Searched defs:getFragmentShader (Results 1 – 9 of 9) sorted by relevance
3328 std::string DrawToSingleLayerWithMultipleViewports::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DrawToSingleLayerWithMultipleViewports3403 std::string DynamicViewportIndex::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DynamicViewportIndex3549 std::string DrawMulitpleViewportsWithSingleInvocation::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DrawMulitpleViewportsWithSingleInvocation3650 std::string ViewportIndexSubroutine::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::ViewportIndexSubroutine3883 std::string DrawMultipleLayers::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DrawMultipleLayers4267 std::string DepthRange::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DepthRange4444 std::string DepthRangeDepthTest::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::DepthRangeDepthTest4694 std::string ProvokingVertex::getFragmentShader() in getFragmentShader() function in glcts::ViewportArray::ProvokingVertex
1203 std::string VertexBufferObjectsTest::getFragmentShader() in getFragmentShader() function in glcts::RobustBufferAccessBehavior::VertexBufferObjectsTest1547 std::string TexelFetchTest::getFragmentShader(const glu::ContextType &, bool is_case_valid, GLuint … in getFragmentShader() function in glcts::RobustBufferAccessBehavior::TexelFetchTest
700 std::string GPUShader5ImplicitConversionsTest::getFragmentShader() in getFragmentShader() function in gl3cts::GPUShader5ImplicitConversionsTest
2798 std::string SmokeTest::getFragmentShader(const testCase &test_case, size_t output_format_index, boo… in getFragmentShader() function in gl3cts::TextureSwizzle::SmokeTest
13051 std::string NegativeTest10::getFragmentShader(bool include_duplicate_function) in getFragmentShader() function in gl4cts::ShaderSubroutine::NegativeTest10
280 inline const rr::FragmentShader *getFragmentShader(void) const in getFragmentShader() function in sglr::ShaderProgram
308 const gl::SharedCompiledShaderState &ProgramD3DMetadata::getFragmentShader() const in getFragmentShader() function in rx::ProgramD3DMetadata
734 const char *getFragmentShader(WhichFragmentShader whichFragmentShader) in getFragmentShader() function in angle::FramebufferFetchES31
648 const std::string ClearTextureEXTTestES31::getFragmentShader(const GLenum &target, in getFragmentShader() function in __anon511eb0c20111::ClearTextureEXTTestES31