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Searched defs:gs_body (Results 1 – 10 of 10) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPoints.hpp95 const char *gs_body; member
DesextcTessellationShaderXFB.cpp315 const char *gs_body = "${VERSION}\n" in initTest() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp832 … const std::string &te_body, const std::string &gs_body, const std::string &fs_body, in buildProgram()
7050 std::string gs_body = getGeometryShaderBody(n_id); in initTest() local
8232 const std::string gs_body = getShaderBody(Utils::SHADER_STAGE_GEOMETRY, n_id); in initTest() local
9271 std::string gs_body = getGeometryShaderBody(); in initTest() local
10429 const std::string gs_body = getGeometryShaderBody(referencing_stage); in executeTestCase() local
11402 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); in executeIteration() local
11789 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); in executeIteration() local
12469 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); in executeIteration() local
Dgl3cCommonBugsTests.cpp2569 std::string gs_body; in runPipelineObjectValidationTestMode() local
2759 std::string gs_body; in runSeparateShaderTestMode() local
Dgl4cPipelineStatisticsQueryTests.cpp1722const char *gs_body, const char *tc_body, in buildProgram()
3982 std::string gs_body; in executeTest() local
Dgl4cTextureViewTests.cpp5260 const char *gs_body = "#version 400\n" in initIterationSpecificProgramObject() local
5764 static const char *gs_body = "#version 400\n" in initPerSampleFillerProgramObject() local
Dgl4cShaderSubroutineTests.hpp1354 std::string gs_body; member
Dgl4cGPUShaderFP64Tests.cpp6332 const char *gs_body = "#version 400\n" in initProgramObjects() local
8951 std::string gs_body = getGeometryShaderBody(variables); in buildTestProgram() local
/external/deqp/external/openglcts/modules/common/
DglcCullDistance.cpp71 const glw::GLchar *gs_body, const glw::GLchar *tc_body, in buildProgram()
905 … std::string gs_body = tcu::StringTemplate(gs_body_template).specialize(specializationMap); in test() local
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp1259 std::string gs_body = specializeShader(1, &functional_gs_code); in setUpFunctionalTestObjects() local