Searched defs:gameState (Results 1 – 3 of 3) sorted by relevance
| /frameworks/base/core/java/android/app/ |
| D | GameManager.java | 274 public void setGameState(@NonNull GameState gameState) { in setGameState() 277 mService.setGameState(mContext.getPackageName(), gameState, mContext.getUserId()); in setGameState() local
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| D | IGameManagerService.aidl | 38 void setGameState(String packageName, in GameState gameState, int userId); in setGameState()
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| /frameworks/base/services/tests/mockingservicestests/src/com/android/server/app/ |
| D | GameManagerServiceTests.java | 1548 GameState gameState = new GameState(true, GameState.MODE_NONE); in testSetGameState_loadingRequiresPerformanceMode() local 1566 GameState gameState = new GameState(true, testMode, testLabel, testQuality); in testSetGameStateLoading_withNoDeviceConfig() local 1591 GameState gameState = new GameState(true, GameState.MODE_GAMEPLAY_INTERRUPTIBLE, 99, 123); in testSetGameStateLoading_withDeviceConfig() local 1614 GameState gameState = new GameState(false, testMode, testLabel, testQuality); in testSetGameStateNotLoading() local 1633 GameState gameState = new GameState(true, GameState.MODE_NONE); in testSetGameState_nonGame() local 1653 GameState gameState = new GameState(true, GameState.MODE_NONE); in testAddGameStateListener() local 1696 GameState gameState = new GameState(false, GameState.MODE_CONTENT); in testRemoveGameStateListener() local
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