/external/angle/src/tests/test_utils/ |
D | gl_raii.h | 187 void makeRaster(const char *vertexShader, const char *fragmentShader) in makeRaster() 194 const char *fragmentShader) in makeRaster() 202 const char *fragmentShader) in makeRaster() 209 const char *fragmentShader, in makeRasterWithTransformFeedback()
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/external/swiftshader/tests/VulkanBenchmarks/ |
D | TriangleBenchmarks.cpp | 73 const char *fragmentShader = R"(#version 310 es in TriangleSolidColor() local 130 const char *fragmentShader = R"(#version 310 es in TriangleInterpolateColor() local 188 const char *fragmentShader = R"(#version 310 es in TriangleSampleTexture() local
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 72 const rsg::Shader &fragmentShader, int numUnifiedUniforms, in generateProgramDeclaration() 104 … const rsg::Shader &fragmentShader, in generateProgramDeclaration() 141 …derProgram::RandomShaderProgram(const rsg::Shader &vertexShader, const rsg::Shader &fragmentShader, in RandomShaderProgram()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_pipeline_cache.h | 25 angle::ObjCPtr<id<MTLFunction>> fragmentShader; member
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/external/deqp/framework/randomshaders/ |
D | rsgTest.cpp | 51 rsg::Shader fragmentShader(rsg::Shader::TYPE_FRAGMENT); in runTest() local
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D | rsgProgramGenerator.cpp | 41 …tor::generate(const ProgramParameters &programParams, Shader &vertexShader, Shader &fragmentShader) in generate()
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/external/swiftshader/tests/VulkanUnitTests/ |
D | DrawTests.cpp | 61 const char *fragmentShader = R"(#version 310 es in TEST_F() local
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmVariableInitTests.cpp | 394 const string fragmentShader = in addShaderCodeOutput() local 541 const StringTemplate fragmentShader( in addShaderCodeOutput() local
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D | vktSpvAsmVaryingNameTests.cpp | 123 const string fragmentShader = in createShaders() local
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/external/swiftshader/src/Device/ |
D | SetupProcessor.cpp | 58 …Processor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *fragmentShader, c… in update() argument
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D | PixelProcessor.cpp | 74 …Processor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *fragmentShader, c… in update() argument
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/external/deqp/modules/egl/ |
D | teglGLES2SharingTests.cpp | 362 const char *fragmentShader = "" in renderResource() local 545 const char *fragmentShader = "" in renderResource() local 731 const char *fragmentShader = "" in createResource() local 873 const char *fragmentShader = "" in createResource() local 950 const char *fragmentShader = "" in renderResource() local
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D | teglImageFormatTests.cpp | 581 const char *const fragmentShader = "varying mediump vec2 v_texCoord;\n" in invokeGLES() local 673 const char *const fragmentShader = "#version 300 es\n" in invokeGLES() local 849 const char *const fragmentShader = "#version 300 es\n" in invokeGLES() local 945 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local 1059 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local 1146 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local 1244 const char *fragmentShader = "uniform mediump vec4 u_color;\n" in invokeGLES() local 1368 const char *fragmentShader = "uniform mediump vec4 u_color;\n" in invokeGLES() local
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D | teglSwapBuffersTests.cpp | 130 uint32_t fragmentShader = 0; in createGLES2Program() local
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/external/webrtc/sdk/android/api/org/webrtc/ |
D | GlShader.java | 43 final int fragmentShader = compileShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in GlShader() local
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/external/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.cpp | 31 const gl::SharedCompiledShaderState &fragmentShader = in link() local
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/external/swiftshader/src/Vulkan/ |
D | VkPipeline.hpp | 115 std::shared_ptr<sw::SpirvShader> fragmentShader; member in vk::GraphicsPipeline
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/external/libultrahdr/lib/src/gpu/ |
D | uhdr_gl_utils.cpp | 142 GLuint fragmentShader = compile_shader(GL_FRAGMENT_SHADER, fragment_source); in create_shader_program() local
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/external/angle/src/tests/perf_tests/ |
D | LinkProgramPerfTest.cpp | 146 static const char *fragmentShader = in drawBenchmark() local
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D | ParallelLinkProgramPerfTest.cpp | 107 std::string fragmentShader; member
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/external/jetpack-camera-app/core/camera/src/main/java/com/google/jetpackcamera/core/camera/effects/ |
D | ShaderCopy.kt | 295 var fragmentShader = -1 in <lambda>() variable
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/external/deqp/external/openglcts/modules/common/ |
D | glcParallelShaderCompileTests.cpp | 254 uint32_t fragmentShader[8]; in iterate() local
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/external/deqp/framework/referencerenderer/ |
D | rrRenderer.hpp | 86 const FragmentShader *fragmentShader; member
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/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.cpp | 372 const gl::SharedCompiledShaderState &fragmentShader = in linkJobImpl() local 770 const gl::SharedCompiledShaderState &fragmentShader = in linkResources() local
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 180 const gl::SharedCompiledShaderState &fragmentShader, in ProgramD3DMetadata() 716 const SharedCompiledShaderStateD3D &fragmentShader = in linkJobImpl() local
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