Home
last modified time | relevance | path

Searched defs:glGenTextures (Results 1 – 13 of 13) sorted by relevance

/external/robolectric/robolectric/src/test/java/org/robolectric/shadows/
DShadowGLES20Test.java22 public void glGenTextures() { in glGenTextures() method in ShadowGLES20Test
/external/robolectric/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowGLES20.java23 protected static void glGenTextures(int n, int[] textures, int offset) { in glGenTextures() method in ShadowGLES20
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp539 GLW_APICALL void GLW_APIENTRY glGenTextures(GLsizei n, GLuint *textures) in glGenTextures() function
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.cpp73 void ContextWrapper::glGenTextures(int numTextures, uint32_t *textures) in glGenTextures() function in sglr::ContextWrapper
/external/replicaisland/src/com/replica/replicaisland/
DGLErrorLogger.java294 public void glGenTextures(int n, IntBuffer textures) { in glGenTextures() method in GLErrorLogger.ErrorLoggingGL
299 public void glGenTextures(int n, int[] textures, int offset) { in glGenTextures() method in GLErrorLogger.ErrorLoggingGL
/external/angle/src/libGLESv1_CM/
DlibGLESv1_CM.cpp454 void GL_APIENTRY glGenTextures(GLsizei n, GLuint *textures) in glGenTextures() function
/external/angle/util/capture/
Dtrace_gles_loader_autogen.h159 #define glGenTextures t_glGenTextures macro
/external/angle/util/
Dgles_loader_autogen.h159 #define glGenTextures l_glGenTextures macro
/external/deqp/framework/opengl/wrapper/
DglwApi.inl237 #define glGenTextures glwGenTextures macro
/external/angle/scripts/
Dentry_point_packed_gl_enums.json505 "glGenTextures": { object
/external/angle/src/libGLESv2/
DlibGLESv2_autogen.cpp325 void GL_APIENTRY glGenTextures(GLsizei n, GLuint *textures) in glGenTextures() function
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl1658 void CallLogWrapper::glGenTextures (glw::GLsizei n, glw::GLuint *textures) function in CallLogWrapper
/external/libepoxy/prebuilt-intermediates/include/epoxy/
Dgl_generated.h17493 #define glGenTextures epoxy_glGenTextures macro