/external/rust/android-crates-io/crates/glam/src/f64/ |
D | daffine3.rs | 147 pub fn from_axis_angle(axis: DVec3, angle: f64) -> Self { in from_axis_angle() method
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D | dquat.rs | 132 pub fn from_axis_angle(axis: DVec3, angle: f64) -> Self { in from_axis_angle() method
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D | dmat3.rs | 235 pub fn from_axis_angle(axis: DVec3, angle: f64) -> Self { in from_axis_angle() method
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D | dmat4.rs | 356 pub fn from_axis_angle(axis: DVec3, angle: f64) -> Self { in from_axis_angle() method
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/external/rust/android-crates-io/crates/glam/src/f32/ |
D | affine3a.rs | 149 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | mat3.rs | 235 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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/external/rust/android-crates-io/crates/glam/src/f32/sse2/ |
D | mat3a.rs | 301 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | quat.rs | 136 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | mat4.rs | 365 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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/external/rust/android-crates-io/crates/glam/src/f32/wasm32/ |
D | mat3a.rs | 298 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | quat.rs | 128 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | mat4.rs | 362 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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/external/rust/android-crates-io/crates/glam/src/f32/scalar/ |
D | mat3a.rs | 299 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | quat.rs | 136 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | mat4.rs | 374 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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/external/rust/android-crates-io/crates/glam/src/f32/coresimd/ |
D | mat3a.rs | 298 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | quat.rs | 128 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | mat4.rs | 362 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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/external/rust/android-crates-io/crates/glam/src/f32/neon/ |
D | mat3a.rs | 298 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | quat.rs | 133 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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D | mat4.rs | 362 pub fn from_axis_angle(axis: Vec3, angle: f32) -> Self { in from_axis_angle() method
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