 9>& matrix) { in transform()
814 void MotionEvent::applyTransform(const std::array<float, 9>& matrix) { in applyTransform()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHidlComposerHal.cpp624 float /*hdrSdrRatio*/) { in setClientTarget() argument
1204 Error HidlComposer::setDisplayBrightness(Display display, float brightness, float, in setDisplayBrightness() argument
1433 Error HidlComposer::setLayerBrightness(Display, Layer, float) { in setLayerBrightness() argument
/frameworks/native/services/inputflinger/tests/
DUnwantedInteractionBlocker_test.cpp865 std::vector<std::pair<float, float>>& suppressedPointers) in TestFilter()
/frameworks/native/libs/input/tests/
DInputEvent_test.cpp801 static void setRotationMatrix(std::array<float, 9>& matrix, float angle) { in setRotationMatrix()
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp1206 hidl_array<float, 16> const& transformMatrix) { in getLastQueuedBuffer()
/frameworks/native/libs/gui/
DIGraphicBufferProducer.cpp1020 status_t IGraphicBufferProducer::setFrameRate(float /*frameRate*/, int8_t /*compatibility*/, in setFrameRate() argument

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