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Searched defs:fragNdx (Results 1 – 25 of 43) sorted by relevance

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/external/deqp/framework/referencerenderer/
DrrShadingContext.hpp58 void writeFragmentOutput(const FragmentShadingContext &context, int packetNdx, int fragNdx, int out… in writeFragmentOutput()
69 …tOutputDualSource(const FragmentShadingContext &context, int packetNdx, int fragNdx, int outputNdx, in writeFragmentOutputDualSource()
84 int fragNdx) in readPointVarying()
94 int fragNdx) in readLineVarying()
102 int varyingLoc, int fragNdx) in readTriangleVarying()
111 int fragNdx) in readVarying()
174 inline float readFragmentDepth(const FragmentShadingContext &context, int packetNdx, int fragNdx, i… in readFragmentDepth()
181 inline void writeFragmentDepth(const FragmentShadingContext &context, int packetNdx, int fragNdx, i… in writeFragmentDepth()
DrrRasterizer.cpp748 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in rasterizeMultiSample() local
1106 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in rasterize() local
1129 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in rasterize() local
DrrFragmentOperations.cpp99 int fragNdx = fragNdxOffset + regSampleNdx / numSamplesPerFragment; in executeScissorTest() local
1061 int fragNdx = groupFirstFragNdx + regSampleNdx / numSamplesPerFragment; in render() local
DrrRenderer.cpp1058 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in writeFragmentPackets() local
1094 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in writeFragmentPackets() local
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.cpp151 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
157 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
163 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
236 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
412 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
419 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
432 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
437 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
561 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
569 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
[all …]
Des3fDepthTests.cpp108 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
Des3fStencilTests.cpp109 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
Des3fTextureUnitTests.cpp566 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
572 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
Des3fDrawTests.cpp640 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
Des3fPolygonOffsetTests.cpp257 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp200 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local
207 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local
253 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local
260 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local
291 for (int fragNdx = 0; fragNdx < 4; fragNdx++) in shadeFragments() local
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.cpp245 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
252 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
265 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
270 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
412 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
420 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
Des31fGeometryShaderTests.cpp277 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
405 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
566 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
571 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
577 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
922 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
1080 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
1089 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
1395 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
1701 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
[all …]
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp298 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; fragNdx++) in shadeFragments() local
319 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; fragNdx++) in shadeFragments() local
/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp332 for (int fragNdx = packetStart; fragNdx < packetEnd; fragNdx++) in execute() local
351 for (int fragNdx = packetStart; fragNdx < packetEnd; fragNdx++) in execute() local
/external/deqp/modules/gles2/functional/
Des2fDepthTests.cpp105 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
Des2fTextureSpecificationTests.cpp160 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
226 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
236 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
304 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
340 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
Des2fTextureUnitTests.cpp455 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
460 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
Des2fStencilTests.cpp106 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
Des2fFboRenderTest.cpp106 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
159 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
223 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
Des2fPolygonOffsetTests.cpp254 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in shadeFragments() local
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiSmokeTests.cpp299 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; ++fragNdx) in shadeFragments() local
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawAhbTests.cpp122 for (uint32_t fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; ++fragNdx) in shadeFragments() local
/external/deqp/modules/internal/
DditFrameworkTests.cpp675 for (int fragNdx = 0; fragNdx < rr::NUM_FRAGMENTS_PER_PACKET; fragNdx++) in runCase() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp5128 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local
5244 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local
5355 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local
5470 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local
5569 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local
5668 for (int fragNdx = 0; fragNdx < 4; ++fragNdx) in sample4() local

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